Blender v2.92 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN hoped to bring professional level 3D modeling and animation tools software product, Blender Publisher was launched. This product was targeted at the emerging market of interactive web-based 3D media. Due to disappointing sales and the ongoing difficult economic climate, the version released. 1.80 -- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August0 码力 | 4704 页 | 295.98 MB | 1 年前3
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