Blender v2.92 参考手册(繁体中文版)
61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support) Math node. Math Node The Math Node performs math operations. 輸⼊ The inputs of the node are dynamic. Some inputs are only available in certain operations. For instance, the Addend input is only available0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support) Math node. Math Node The Math Node performs math operations. Inputs The inputs of the node are dynamic. Some inputs are only available in certain operations. For instance, the Addend input is only available0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support) Math node. Math Node The Math Node performs math operations. 輸⼊ The inputs of the node are dynamic. Some inputs are only available in certain operations. For instance, the Addend input is only available0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights 61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support)0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights 61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support)0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights 61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support)0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support) Math node. Math Node The Math Node performs math operations. 輸⼊ The inputs of the node are dynamic. Some inputs are only available in certain operations. For instance, the Addend input is only available0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering 介紹 EEVEE Cycles Workbench 61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support)0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering 介紹 Eevee Cycles Workbench 61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support)0 码力 | 4744 页 | 297.98 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
Drivers Markers Shape Keys Motion Paths 物理 介紹 Rigid Body Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights 61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures with mesh contact/approximation, the Ocean modifier to simulate ocean Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support)0 码力 | 4704 页 | 295.98 MB | 1 年前3
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