Blender v4.0 参考手册(繁体中文版)Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets, motion graphics, TV shows, concept art, story-boarding, commercials, and feature films. Check out nodes, UV Editing improvements and Wayland support on Linux. 3.5 -- March 2023 New generative hair assets, vector displacement maps for sculpting, viewport compositor, and Cycle's light trees. About Free0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets, motion graphics, TV shows, concept art, story-boarding, commercials, and feature films. Check out Palette Generate Grease Pencil View: Paint: Mask: 介紹 The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Palette Generate Grease Pencil View: Paint: Mask: 介紹 The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample Edge Loops Snapping Snap To Additional Options 偏移量(Offset) 介紹 The UV Editor is used to map 2D assets like images/textures onto 3D objects and edit what are called UVs. UV Editor with a UV map and a0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats Unpack Extract Palette Generate Grease Pencil 介紹 The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample Edge Loops Snapping Snap To Additional Options 偏移量(Offset) 介紹 The UV Editor is used to map 2D assets like images/textures onto 3D objects and edit what are called UVs. UV Editor with a UV map and a0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Linked Libraries Asset Libraries Media Formats production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets, motion graphics, TV shows, concept art, story-boarding, commercials, and feature films. Check out improvements, even more geometry nodes, and UV Editing improvements. 3.5 -- March 2023 New generative hair assets, vector displacement maps for sculpting, viewport compositor, and Cycle's light trees. About Free0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Tracking & Masking 介紹 Motion Tracking Masking Video Editing 介紹 Setup Your Project Edit Your Project Assets, Files, & Data System 介紹 Blender File Data-Blocks Custom Properties Linked Libraries Asset Libraries production. Professionals, hobbyists, and studios around the world use it for creating animations, game assets, motion graphics, TV shows, concept art, story-boarding, commercials, and feature films. Check out nodes, UV Editing improvements and Wayland support on Linux. 3.5 -- March 2023 New generative hair assets, vector displacement maps for sculpting, viewport compositor, and Cycle's light trees. About Free0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Painting Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Assets, Files, & Data System 附加元件 進階 障礙排除 Glossary Get Involved This manual is maintained largely by volunteers Unpack Extract Palette Generate Grease Pencil 介紹 The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample Edge Loops Snapping Snap To Additional Options 偏移量(Offset) 介紹 The UV Editor is used to map 2D assets like images/textures onto 3D objects and edit what are called UVs. UV Editor with a UV map and a0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Painting Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Assets, Files, & Data System 附加元件 進階 障礙排除 Glossary Get Involved This manual is maintained largely by volunteers Unpack Extract Palette Generate Grease Pencil 介紹 The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample Edge Loops Snapping Snap To Additional Options 偏移量(Offset) 介紹 The UV Editor is used to map 2D assets like images/textures onto 3D objects and edit what are called UVs. UV Editor with a UV map and a0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Unpack Extract Palette Generate Grease Pencil 介紹 The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample Modes Sticky Selection Mode 選單 Shortest Path Select Edge Loops 介紹 The UV Editor is used to map 2D assets like images/textures onto 3D objects and edit what are called UVs. UV Editor with a UV map and a work (i.e. when some linked-in objects may have previously been used to develop a set of reusable assets), and is particularly distracting in the NLA Editor. Start Editing Stashed Action Reference Edit0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Image Settings Image Panel Editing Introduction The Image Editor is where you can view/edit 2D assets like images or textures. Image Editor with a test grid texture. Toolbar Sample Tool Used to sample Selection Mode Menu Shortest Path Select Edge Loops Introduction The UV Editor is used to map 2D assets like images/textures onto 3D objects and edit what are called UVs. UV Editor with a UV map and a work (i.e. when some linked-in objects may have previously been used to develop a set of reusable assets), and is particularly distracting in the NLA Editor. Start Editing Stashed Action Reference Edit0 码力 | 3868 页 | 198.83 MB | 1 年前3
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