Blender v4.0 Manual
are stored per control point. Spline: Display attributes that are stored per spline. Point Cloud Point cloud component containing only point data. Point: Display attributes that are stored per point Hull Reference Mode: Edit Mode Menu: Mesh ‣ Convex Hull The Convex Hull operator takes a point cloud as input and outputs a convex hull surrounding those vertices. If the input contains edges or faces used in the output as well. This operator can be used as a bridge tool as well. Input mesh, point cloud, and Convex Hull result. Delete Unused Removes vertices, edges, and faces that were selected, but0 码力 | 5195 页 | 301.54 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
are stored per control point. Spline: Display attributes that are stored per spline. Point Cloud Point cloud component containing only point data. Point: Display attributes that are stored per point Convex Hull Reference Mode: 編輯模式 選單: Mesh ‣ Convex Hull The Convex Hull operator takes a point cloud as input and outputs a convex hull surrounding those vertices. If the input contains edges or faces used in the output as well. This operator can be used as a bridge tool as well. Input mesh, point cloud, and Convex Hull result. Delete Unused Removes vertices, edges, and faces that were selected, but0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender NIF Plugin Documentation Release 2.6.0a0.dev4
Shadowmask Assume Shadowmask. Back Lighting Use Back Lighting Map. Billboard Billboard. Cloud LOD Cloud LOD. Double Sided Double-sided rendering. Effect Lighting Effect Lighting. Envmap Light Shadowmask Assume Shadowmask. Back Lighting Use Back Lighting Map. Billboard Billboard. Cloud LOD Cloud LOD. Double Sided Double-sided rendering. Effect Lighting Effect Lighting. Envmap Light0 码力 | 112 页 | 107.36 KB | 1 年前3Blender NIF Plugin Release 2.6.0a0.dev4
Shadowmask Assume Shadowmask. • Back Lighting Use Back Lighting Map. • Billboard Billboard. • Cloud LOD Cloud LOD. • Double Sided Double-sided rendering. • Effect Lighting Effect Lighting. • Envmap Light Shadowmask Assume Shadowmask. • Back Lighting Use Back Lighting Map. • Billboard Billboard. • Cloud LOD Cloud LOD. • Double Sided Double-sided rendering. • Effect Lighting Effect Lighting. • Envmap Light0 码力 | 81 页 | 266.16 KB | 1 年前3Blender NIF Plugin Documentation Release 2.6.0a0.dev4
Shadowmask Assume Shadowmask. • Back Lighting Use Back Lighting Map. • Billboard Billboard. • Cloud LOD Cloud LOD. • Double Sided Double-sided rendering. • Effect Lighting Effect Lighting. • Envmap Light Shadowmask Assume Shadowmask. • Back Lighting Use Back Lighting Map. • Billboard Billboard. • Cloud LOD Cloud LOD. • Double Sided Double-sided rendering. • Effect Lighting Effect Lighting. • Envmap Light0 码力 | 81 页 | 267.59 KB | 1 年前3Blender NIF Plugin Release 2.6.0a0.dev4
Shadowmask Assume Shadowmask. Back Lighting Use Back Lighting Map. Billboard Billboard. Cloud LOD Cloud LOD. Double Sided Double-sided rendering. Effect Lighting Effect Lighting. Envmap Light Shadowmask Assume Shadowmask. Back Lighting Use Back Lighting Map. Billboard Billboard. Cloud LOD Cloud LOD. Double Sided Double-sided rendering. Effect Lighting Effect Lighting. Envmap Light0 码力 | 113 页 | 102.69 KB | 1 年前3Blender v4.1 Manual
are stored per control point. Spline: Display attributes that are stored per spline. Point Cloud Point cloud component containing only point data. Point: Display attributes that are stored per point Hull Reference Mode: Edit Mode Menu: Mesh ‣ Convex Hull The Convex Hull operator takes a point cloud as input and outputs a convex hull surrounding those vertices. If the input contains edges or faces used in the output as well. This operator can be used as a bridge tool as well. Input mesh, point cloud, and Convex Hull result. Delete Unused Removes vertices, edges, and faces that were selected, but0 码力 | 6263 页 | 303.71 MB | 1 年前3Blender v3.6 Manual
attributes that are stored per control point. Display attributes that are stored per spline. Point Cloud Point cloud component containing only point data. Point:: Equal To:: Greater Than:: Less Than:: Display Menu:: Convex Hull Reference Edit Mode Mesh ‣ Convex Hull The Convex Hull operator takes a point cloud as input and outputs a convex hull surrounding those vertices. If the input contains edges or faces used in the output as well. This operator can be used as a bridge tool as well. Input mesh, point cloud, and Convex Hull result. Delete Unused Removes vertices, edges, and faces that were selected, but0 码力 | 4736 页 | 296.16 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
attributes that are stored per control point. Display attributes that are stored per spline. Point Cloud Point cloud component containing only point data. Point:: Equal To:: Greater Than:: Less Than:: Display Mode:: 選單:: Convex Hull Reference 編輯模式 Mesh ‣ Convex Hull The Convex Hull operator takes a point cloud as input and outputs a convex hull surrounding those vertices. If the input contains edges or faces used in the output as well. This operator can be used as a bridge tool as well. Input mesh, point cloud, and Convex Hull result. Delete Unused Removes vertices, edges, and faces that were selected, but0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
attributes that are stored per control point. Display attributes that are stored per spline. Point Cloud Point cloud component containing only point data. Point: Equal To: Greater Than: Less Than: Display Mode: 選單: Convex Hull Reference 編輯模式 Mesh ‣ Convex Hull The Convex Hull operator takes a point cloud as input and outputs a convex hull surrounding those vertices. If the input contains edges or faces used in the output as well. This operator can be used as a bridge tool as well. Input mesh, point cloud, and Convex Hull result. Delete Unused Removes vertices, edges, and faces that were selected, but0 码力 | 4469 页 | 258.38 MB | 1 年前3
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