這些年,我們一起追的Hadoop2003/2004 年發表的論文來開發 2006 年從 Nutch 獨立出來, 稱為 Hadoop Hadoop 是 Doug 兒子黃色大象 玩偶的名稱 2008-01 Apache 的 Top- Level Project 2009-09 Doug Cutting 加入 Cloudera 擔任 Architect 2011-06 Yahoo! 內部的 Hadoop 團隊 Spin Off 成立 Hortonworks Hadoop 1.x 架構與限制 比較基本的模組: Hadoop HDFS (Storage) Hadoop MapReduce (Computing Engine + Resource Management + Job Scheduling / Monitoring + ...) 比較明顯的限制: 每個 Cluster 大概就是 4,000 - 4,500 個 Node JobTracker Hadoop 原來的架構,MapReduce 是一切應用的基礎 所有 Job 都得轉換成 MapReduce 16 / 74 MapReduce 改造 Phase 1 先把 Resource Management 從 MapReduce 拉出來,變成 YARN Other YARN Frameworks 就有存在的可能了 17 / 74 MapReduce 改造 Phase 2 讓 MapReduce0 码力 | 74 页 | 45.76 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Nodes Color Management Freestyle Layers & Passes Render Output 合成 介紹 Sidebar 節點類型 Motion Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan makeover presented at the 2nd Blender Conference. 2.31 -- December 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004:0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Nodes Color Management Freestyle Layers & Passes Render Output 合成 介紹 Sidebar Realtime Compositor 節點類型 Motion Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries Media Formats Importing & Exporting Files 附加元件 Add-ons Category Listings 進階 was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Nodes Color Management Freestyle Layers & Passes Render Output 合成 介紹 Sidebar 節點類型 Motion Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan makeover presented at the 2nd Blender Conference. 2.31 -- December 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004:0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Nodes Color Management Freestyle Layers & Passes Render Output 合成 介紹 Sidebar 節點類型 Motion Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan makeover presented at the 2nd Blender Conference. 2.31 -- December 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004:0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)Nodes Color Management Freestyle Layers & Passes Render Output 合成 介紹 Sidebar GPU Compositor 節點類型 Motion Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries Media Formats Importing & Exporting Files 附加元件 Add-ons Category Listings 進階 Command was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Nodes Color Management Freestyle Layers & Passes Render Output 合成 介紹 Sidebar Realtime Compositor 節點類型 Motion Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Importing & Exporting Files 附加元件 Add-ons Category Listings 進階 Command Line Scripting was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan makeover presented at the 2nd Blender Conference. 2.31 -- December 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: new physics engine, rendering, lip sync, and many other features. This was the release following Project Orange. 2.43 -- February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan makeover presented at the 2nd Blender Conference. 2.31 -- December 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: new physics engine, rendering, lip sync, and many other features. This was the release following Project Orange. 2.43 -- February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)was to find a way to continue developing and promoting Blender as a community-based open source project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan makeover presented at the 2nd Blender Conference. 2.31 -- December 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: new physics engine, rendering, lip sync, and many other features. This was the release following Project Orange. 2.43 -- February 2007: Multiresolution meshes, multi-layer UV textures, multi-layer images0 码力 | 3868 页 | 198.83 MB | 1 年前3
共 26 条
- 1
- 2
- 3













