使⽤Laravel 8
PHP主流框架打造
RESTful APIRESTful API ⾃我介紹 • 王盛立 • 出版過⼀本 使⽤Laravel 8 PHP主流框架打造RESTful API(iT邦幫忙鐵⼈賽系列書) • 浪浪的事 Side Project https://langlangthing.com/ 今⽇菜單 ⾃我介紹 RESTful API Laravel程式範例說明 延伸補充資料 前後端分離 WEB API RESTful RESTful API 是什麼 Representational state transfer (REST) 表現層狀態轉換 Client Server REQUEST RESPONSE GET https://localhost/api/v1/articles/1 HTTP STATUS : 200 OK HTTP 協定 HTTP VERBS. URL. HTTP STATUS. 14:07:22", "updated_at": "2021-09-08 14:07:22" } } 201 CREATED https://localhost/api/v1/articles Headers Headers Body Body REQUEST RESPONSE JSON Accept : application/json Content-Type0 码力 | 22 页 | 3.41 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)can play movies in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series functions, redesign of the internal window manager and event/tool/data handling system, and new Python API. The final version of this project was Blender 2.59 in August 2011. Blender 2.6x to 2.7x -- Improvements modifier to simulate ocean and foam, new add-ons, bug fixes, and more extensions added for the Python API. 2.62 -- February 2012: The Carve library was added to improve Boolean operations, support for object0 码力 | 4704 页 | 295.98 MB | 1 年前3
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