Blender v2.92 参考手册(繁体中文版)Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: The first truly open source Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 ManualConference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: The first truly open source Blender Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: The first truly open source Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 ManualConference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: The first truly open source Blender Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 ManualConference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: The first truly open source Blender Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: The first truly open source Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: The first truly open source Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.2 ManualConference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: The first truly open source Blender Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 4346 页 | 253.88 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: The first truly open source Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: The first truly open source Header The Header contains various menus, buttons and options, partially based on the current node tree type. Common node editor header options. View This menu changes your view of the editor. Select Use Nodes Tells the render engine to use the node tree when computing the material color or rendering the final image, or not. If not, the tree is ignored. For materials, this is mostly a legacy option0 码力 | 4464 页 | 259.55 MB | 1 年前3
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