Blender NIF Plugin Documentation
Release 2.6.0a0.dev4animation import and export fixes (reported by LHammonds and Tijer) enable flattening skin in the export gui when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) civ4 which is useful for non-static clutter Config: refactored the config gui to get rid of most geometry parameters when drawing the gui updated hull script for quickly creating approximate convex bounding and write a whole range of new nif versions (see PyFFI ChangeLog for details) Import/Export: small GUI improvements Import: ignore NiCamera root blocks instead of raising an exception on them Import: fixed0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4import and export fixes (reported by LHammonds and Tijer) • enable flattening skin in the export GUI when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) • civ4 which is useful for non-static clutter • Config: refactored the config GUI to get rid of most geometry parameters when drawing the GUI • updated hull script for quickly creating approximate convex bounding write a whole range of new nif versions (see PyFFI ChangeLog for details) • Import/Export: small GUI improvements • Import: ignore NiCamera root blocks instead of raising an exception on them • Import:0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4import and export fixes (reported by LHammonds and Tijer) • enable flattening skin in the export gui when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) • civ4 which is useful for non-static clutter • Config: refactored the config gui to get rid of most geometry parameters when drawing the gui • updated hull script for quickly creating approximate convex bounding write a whole range of new nif versions (see PyFFI ChangeLog for details) • Import/Export: small GUI improvements • Import: ignore NiCamera root blocks instead of raising an exception on them • Import:0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4animation import and export fixes (reported by LHammonds and Tijer) enable flattening skin in the export GUI when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) civ4 which is useful for non-static clutter Config: refactored the config GUI to get rid of most geometry parameters when drawing the GUI updated hull script for quickly creating approximate convex bounding and write a whole range of new nif versions (see PyFFI ChangeLog for details) Import/Export: small GUI improvements Import: ignore NiCamera root blocks instead of raising an exception on them Import: fixed0 码力 | 113 页 | 102.69 KB | 1 年前3
BlenderVR User Manual
Release 0.1Simulation File • Edit the Configuration File • Run Launch BlenderVR Start by opening the BlenderVR GUI (see Running BlenderVR in the Install section). Although in the future you can launch it via a shortcut virtual environment. The controlling interface (here called console) is the graphical user interface (GUI) that controls BlenderVR. The virtual environment is the part of the simulation that runs on each node cannot import bge python module whereas the virtual environment is run by blenderplayer, don’t have any GUI and can import bge python module. From the processor file perspective there is even a third mode,0 码力 | 56 页 | 860.89 KB | 1 年前3
BlenderVR User Manual
Release 0.1Simulation File Edit the Configuration File Run Launch BlenderVR Start by opening the BlenderVR GUI (see Running BlenderVR in the Install section). Although in the future you can launch it via a shortcut virtual environment. The controlling interface (here called console) is the graphical user interface (GUI) that controls BlenderVR. The virtual environment is the part of the simulation that runs on each node cannot import bge python module whereas the virtual environment is run by blenderplayer, don’t have any GUI and can import bge python module. From the processor file perspective there is even a third mode,0 码力 | 75 页 | 861.11 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts). It has a high-quality complex internal software architecture, unfinished features and a non-standard way of providing the GUI, the enthusiastic support from the user community and customers who had purchased Blender Publisher (exported on "Bake Data"). Usually, only developers and advanced users who know how to use the Mantaflow GUI will make use of this functionality. Use a Debug Value of 3001 to enable. Panel: Type: Field Weights0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 ManualVFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts). It has a high-quality complex internal software architecture, unfinished features and a non-standard way of providing the GUI, the enthusiastic support from the user community and customers who had purchased Blender Publisher (exported on “Bake Data”). Usually, only developers and advanced users who know how to use the Mantaflow GUI will make use of this functionality. Use a Debug Value of 3001 to enable. Panel: Type: Field Weights0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts). It has a high-quality complex internal software architecture, unfinished features and a non-standard way of providing the GUI, the enthusiastic support from the user community and customers who had purchased Blender Publisher (exported on "Bake Data"). Usually, only developers and advanced users who know how to use the Mantaflow GUI will make use of this functionality. Use a Debug Value of 3001 to enable. Panel: Type: Field Weights0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 ManualVFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts). It has a high-quality complex internal software architecture, unfinished features and a non-standard way of providing the GUI, the enthusiastic support from the user community and customers who had purchased Blender Publisher (exported on “Bake Data”). Usually, only developers and advanced users who know how to use the Mantaflow GUI will make use of this functionality. Use a Debug Value of 3001 to enable. Panel: Type: Field Weights0 码力 | 3868 页 | 198.46 MB | 1 年前3
共 39 条
- 1
- 2
- 3
- 4













