Debian 套件打包教學指南 version 0.29
testing-proposed-updates developer security team stable release stable point release package uploads package migrations between suites development test internal production preparation of next release stable release0 码力 | 90 页 | 691.02 KB | 1 年前3Blender v2.92 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
character can be any object type (mesh, curve, etc.). They must all have a name following the naming schema: "common prefix" followed by the "character name" (e.g. "ft.a", "ft.b", etc.). 2. For the text object Subdivision Surface modifiers before writing to Alembic. Use Schema Writes polygonal meshes using the "SubD" Alembic schema, rather than the "PolyMesh" schema. This sets an import option for the program, with which0 码力 | 4744 页 | 297.98 MB | 1 年前3
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