Blender NIF Plugin Documentation
Release 2.6.0a0.dev4fail, but probably something the user needs to resolve. The full set of warnings will appear at the end in a pop-up window. - Error : There was an issue encountered that caused the execution to fail. Features Bounds Set the Type to Cylinder. This shape best represents the capsule, but visually missing the end caps which are hemi-spheres. Convex Hull Collision 1. Create your mesh-object. 2. Create a convex functionality we want. We run the test, initially it will fail. We code the feature. We re-run our tests, changing the code until it passes. The advantages of TDD is: It gives us quick feedback when changes0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4fail, but probably something the user needs to resolve. The full set of warnings will appear at the end in a pop-up window. - Error: There was an issue encountered that caused the execution to fail. 1.4 Bounds • Set the Type to Cylinder. • This shape best represents the capsule, but visually missing the end caps which are hemispheres. Convex Hull Collision 1. Create your mesh-object. 2. Create a convex functionality we want. • We run the test, initially it will fail. • We code the feature. • We re-run our tests, changing the code until it passes. The advantages of TDD is: • It gives us quick feedback when0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4fail, but probably something the user needs to resolve. The full set of warnings will appear at the end in a pop-up window. - Error: There was an issue encountered that caused the execution to fail. Features Bounds Set the Type to Cylinder. This shape best represents the capsule, but visually missing the end caps which are hemispheres. Convex Hull Collision 1. Create your mesh-object. 2. Create a convex functionality we want. We run the test, initially it will fail. We code the feature. We re-run our tests, changing the code until it passes. The advantages of TDD is: It gives us quick feedback when changes0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4fail, but probably something the user needs to resolve. The full set of warnings will appear at the end in a pop-up window. - Error : There was an issue encountered that caused the execution to fail. 1 Bounds • Set the Type to Cylinder. • This shape best represents the capsule, but visually missing the end caps which are hemi-spheres. Convex Hull Collision 1. Create your mesh-object. 2. Create a convex functionality we want. • We run the test, initially it will fail. • We code the feature. • We re-run our tests, changing the code until it passes. The advantages of TDD is: • It gives us quick feedback when0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender v2.92 参考手册(繁体中文版)released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded 250,000. Unfortunately, NaN's $95), Windows version released. 1.6x -- June 1999: BeOS and PPC version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2 keying nodes, sculpt masking, Collada improvements, a new Skin modifier, a new compositing nodes back end, and the fixing of many bugs. 2.65 -- December 2012: Fire and smoke improvements, anisotropic shader0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualreleased. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded 250,000. Unfortunately, NaN’s $95), Windows version released. 1.6x – June 1999: BeOS and PPC version released. 1.80 – June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 keying nodes, sculpt masking, Collada improvements, a new Skin modifier, a new compositing nodes back end, and the fixing of many bugs. 2.65 – December 2012: Fire and smoke improvements, anisotropic shader0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded 250,000. Unfortunately, NaN's $95), Windows version released. 1.6x -- June 1999: BeOS and PPC version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2 keying nodes, sculpt masking, Collada improvements, a new Skin modifier, a new compositing nodes back end, and the fixing of many bugs. 2.65 -- December 2012: Fire and smoke improvements, anisotropic shader0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualreleased. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded 250,000. Unfortunately, NaN’s $95), Windows version released. 1.6x – June 1999: BeOS and PPC version released. 1.80 – June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 keying nodes, sculpt masking, Collada improvements, a new Skin modifier, a new compositing nodes back end, and the fixing of many bugs. 2.65 – December 2012: Fire and smoke improvements, anisotropic shader0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manualreleased. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded 250,000. Unfortunately, NaN’s $95), Windows version released. 1.6x – June 1999: BeOS and PPC version released. 1.80 – June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 keying nodes, sculpt masking, Collada improvements, a new Skin modifier, a new compositing nodes back end, and the fixing of many bugs. 2.65 – December 2012: Fire and smoke improvements, anisotropic shader0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded 250,000. Unfortunately, NaN's $95), Windows version released. 1.6x -- June 1999: BeOS and PPC version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2 keying nodes, sculpt masking, Collada improvements, a new Skin modifier, a new compositing nodes back end, and the fixing of many bugs. 2.65 -- December 2012: Fire and smoke improvements, anisotropic shader0 码力 | 4215 页 | 227.19 MB | 1 年前3
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