Blender NIF Plugin Documentation
Release 2.6.0a0.dev4300000 Unyielding = 0 Simulation_Geometry = 2 Proxy_Geometry =Use_Display_Proxy = 0 Display_Children = 1 Disable_Collisions = 0 Inactive = 0 Display_Proxy = Settings First we complete the and BIPED layers (reported and fix contributed by Koniption) also import BSBound bounding box on dummy scene node fixed BSBound import and export scale (see issue #3208935, reported and fix contributed to using Mesh instead of using the deprecated NMesh Export: fixed frame time bug Import: removing dummy index does not properly delete the vertex from the mesh (yielding errors in the vertex key data), 0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4= 0 • Simulation_Geometry = 2 • Proxy_Geometry =• Use_Display_Proxy = 0 • Display_Children = 1 • Disable_Collisions = 0 • Inactive = 0 • Display_Proxy = Settings First, we complete and BIPED layers (reported and fix contributed by Koniption) • also import BSBound bounding box on dummy scene node • fixed BSBound import and export scale (see issue #3208935, reported and fix contributed using Mesh instead of using the deprecated NMesh • Export: fixed frame time bug • Import: removing dummy index does not properly delete the vertex from the mesh (yielding errors in the vertex key data), 0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4= 0 • Simulation_Geometry = 2 • Proxy_Geometry =• Use_Display_Proxy = 0 • Display_Children = 1 • Disable_Collisions = 0 • Inactive = 0 • Display_Proxy = Settings First we complete and BIPED layers (reported and fix contributed by Koniption) • also import BSBound bounding box on dummy scene node • fixed BSBound import and export scale (see issue #3208935, reported and fix contributed using Mesh instead of using the deprecated NMesh • Export: fixed frame time bug • Import: removing dummy index does not properly delete the vertex from the mesh (yielding errors in the vertex key data), 0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4300000 Unyielding = 0 Simulation_Geometry = 2 Proxy_Geometry =Use_Display_Proxy = 0 Display_Children = 1 Disable_Collisions = 0 Inactive = 0 Display_Proxy = Settings First, we complete the and BIPED layers (reported and fix contributed by Koniption) also import BSBound bounding box on dummy scene node fixed BSBound import and export scale (see issue #3208935, reported and fix contributed to using Mesh instead of using the deprecated NMesh Export: fixed frame time bug Import: removing dummy index does not properly delete the vertex from the mesh (yielding errors in the vertex key data), 0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in and video editing in Blender, see Video Editing. Movie Clip Editor 介紹 Header Sidebar Region Proxy/Timecode Panel Footage Settings Main View Mini Timeline 介紹 The Movie Clip Editor has two main process. Sidebar Region Proxy/Timecode Panel Once you have chosen the Proxy/Timecode parameters, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode indices to generate the proxy clip and it will be0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualnodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: The big news, in editing in Blender, see Video Editing. Movie Clip Editor Introduction Header Sidebar Region Proxy/Timecode Panel Footage Settings Main View Mini Timeline Introduction The Movie Clip Editor has process. Sidebar Region Proxy/Timecode Panel Once you have chosen the Proxy/Timecode parameters, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode indices to generate the proxy clip and it will be0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in editing in Blender, see Video Editing. Movie Clip Editor Introduction Header Sidebar Region Proxy/Timecode Panel Footage Settings Main View Mini Timeline Introduction The Movie Clip Editor has process. Sidebar Region Proxy/Timecode Panel Once you have chosen the Proxy/Timecode parameters, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode indices to generate the proxy clip and it will be0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualnodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: The big news, in editing in Blender, see Video Editing. Movie Clip Editor Introduction Header Sidebar Region Proxy/Timecode Panel Footage Settings Main View Mini Timeline Introduction The Movie Clip Editor has process. Sidebar Region Proxy/Timecode Panel Once you have chosen the Proxy/Timecode parameters, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode indices to generate the proxy clip and it will be0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manualnodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 – May 2007: The big news, in top of the foreground, so that marker areas are only 1px thick. Sidebar Region Footage Proxy/Timecode A proxy is a smaller image (faster to load) that stands in for the main image. When you rebuild proxies before final rendering. Once you have chosen the Proxy/Timecode options, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode Indices to generate the proxy clip and it will be available after Blender makes0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and post- production UV texturing. 2.44 -- May 2007: The big news, in top of the foreground, so that marker areas are only 1px thick. Sidebar Region Footage Proxy/Timecode A proxy is a smaller image (faster to load) that stands in for the main image. When you rebuild proxies before final rendering. Once you have chosen the Proxy/Timecode options, you need to use Clip ‣ Proxy ‣ Rebuild Proxy and Timecode Indices to generate the proxy clip and it will be available after Blender makes0 码力 | 4215 页 | 227.19 MB | 1 年前3
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