Blender v2.92 参考手册(繁体中文版)vertex weight groups modifiers, 3D audio and video, and bug fixes. ## 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 -- October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 3868 页 | 198.83 MB | 2 年前3
Blender v2.92 参考手册(繁体中文版)vertex weight groups modifiers, 3D audio and video, and bug fixes. ## 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 -- October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 3966 页 | 203.00 MB | 2 年前3
Blender v3.3 ManualForces - Collision - Baking Physics Simulations - Rendering - Introduction - Eevee - Cycles - Workbench - Cameras - Lights - Materials - Shader Nodes - Color Management vertex weight groups modifiers, 3D audio and video, and bug fixes. ## 2.61 - December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4462 页 | 257.85 MB | 2 年前3
THE NETWORKINGTS FROM SCRATCH: IO ObjectsType erasure means target could be any type Target could own the I/O object creating a cycle ## Cycles could be deemed to be initiating function contract violation (Restinio takes this approach) Completion of Networking TS from scratch Completion handlers must be stored in a Service to avoid ownership cycles Outstanding work must be tracked to ensure underlying ExecutionContext still available upon completion0 码力 | 35 页 | 900.82 KB | 1 年前3
Blender v2.93 参考手册(简体中文版)提升与稳定性 ## 2.60 -- 2011年11月: 国际化的用户界面,动画系统和游戏引擎改进、顶点权重组修改器、3D音频和视频、bug修复。 ## 2.61--2011年12月: 添加Cycles渲染引擎至主干,新增相机追踪,借助网格接触/靠近修改纹理的动态绘制,模拟海面和泡沫的洋面修改器,新的插件,bug修复,以及添加了更多Python API扩展。 ## 2.62 -- 2012年2月: ,雕刻隐藏,为Cycles准备的全景相机,镜子球环境纹理和浮点数精度纹理,渲染层遮罩层、环境光遮蔽和背景图像与渲染层的视口显示,新增新的导入和导出插件,和150处bug修复。 ## 2.64 -- 2012年10月: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements many bugs. ## 2.65 -- 2012年12月: 火和烟的改进,各向异性着色器加入Cycles渲染器,修改器改进,倒角加入导圆角,新的插件和超过200处bug修复。 ## 2.66 -- 2013年2月: 动态拓扑,刚体模拟,UI和稳定性(包含retina支持)改进,Cycles毛发支持,倒角工具新增顶点倒角支持,新的网格缓存修改器和UV偏移修改器修改器,新的SPH粒子流体解算,超过250处bug修复。0 码力 | 4065 页 | 209.17 MB | 2 年前3
Blender v2.92 Manualvertex weight groups modifiers, 3D audio and video, and bug fixes. ### 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 2.64 – October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 3868 页 | 198.46 MB | 2 年前3
Blender v3.4 参考手册(繁体中文版)Paint - Forces - Collision - Baking Physics Simulations - Rendering - 介绍 - Eevee - Cycles - Workbench - 相機 - Lights - Materials - Shader Nodes - Color Management - Freestyle vertex weight groups modifiers, 3D audio and video, and bug fixes. ### 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4469 页 | 258.38 MB | 2 年前3
Blender v3.4 ManualCollision • Baking Physics Simulations • Rendering • Introduction • Eevee • Cycles • Workbench • Cameras • Lights • Materials • Shader Nodes • Color vertex weight groups modifiers, 3D audio and video, and bug fixes. ### 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4462 页 | 256.59 MB | 2 年前3
Blender v3.3 参考手册(繁体中文版)Paint - Forces - Collision - Baking Physics Simulations - Rendering - 介绍 - Eevee - Cycles - Workbench - 相機 - Lights - Materials - Shader Nodes - Color Management - Freestyle vertex weight groups modifiers, 3D audio and video, and bug fixes. ### 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4464 页 | 259.55 MB | 2 年前3
Blender v3.2 ManualCollision • Baking Physics Simulations • Rendering • Introduction • Eevee • Cycles • Workbench • Cameras • Lights • Materials • Shader Nodes • Color vertex weight groups modifiers, 3D audio and video, and bug fixes. ### 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4346 页 | 253.88 MB | 2 年前3
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