Unity for Human Beings
After selecting Asset Packages, the only package we want to import is Visual Studio Tools 2015/ 2013 (Whichever version of Visual Studio you are running). Alternatively, you can skip this step if you would would prefer to use MonoDevelop prepackaged with Unity3D. Click done one you have selected Visual Studio 2015/2013 tools. Now select Create project. This will close the window and Unity will build the apprehension about this, don’t worry, it will be fun!). However, I would like to point out in Visual Studio, the solution explorer looks slightly different than it does for a regular solution. Zenva0 码力 | 239 页 | 27.39 MB | 10 月前32023 中国开源开发者报告
“大圣净化”、“一指禅” 和 “叮小跳”。 自动跳过开屏广告应用「李跳跳」无限期停更 微软于 2023 年 8 月发布了 Visual Studio for Mac 的退役公告。未来, 开发团队将专注于增强 Visual Studio 和 VS Code,优化它们以进行跨平 台开发。 Visual Studio for Mac 退役后,微软方面仍会为 Mac 开发者提供替代方 案,例如 C# Dev Kit for ,且 “最近行业形势也不太 好,先努力搞钱吧”。 他也欢迎有人接手 wangEditor 的维护,不过需要通过初步考核:在 issues 列表中,回答 10 个 issue。 微软官宣:Visual Studio for Mac 退役 libjpeg-turbo 的首席开发人员 DRC 在完成该项目的 3.0.0 版本发布后 表示,由于资金短缺,其未来的功能开发或将受到限制,可能永远不会有 libjpeg-turbo 1 发行版系列,除非该项目可 以获得更多的通用资金。 自 2024 年 8 月 31 日起, Visual Studio for Mac 将不会 再获得任何支持。届时,Visual Studio for Mac 将只能通过 my.visualstudio.com,为已订 阅 Visual Studio 的用户提供 旧版安装,但不再提供服务或 维护。 Qt 5 系列的最后一个次要版本 Qt 5.150 码力 | 87 页 | 31.99 MB | 1 年前3Trends Artificial Intelligence
Roadmap Strategy 5/24: OpenAI releases GPT-4o, which has full multimodality across audio, visual, & text inputs 7/24: Apple releases Apple Intelligence, an AI system integrated into Generator – 1/23-4/25, per ElevenLabs & Similarweb When you create a new dubbing project, Dubbing Studio automatically transcribes your content, translates it into the new language, and generates a new Canva Magic Studio – 10/23 Note: We assume zero users in the launch month. Source: Canva announcements (10/23, 10/24, 5/25) Canva Magic Studio – 10/23-5/25, per Canva With Magic Studio there’s no need0 码力 | 340 页 | 12.14 MB | 4 月前3Blender v3.6 Manual
Grease Pencil Introduction Object Structure Primitives Selecting Multiframe Properties Modifiers Visual Effects Materials Animation Modes Animation & Rigging Introduction Keyframes Armatures Lattice Blender’s History In 1988, Ton Roosendaal co-founded the Dutch animation studio NeoGeo. NeoGeo quickly became the largest 3D animation studio in the Netherlands and one of the leading animation houses in Europe Version/Revision Milestones The start! 1.00 – January 1994: Blender in development at animation studio NeoGeo. 1.23 – January 1998: SGI version published on the web, IrisGL. 1.30 – April 1998: Linux and0 码力 | 4736 页 | 296.16 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
Visibility Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation & Rigging 介紹 Keyframes Armatures 晶格 Constraints Actions Drivers Blender's History In 1988, Ton Roosendaal co-founded the Dutch animation studio NeoGeo. NeoGeo quickly became the largest 3D animation studio in the Netherlands and one of the leading animation houses in Europe Version/Revision Milestones The start! 1.00 -- January 1994: Blender in development at animation studio NeoGeo. 1.23 -- January 1998: SGI version published on the web, IrisGL. 1.30 -- April 1998: Linux0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v4.0 Manual
Grease Pencil Introduction Object Structure Primitives Selecting Multiframe Properties Modifiers Visual Effects Materials Animation Modes Animation & Rigging Introduction Keyframes Armatures Lattice Blender’s History In 1988, Ton Roosendaal co-founded the Dutch animation studio NeoGeo. NeoGeo quickly became the largest 3D animation studio in the Netherlands and one of the leading animation houses in Europe Version/Revision Milestones The start! 1.00 – January 1994: Blender in development at animation studio NeoGeo. 1.23 – January 1998: SGI version published on the web, IrisGL. 1.30 – April 1998: Linux0 码力 | 5195 页 | 301.54 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
Visibility Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation & Rigging 介紹 Keyframes Armatures 晶格 Constraints Actions Drivers Blender's History In 1988, Ton Roosendaal co-founded the Dutch animation studio NeoGeo. NeoGeo quickly became the largest 3D animation studio in the Netherlands and one of the leading animation houses in Europe Version/Revision Milestones The start! 1.00 -- January 1994: Blender in development at animation studio NeoGeo. 1.23 -- January 1998: SGI version published on the web, IrisGL. 1.30 -- April 1998: Linux0 码力 | 5220 页 | 303.08 MB | 1 年前3The Weblate Manual 2.17
Translating using Weblate Translation links Suggestions Translating Plurals Keyboard shortcuts Visual keyboard Translation context Translation history Glossary Managing glossaries Machine translation Alt+S Shows search tab. Alt+V Copies source string Alt+F Toggles fuzzy flag. Visual keyboard There is small visual keyboard shown when translating. This can be useful for typing chars which are usually Screenshots can be uploaded to Weblate to better show translators where the string is used, see Visual context for strings. Nearby messages Displays messages which are located nearby in translation0 码力 | 338 页 | 1.38 MB | 1 年前3The Weblate Manual 2.17.1
Translating using Weblate Translation links Suggestions Translating Plurals Keyboard shortcuts Visual keyboard Translation context Translation history Glossary Managing glossaries Machine translation Alt+S Shows search tab. Alt+V Copies source string Alt+F Toggles fuzzy flag. Visual keyboard There is small visual keyboard shown when translating. This can be useful for typing chars which are usually Screenshots can be uploaded to Weblate to better show translators where the string is used, see Visual context for strings. Nearby messages Displays messages which are located nearby in translation0 码力 | 325 页 | 1.38 MB | 1 年前3Blender v4.1 Manual
Grease Pencil Introduction Object Structure Primitives Selecting Multiframe Properties Modifiers Visual Effects Materials Animation Modes Animation & Rigging Introduction Keyframes Armatures Lattice Blender’s History In 1988, Ton Roosendaal co-founded the Dutch animation studio NeoGeo. NeoGeo quickly became the largest 3D animation studio in the Netherlands and one of the leading animation houses in Europe Version/Revision Milestones The start! 1.00 – January 1994: Blender in development at animation studio NeoGeo. 1.23 – January 1998: SGI version published on the web, IrisGL. 1.30 – April 1998: Linux0 码力 | 6263 页 | 303.71 MB | 1 年前3
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