Blender v2.92 参考手册(繁体中文版)
current file. Link... Links data from an external blend-file (library) to the current scene. The edition of that data is only possible in the external library. Link and Append are used to load in only edit lines when editing strokes. Only in Multiframe Show edit lines only when using multiframe edition. Stroke Direction Toggles the display of the strokes start point (green) and end point (red) to pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect:0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
current file. Link... Links data from an external blend-file (library) to the current scene. The edition of that data is only possible in the external library. Link and Append are used to load in only edit lines when editing strokes. Only in Multiframe Show edit lines only when using multiframe edition. Stroke Direction Toggles the display of the strokes start point (green) and end point (red) to pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect:0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
current file. Link... Links data from an external blend-file (library) to the current scene. The edition of that data is only possible in the external library. Link and Append are used to load in only edit lines when editing strokes. Only in Multiframe Show edit lines only when using multiframe edition. Stroke Direction Toggles the display of the strokes start point (green) and end point (red) to pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect:0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
current file. Link... Links data from an external blend-file (library) to the current scene. The edition of that data is only possible in the external library. Link and Append are used to load in only edit lines when editing strokes. Only in Multiframe Show edit lines only when using multiframe edition. Stroke Direction Toggles the display of the strokes start point (green) and end point (red) to pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect:0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
edit lines when editing strokes. Only in Multiframe Show edit lines only when using multiframe edition. Stroke Direction Toggles the display of the strokes start point (green) and end point (red) to pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-Curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect: how to do this are contained in the next section. The point of this paragraph is to show you the ultimate goal. Note that the mesh shown is Mirrored along the Z axis, so the right side of the face is virtual;0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-Curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect: how to do this are contained in the next section. The point of this paragraph is to show you the ultimate goal. Note that the mesh shown is Mirrored along the Z axis, so the right side of the face is virtual; and only objects within a same family interact with each other. Unlike other object types, even edition (transformations) in Object Mode will affect the generated geometry within the edited families.0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-Curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect: how to do this are contained in the next section. The point of this paragraph is to show you the ultimate goal. Note that the mesh shown is Mirrored along the Z axis, so the right side of the face is virtual; and only objects within a same family interact with each other. Unlike other object types, even edition (transformations) in Object Mode will affect the generated geometry within the edited families.0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
Tab. Note This also works in the Nonlinear Animation Editor, but note that it does not prevent edition of the underlying F-Curve, only the NLA strips of the NLA track. Selection Select header: LMB how to do this are contained in the next section. The point of this paragraph is to show you the ultimate goal. Note that the mesh shown is Mirrored along the Z axis, so the right side of the face is virtual; and only objects within a same family interact with each other. Unlike other object types, even edition (transformations) in Object Mode will affect the generated geometry within the edited families.0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-Curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect: how to do this are contained in the next section. The point of this paragraph is to show you the ultimate goal. Note that the mesh shown is Mirrored along the Z axis, so the right side of the face is virtual; and only objects within a same family interact with each other. Unlike other object types, even edition (transformations) in Object Mode will affect the generated geometry within the edited families.0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
pressing Tab. Note In the Dope Sheet this is also working inside the NLA, but that it does not prevent edition of the underlying F-Curve. Selecting Select channel (text in white/black): LMB Multi Select/Deselect: how to do this are contained in the next section. The point of this paragraph is to show you the ultimate goal. Note that the mesh shown is Mirrored along the Z axis, so the right side of the face is virtual; and only objects within a same family interact with each other. Unlike other object types, even edition (transformations) in Object Mode will affect the generated geometry within the edited families.0 码力 | 4704 页 | 295.98 MB | 1 年前3
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