Blender v2.92 参考手册(繁体中文版)properties of objects dependent on time. For viewing and analyzing rendering results. Combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. Programming is a rectangular box that is wrapped as tightly as possible around the selection. It is oriented parallel to the world axes. In this mode the pivot point lies at the center of the bounding box. You can Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, ...) or change the view (orthogonal, perspective)0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualproperties of objects dependent on time. For viewing and analyzing rendering results. Combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. Programming is a rectangular box that is wrapped as tightly as possible around the selection. It is oriented parallel to the world axes. In this mode the pivot point lies at the center of the bounding box. You can Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, …) or change the view (orthogonal, perspective)0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)properties of objects dependent on time. For viewing and analyzing rendering results. Combining and post-processing of images and rendering information. Programming workspace for writing scripts. Additional Workspaces is a rectangular box that is wrapped as tightly as possible around the selection. It is oriented parallel to the world axes. In this mode the pivot point lies at the center of the bounding box. You can Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, ...) or change the view (orthogonal, perspective)0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualproperties of objects dependent on time. For viewing and analyzing rendering results. Combining and post-processing of images and rendering information. Programming workspace for writing scripts. Additional Workspaces is a rectangular box that is wrapped as tightly as possible around the selection. It is oriented parallel to the world axes. In this mode the pivot point lies at the center of the bounding box. You can Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, …) or change the view (orthogonal, perspective)0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manualobjects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting is a rectangular box that is wrapped as tightly as possible around the selection. It is oriented parallel to the world axes. In this mode the pivot point lies at the center of the bounding box. You can Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, …) or change the view (orthogonal, perspective)0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting is a rectangular box that is wrapped as tightly as possible around the selection. It is oriented parallel to the world axes. In this mode the pivot point lies at the center of the bounding box. You can Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, ...) or change the view (orthogonal, perspective)0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting a world axis (see Viewpoint), the Text Info additionally shows the smallest distance between two parallel grid lines. Statistics Show information about the amount of objects and geometry. Note that the Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, ...) or change the view (orthogonal, perspective)0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.3 Manualobjects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting a world axis (see Viewpoint), the Text Info additionally shows the smallest distance between two parallel grid lines. Statistics Show information about the amount of objects and geometry. Note that the Holding Shift while moving lets you measure the distance between faces. This works well only with parallel faces, e.g. walls. You can always navigate (pan, zoom, …) or change the view (orthogonal, perspective)0 码力 | 4462 页 | 257.85 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting a world axis (see Viewpoint), the Text Info additionally shows the smallest distance between two parallel grid lines. Statistics Show information about the amount of objects and geometry. Note that the Holding Shift while moving lets you measure the distance between faces. This only works well with parallel faces, e.g. walls. You can always navigate (pan, zoom, ...) or change the view (orthogonal, perspective)0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.4 Manualobjects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting a world axis (see Viewpoint), the Text Info additionally shows the smallest distance between two parallel grid lines. Statistics Show information about the amount of objects and geometry. Note that the Holding Shift while moving lets you measure the distance between faces. This only works well with parallel faces, e.g. walls. You can always navigate (pan, zoom, …) or change the view (orthogonal, perspective)0 码力 | 4462 页 | 256.59 MB | 1 年前3
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