Blender v2.92 参考手册(繁体中文版)vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 -- October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 -- October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render Output vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 -- October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render Output vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render Output vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)System Dynamic Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render Output vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render Output vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 -- October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)System Dynamic Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering 介紹 EEVEE Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render Output vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient0 码力 | 5220 页 | 303.08 MB | 1 年前3
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