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  • epub文档 Blender NIF Plugin Documentation Release 2.6.0a0.dev4

    is doing what is meant to do, no assumptions. When things break, it narrows the search; allowing fixes to be developed more quickly. Ensure that the changes haven’t broken any other existing functionality are appropriate in the level of testing. Previously, tests were created ad-hoc, based often on bug fixes, so did not extensively test the code. It was decided that we would develop a test-framework to there are a number of advantages that come from building from source. Avoid having to wait for bug fixes from full releases Building the latest version to test compatability early Testing new features
    0 码力 | 112 页 | 107.36 KB | 1 年前
    3
  • pdf文档 Blender NIF Plugin Release 2.6.0a0.dev4

    doing what is meant to do, no assumptions. • When things break, it narrows the search; allowing fixes to be developed more quickly. • Ensure that the changes haven’t broken any other existing functionality are appropriate in the level of testing. Previously, tests were created ad-hoc, based often on bug fixes, so did not extensively test the code. It was decided that we would develop a test-framework to there are a number of advantages that come from building from source. • Avoid having to wait for bug fixes from full releases • Building the latest version to test compatibility early • Testing new features
    0 码力 | 81 页 | 266.16 KB | 1 年前
    3
  • pdf文档 Blender NIF Plugin Documentation Release 2.6.0a0.dev4

    doing what is meant to do, no assumptions. • When things break, it narrows the search; allowing fixes to be developed more quickly. • Ensure that the changes haven’t broken any other existing functionality are appropriate in the level of testing. Previously, tests were created ad-hoc, based often on bug fixes, so did not extensively test the code. It was decided that we would develop a test-framework to there are a number of advantages that come from building from source. • Avoid having to wait for bug fixes from full releases • Building the latest version to test compatability early • Testing new features
    0 码力 | 81 页 | 267.59 KB | 1 年前
    3
  • epub文档 Blender NIF Plugin Release 2.6.0a0.dev4

    is doing what is meant to do, no assumptions. When things break, it narrows the search; allowing fixes to be developed more quickly. Ensure that the changes haven’t broken any other existing functionality are appropriate in the level of testing. Previously, tests were created ad-hoc, based often on bug fixes, so did not extensively test the code. It was decided that we would develop a test-framework to there are a number of advantages that come from building from source. Avoid having to wait for bug fixes from full releases Building the latest version to test compatibility early Testing new features
    0 码力 | 113 页 | 102.69 KB | 1 年前
    3
  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    system, shape keys, fur with particles, fluids, and rigid bodies. 2.41 -- January 2006: Lots of fixes, and some Game Engine features. 2.42 -- July 2006: The nodes release, Array modifier, vector blur light scattering beneath the surface of organic and soft objects. 2.45 -- September 2007: Serious bug fixes, with some performance issues addressed. 2.46 -- May 2008: The Peach release was the result of improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added
    0 码力 | 3966 页 | 203.00 MB | 1 年前
    3
  • pdf文档 Blender v2.93 Manual

    system, shape keys, fur with particles, fluids, and rigid bodies. 2.41 – January 2006: Lots of fixes, and some Game Engine features. 2.42 – July 2006: The nodes release, Array modifier, vector blur light scattering beneath the surface of organic and soft objects. 2.45 – September 2007: Serious bug fixes, with some performance issues addressed. 2.46 – May 2008: The Peach release was the result of improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added
    0 码力 | 3962 页 | 201.40 MB | 1 年前
    3
  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    system, shape keys, fur with particles, fluids, and rigid bodies. 2.41 -- January 2006: Lots of fixes, and some Game Engine features. 2.42 -- July 2006: The nodes release, Array modifier, vector blur light scattering beneath the surface of organic and soft objects. 2.45 -- September 2007: Serious bug fixes, with some performance issues addressed. 2.46 -- May 2008: The Peach release was the result of improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added
    0 码力 | 3868 页 | 198.83 MB | 1 年前
    3
  • pdf文档 Blender v2.92 Manual

    system, shape keys, fur with particles, fluids, and rigid bodies. 2.41 – January 2006: Lots of fixes, and some Game Engine features. 2.42 – July 2006: The nodes release, Array modifier, vector blur light scattering beneath the surface of organic and soft objects. 2.45 – September 2007: Serious bug fixes, with some performance issues addressed. 2.46 – May 2008: The Peach release was the result of improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added
    0 码力 | 3868 页 | 198.46 MB | 1 年前
    3
  • pdf文档 Blender v3.0 Manual

    system, shape keys, fur with particles, fluids, and rigid bodies. 2.41 – January 2006: Lots of fixes, and some Game Engine features. 2.42 – July 2006: The nodes release, Array modifier, vector blur light scattering beneath the surface of organic and soft objects. 2.45 – September 2007: Serious bug fixes, with some performance issues addressed. 2.46 – May 2008: The Peach release was the result of improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added
    0 码力 | 4209 页 | 225.45 MB | 1 年前
    3
  • pdf文档 Blender v3.0 参考手册(繁体中文版)

    system, shape keys, fur with particles, fluids, and rigid bodies. 2.41 -- January 2006: Lots of fixes, and some Game Engine features. 2.42 -- July 2006: The nodes release, Array modifier, vector blur light scattering beneath the surface of organic and soft objects. 2.45 -- September 2007: Serious bug fixes, with some performance issues addressed. 2.46 -- May 2008: The Peach release was the result of improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added
    0 码力 | 4215 页 | 227.19 MB | 1 年前
    3
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