Blender v2.92 参考手册(繁体中文版)or not include some features of Blender. For example, some distributions do not build Blender with CUDA support, for licensing reasons. If there is a specific package for your distribution, you may choose only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will show up an option for rendering with Cycles. OptiX If the enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX or OpenCL. Next, you must configure each scene to use GPU rendering in Properties ‣ Render0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)or not include some features of Blender. For example, some distributions do not build Blender with CUDA support, for licensing reasons. If there is a specific package for your distribution, you may choose only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will show up an option for rendering with Cycles. OptiX If the enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX or OpenCL. Next, you must configure each scene to use GPU rendering in Properties ‣ Render0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, or HIP. Next, you must configure each scene to use GPU rendering in Properties ‣ Render ‣ particular GPU manufacturer. Nvidia CUDA and OptiX are supported for GPU rendering with Nvidia graphics cards. Note Open Shading Language is not supported. CUDA CUDA requires graphics cards with compute0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, or Metal. Next, you must configure each scene to use GPU rendering in Properties ‣ Render system. Note With all GPU rendering technologies, Open Shading Language is not supported. CUDA -- NVIDIA CUDA is supported on Windows and Linux and requires a Nvidia graphics cards with compute capability0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, oneAPI, or Metal. Next, you must configure each scene to use GPU rendering in Properties Note Open Shading Language and path guiding are not supported when rendering on the GPU. CUDA -- NVIDIA CUDA is supported on Windows and Linux and requires a Nvidia graphics cards with compute capability0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, oneAPI, or Metal. Next, you must configure each scene to use GPU rendering in Properties system. Note With all GPU rendering technologies, Open Shading Language is not supported. CUDA -- NVIDIA CUDA is supported on Windows and Linux and requires a Nvidia graphics cards with compute capability0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, or Metal. Next, you must configure each scene to use GPU rendering in Properties ‣ Render system. Note With all GPU rendering technologies, Open Shading Language is not supported. CUDA -- NVIDIA CUDA is supported on Windows and Linux and requires a Nvidia graphics cards with compute capability0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, oneAPI, or Metal. Next, you must configure each scene to use GPU rendering in Properties manufacturer and operating system. Note Path Guiding is not supported when rendering on the GPU. CUDA -- NVIDIA CUDA is supported on Windows and Linux and requires a Nvidia graphics cards with compute capability0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)only option is None: the CPU will be used as the computing device for Cycles. CUDA: If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX: enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, oneAPI, or Metal. Next, you must configure each scene to use GPU rendering in Properties technologies to render on the GPU depending on the particular GPU manufacturer and operating system. CUDA -- NVIDIA CUDA is supported on Windows and Linux and requires a Nvidia graphics cards with compute capability0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)more customizations you make, the higher the chance of conflicts in newer Blender versions is. 無:: CUDA:: System The System section allows you to set graphics card options, memory limits & sound settings None: the CPU will be used as the computing device for Cycles. If the system has a compatible Nvidia CUDA device, it will be available as an option for rendering with Cycles. OptiX:: HIP:: oneAPI:: Metal:: enable GPU rendering, go into the Preferences ‣ System ‣ Cycles Render Devices, and select either CUDA, OptiX, HIP, oneAPI, or Metal. Next, you must configure each scene to use GPU rendering in Properties0 码力 | 4744 页 | 297.98 MB | 1 年前3
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