Godot Game Development for BeginnersOver in the node tab, let's connect the timeout signal to our script. This gets called once the wait time has been reached. Double click on the timeout signal and a window will pop-up. Change the set up the timer to timeout every attackRate seconds. If we select the Timer node, we can connect the timeout signal to the script. This will create the _on_Timer_timeout function. We'll be working function. We'll be creating the player's take_damage function soon. Finally in the _on_Timer_timeout function, we can check the distance to the player and try to attack them. Player Functions0 码力 | 199 页 | 12.53 MB | 10 月前3
Gitea v1.21.1 中文文档: 优雅地关闭运行中的进程 restart : 优雅地重新启动运行中的进程(对于Windows服务器尚未实现) flush-queues : 刷新运行中的进程中的队列 选项: --timeout value : 刷新过程的超时时间(默认值: 1m0s) --non-blocking : 设置为true,以在返回之前不等待刷新完成 logging : 调整日志命令 命令: pause 首页关键词元标签。 MIN_TIMEOUT : 10s: 这些选项控制通知端点定期轮询以更新通知计数。在页面加载后,通知计数将在 MIN_TIMEOUT 之后进行检查。如果通知计数未更改,超时时间将按照 TIMEOUT_STEP 增加到 MAX_TIMEOUT 。将 MIN_TIMEOUT 设置为 -1 以关闭该功能。 MAX_TIMEOUT : 60s. TIMEOUT_STEP : 10s PROXY_PROTOCOL_TLS_BRIDGING : false: 协议为 https 时,在 TLS 协商后预期 PROXY 协议头。 PROXY_PROTOCOL_HEADER_TIMEOUT : 5s: 等待 PROXY 协议头的超时时间(设置为 0 表示没有超时)。 PROXY_PROTOCOL_ACCEPT_UNKNOWN : false:接受带有未知类型的 PROXY0 码力 | 303 页 | 3.88 MB | 1 年前3
KiCad 8.0 Schematic Editor"type": "odbc", "dsn": "", "username": "", "password": "", "timeout_seconds": 2, "connection_string": "" }, "libraries": [ { Users have the option to configure two timeout settings. The timeout_parts_seconds setting dictates the validity duration of a part’s information, while the timeout_categories_seconds setting determines important to note that KiCad will re-cache the data on the initial startup regardless of these timeout settings. 168 Authentication Authentication is done via an Access Token only. Users need to ask0 码力 | 200 页 | 8.34 MB | 1 年前3
KiCad 8.0 Schematic Editor"type": "odbc", "dsn": "", "username": "", "password": "", "timeout_seconds": 2, "connection_string": "" }, "libraries": [ { Users have the option to configure two timeout settings. The timeout_parts_seconds setting dictates the validity duration of a part’s information, while the timeout_categories_seconds setting determines important to note that KiCad will re-cache the data on the initial startup regardless of these timeout settings. 163 Authentication Authentication is done via an Access Token only. Users need to ask0 码力 | 194 页 | 7.86 MB | 1 年前3
KiCad 8.0 原理图编辑器"type": "odbc", "dsn": "", "username": "", "password": "", "timeout_seconds": 2, "connection_string": "" }, "libraries": [ { Users have the option to configure two timeout settings. The timeout_parts_seconds setting dictates the validity duration of a part’s information, while the timeout_categories_seconds setting determines important to note that KiCad will re-cache the data on the initial startup regardless of these timeout settings. Authentication Authentication is done via an Access Token only. Users need to ask their0 码力 | 190 页 | 10.16 MB | 1 年前3
The Weblate Manual 4.4core.cache.backends.filebased.FileBasedCache", "LOCATION": os.path.join(DATA_DIR, "avatar-cache"), "TIMEOUT": 604800, "OPTIONS": { "MAX_ENTRIES": 1000, }, }, } See also: ENABLE_AVATARS, AVATAR_URL_PREFIX location / { include uwsgi_params; # Needed for long running operations in admin interface uwsgi_read_timeout 3600; # Adjust based to uwsgi configuration: uwsgi_pass unix:///run/uwsgi/app/weblate/socket; # uwsgi_pass /home/weblate/weblate-env/lib/python3.7/site-packages/ �→weblate/wsgi.py process-group=weblate request-timeout=600 WSGIPassAuthorization On0 码力 | 418 页 | 3.61 MB | 1 年前3
The Weblate Manual 4.5.3core.cache.backends.filebased.FileBasedCache", "LOCATION": os.path.join(DATA_DIR, "avatar-cache"), "TIMEOUT": 604800, "OPTIONS": { "MAX_ENTRIES": 1000, }, }, } See also: ENABLE_AVATARS, AVATAR_URL_PREFIX location / { include uwsgi_params; # Needed for long running operations in admin interface uwsgi_read_timeout 3600; # Adjust based to uwsgi configuration: uwsgi_pass unix:///run/uwsgi/app/weblate/socket; # uwsgi_pass /home/weblate/weblate-env/lib/python3.7/site-packages/ �→weblate/wsgi.py process-group=weblate request-timeout=600 WSGIPassAuthorization On0 码力 | 434 页 | 3.78 MB | 1 年前3
The Weblate Manual 4.5.2core.cache.backends.filebased.FileBasedCache", "LOCATION": os.path.join(DATA_DIR, "avatar-cache"), "TIMEOUT": 604800, "OPTIONS": { "MAX_ENTRIES": 1000, }, }, } See also: ENABLE_AVATARS, AVATAR_URL_PREFIX location / { include uwsgi_params; # Needed for long running operations in admin interface uwsgi_read_timeout 3600; # Adjust based to uwsgi configuration: uwsgi_pass unix:///run/uwsgi/app/weblate/socket; # uwsgi_pass /home/weblate/weblate-env/lib/python3.7/site-packages/ �→weblate/wsgi.py process-group=weblate request-timeout=600 WSGIPassAuthorization On0 码力 | 434 页 | 3.78 MB | 1 年前3
The Weblate Manual 4.6.2core.cache.backends.filebased.FileBasedCache", "LOCATION": os.path.join(DATA_DIR, "avatar-cache"), "TIMEOUT": 604800, "OPTIONS": { "MAX_ENTRIES": 1000, }, }, } See also: ENABLE_AVATARS, AVATAR_URL_PREFIX location / { include uwsgi_params; # Needed for long running operations in admin interface uwsgi_read_timeout 3600; # Adjust based to uwsgi configuration: uwsgi_pass unix:///run/uwsgi/app/weblate/socket; # uwsgi_pass /home/weblate/weblate-env/lib/python3.7/site-packages/ �→weblate/wsgi.py process-group=weblate request-timeout=600 WSGIPassAuthorization On0 码力 | 440 页 | 3.79 MB | 1 年前3
The Weblate Manual 4.5core.cache.backends.filebased.FileBasedCache", "LOCATION": os.path.join(DATA_DIR, "avatar-cache"), "TIMEOUT": 604800, "OPTIONS": { "MAX_ENTRIES": 1000, }, }, } See also: ENABLE_AVATARS, AVATAR_URL_PREFIX location / { include uwsgi_params; # Needed for long running operations in admin interface uwsgi_read_timeout 3600; # Adjust based to uwsgi configuration: uwsgi_pass unix:///run/uwsgi/app/weblate/socket; # uwsgi_pass /home/weblate/weblate-env/lib/python3.7/site-packages/ �→weblate/wsgi.py process-group=weblate request-timeout=600 WSGIPassAuthorization On0 码力 | 428 页 | 3.70 MB | 1 年前3
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