Blender v2.92 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004: 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object tracking was added, the Remesh modifier was added, many improvements in the GE, matrices and vectors0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004: 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object tracking was added, the Remesh modifier was added, many improvements in the GE, matrices and vectors0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
Empties Modifiers Geometry Nodes Sculpting & Painting 介紹 Brush Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004:0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.3 参考手册(繁体中文版)
Empties Modifiers Geometry Nodes Sculpting & Painting 介紹 Brush Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004:0 码力 | 4464 页 | 259.55 MB | 1 年前3Blender v3.2 参考手册(繁体中文版)
Empties Modifiers Geometry Nodes Sculpting & Painting 介紹 Brush Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004:0 码力 | 4355 页 | 255.63 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004: 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object tracking was added, the Remesh modifier was added, many improvements in the GE, matrices and vectors0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004: 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object tracking was added, the Remesh modifier was added, many improvements in the GE, matrices and vectors0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v4.0 参考手册(繁体中文版)
Transform Sculpting & Painting 介紹 Brush Selection & Visibility Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004:0 码力 | 5220 页 | 303.08 MB | 1 年前3Blender v3.5 参考手册(繁体中文版)
Geometry Nodes Sculpting & Painting 介紹 Brush Selection & Visibility Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004:0 码力 | 4704 页 | 295.98 MB | 1 年前3Blender v3.6 参考手册(繁体中文版)
Geometry Nodes Sculpting & Painting 介紹 Brush Selection & Visibility Navigation 模式 Grease Pencil 介紹 Object Structure Primitives Selecting Multiframe 屬性 Modifiers Visual Effects Materials 動畫 模式 Animation 3D modeling and animation tools within the reach of the general computing public. NaN's business model involved providing commercial products and services around Blender. In 1999 NaN attended its first shaders, full OSA, and many (many) more. 2.35 -- November 2004: Another version full of improvements: object hooks, curve deforms and curve tapers, particle duplicators and much more. 2.36 -- December 2004:0 码力 | 4744 页 | 297.98 MB | 1 年前3
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