Blender v2.92 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4704 页 | 295.98 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scene, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
ramp shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December December 2004: A stabilization version, much work behind the scenes, normal and displacement mapping improvements. 2.37 -- June 2005: Transformation tools and widgets, soft bodies, force fields, deflections sculpting, retopology, multiple additional mattes, distort and filter nodes, modeling and animation improvements, better painting with multiple brushes, fluid particles, proxy objects, Sequencer rewrite, and0 码力 | 4355 页 | 255.63 MB | 1 年前3
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