Blender NIF Plugin Documentation
Release 2.6.0a0.dev4blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh Texture [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Texture.html#bpy.types.Texture] to Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh.html#bpy0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4blender.org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] which are of type ‘MESH’, containing Mesh Data(Mesh-Object) Each Object [https://docs.blender.org/api/blender_py org/api/blender_python_api_2_72_release/bpy.types.Object.html#bpy.types.Object] is exported as a combination of NiTriShape and NiNode. The Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh Texture [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Texture.html#bpy.types.Texture] to Mesh [https://docs.blender.org/api/blender_python_api_2_72_release/bpy.types.Mesh.html#bpy0 码力 | 113 页 | 102.69 KB | 1 年前3
BlenderVR User Manual
Release 0.1and Slaves Notion of Vehicle UI - Daemon Network Protocol Configuration File Development BlenderVR API [http://blender-vr.readthedocs.org/] Building Documentation Build Windows Executable Frequently Asked to create your own .blend scenes and processor files via the samples and going though the BlenderVR API [http://blender-vr.readthedocs.org]. Start/Stop When everything is defined you can try to start/stop py. For instance, the processor file of simple.blend is simple.processor.py. Refer to the Complete API [http://blender-vr.readthedocs.org] for all the available commands and functionality. Document Sections0 码力 | 75 页 | 861.11 KB | 1 年前3
BlenderVR User Manual
Release 0.1to create your own .blend scenes and processor files via the samples and going though the BlenderVR API. Start/Stop When everything is defined you can try to start/stop (9) by going to the Run tab. Have py. For instance, the processor file of simple.blend is simple.processor.py. Refer to the Complete API for all the available commands and functionality. Document Sections • Minimal Processor File • Basic The minimal processor file contains: import blendervr if blendervr.is_virtual_environment(): class Processor(blendervr.processor.getProcessor()): 3.2. Processor File 17 BlenderVR User Manual, Release0 码力 | 56 页 | 860.89 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4Maintenance The initial proposal was to port all the current code directly to the new Blender Python API. See Code Porting Strategy Additionally • It was decided that as the code was ported that the conventions porting process it became apparent that the code was monolithic. All of the import code was in one class, all export code in another. Initially, we planned to hold off large-scale refactoring until the code Provide functionality testing as features are ported to the newer API. • Act as a regression suite so that future changes to the API will be detected. • Provide a list of supported plugin features by0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4Maintenance The initial proposal was to port all the current code directly to the new Blender Python API. See Code Porting Strategy Additionally • It was decided that as code was ported that the conventions porting process it became apparent that the code was monolithic. All of the import code was in one class, all export code in another. Initially we planned to hold off large scale refactoring until the code Provide functionality testing as features are ported to the newer api. • Act as a regression suite so that future changes to the api will be detected. • Provide a list of supported plugin features by0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualcan play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x – Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 – February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.46 MB | 1 年前3
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