Blender v4.1 ManualBlender Help System Sections Sections User Interface Window System Keymap Interface Controls Tools & Operators Editors 3D Viewport Image Editor UV Editor Compositor Texture Nodes Geometry Node Editor Introduction Meshes Curves Curves (New) Surfaces Metaball Text Volumes Empties Modifiers Geometry Nodes Transform Sculpting & Painting Introduction Brush Selection & Visibility Navigation Modes Grease Pencil experience across all supported hardware and platforms. Who uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios0 码力 | 6263 页 | 303.71 MB | 1 年前3
Blender v3.2 参考手册(简体中文版)to Windows Mixed Reality from another OpenXR runtime (e.g. SteamVR), download the OpenXR Developer Tools from the Microsoft Store and set Windows Mixed Reality as the active runtime. 默认 When you start neighboring area. ⼯具栏 The Toolbar (on the left side of the editor area) contains a set of interactive tools. T toggles the visibility of the Toolbar. ⼯具设置 A horizontal strip at the top or bottom of the editor Tool Keys The method of keys to activate tools such as move, rotate, and scale. Activate actions immediately. Activate the tool for editors that support tools. Alt点击⼯具提⽰ Tapping Alt shows a prompt in0 码力 | 4448 页 | 258.34 MB | 1 年前3
Blender v3.1 参考手册(简体中文版)to Windows Mixed Reality from another OpenXR runtime (e.g. SteamVR), download the OpenXR Developer Tools from the Microsoft Store and set Windows Mixed Reality as the active runtime. 默认 ⾸次启动Blender时,在 Tool Keys The method of keys to activate tools such as move, rotate, and scale. Activate actions immediately. Activate the tool for editors that support tools. Alt点击⼯具提⽰ Tapping Alt shows a prompt in Emulate 3 Button Mouse. Alt Cursor Access Hold Alt-LMB to place the Cursor (instead of LMB), allows tools to activate on press instead of drag. This option is only available when Right click Select with Mouse0 码力 | 4473 页 | 259.34 MB | 1 年前3
Blender v3.0 参考手册(简体中文版)to Windows Mixed Reality from another OpenXR runtime (e.g. SteamVR), download the OpenXR Developer Tools from the Microsoft Store and set Windows Mixed Reality as the active runtime. 默认 ⾸次启动Blender时,在 Tool Keys The method of keys to activate tools such as move, rotate, and scale. Activate actions immediately. Activate the tool for editors that support tools. Alt点击⼯具提⽰ Tapping Alt shows a prompt in Emulate 3 Button Mouse. Alt Cursor Access Hold Alt-LMB to place the Cursor (instead of LMB), allows tools to activate on press instead of drag. This option is only available when Right click Select with Mouse0 码力 | 4297 页 | 230.12 MB | 1 年前3
Blender v2.93 参考手册(简体中文版)运⾏。与其他3D建模⼯具相⽐,Blender对内存和驱动的需求更低。其界⾯使 ⽤OpenGL,在所有⽀持的硬件与平台都能提供⼀致的⽤户体验。 谁在使⽤Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements, a new Skin buttons. Note We do not currently have 100% coverage, you may see an alert in the info header if some tools do not have a link to the manual. Other times buttons may link to more general sections of the documentation0 码力 | 4065 页 | 209.17 MB | 1 年前3
Blender v2.92 参考手册(简体中文版)吸附元素 吸附⽬标 其他吸附选项 衰减编辑 控制 物体模式 编辑模式 ⽰例 模式: ⾯板: 快捷键: 变换坐标系 参考 物体模式和编辑模式 标题栏(Header) ‣ 变换坐标系(Transform Orientations) Comma 变换坐标系 会影响 变换 的⾏为。您将看到对 物体⼩部件 (选中项中⼼的⼩ 部件)、以及变换约束、轴向锁定 的影响。 例如,当您按下 X 时,在执⾏操作期间,它将限制到 局部坐标系,gizmo匹配 物体的旋转。 模式: ⾯板: 法向坐标系,编辑模式 下。 万向变换坐标系。 视图变换坐标系。 ⾃定义坐标系 参考 物体模式和编辑模式 标题栏(Header) ‣ 变换坐标系(Transform Orientations) 您可以使⽤物体或⽹格元素,定义⾃定义变换坐标系。由物体定义的⾃定义变 换坐标系使⽤物体的 局部 坐标系;⽽由选择的⽹格元素(定点、边、⾯)定 义的则使⽤所选元素的 在旋转模式中选中的元素将以0.01度的增量旋转。 模式: 菜单: 快捷键: 移动 参考 物体模式、编辑模式和姿态模式 物体/⽹格/曲线/曲⾯(Object/Mesh/Curve/Surface) ‣ 变换 (Transform) ‣ 移动(Move) G 在物体模式下,移动选项允许移动物体。平移意味着改变物体的位置。它还允 许在活动3D视图的3D空间内,移动构成物体的任何元素。 按下 G 激活“移动”变换模式0 码力 | 3958 页 | 204.42 MB | 1 年前3
Blender v4.2.0 参考手册der对内存和驱动的需求更低。其界 ⾯使⽤OpenGL,在所有⽀持的硬件与平台都能提供⼀致的⽤户体验。 谁在使⽤Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios 报告本页⾯的问题 操作项 Operators execute an action the moment they're activated, which makes them different from tools (which require some sort of input). Operators can be started from 操作按钮, Popup Menus, or 菜单搜索. Examples 定义的半径范围内所选顶点以外的顶点受到影响。 衰减编辑区⼤⼩ You can increase or decrease the radius of the tool's influence during a transform operation from the Proportional Editing popover or with WheelUp/WheelDown, or PageUp/PageDown respectively0 码力 | 9945 页 | 286.32 MB | 1 年前3
Blender v4.0 参考手册(简体中文版)与其他3D建模⼯具相⽐,Blender对内存和驱动的需求更低。其界⾯使⽤OpenGL, 在所有⽀持的硬件与平台都能提供⼀致的⽤户体验。 谁在使⽤Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios 区域。 操作项 Operators execute an action the moment they're activated, which makes them different from tools (which require some sort of input). Operators can be started from 操作按钮, Popup Menus, or 菜单搜索. Examples ⽬标选择 影响 衰减编辑 装配器 物体模式 编辑模式 例⼦ 变换⽅向 参考 模式: 物体模式和编辑模式 ⾯板: 物体(Object) ‣ 变换(Transform) ‣ 对齐到变换坐标系(Align to Transform Orientation) 快捷键: Comma 转换⽅向 确定 对象辅助图标的⽅向 。更改此⽅向可以使您更容易在您想要的⽅向上执⾏转换。 使⽤默认的全局变换⽅向(左)0 码力 | 5352 页 | 306.21 MB | 1 年前3
Blender v3.6 参考手册(简体中文版)运⾏。与其他3D建模⼯具相⽐,Blender对内存和驱动的需求更低。其界⾯使 ⽤OpenGL,在所有⽀持的硬件与平台都能提供⼀致的⽤户体验。 谁在使⽤Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios 2.80 -- 2019年7⽉: A totally redesigned UI for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- 2019年11⽉: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising, many Eevee improvements, library overrides, UI improvements0 码力 | 4850 页 | 304.16 MB | 1 年前3
Blender v3.5 参考手册(简体中文版)运⾏。与其他3D建模⼯具相⽐,Blender对内存和驱动的需求更低。其界⾯使 ⽤OpenGL,在所有⽀持的硬件与平台都能提供⼀致的⽤户体验。 谁在使⽤Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. Professionals, hobbyists, and studios an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying nodes, sculpt masking, Collada improvements, a new Skin 衰减编辑 装配器 物体模式 编辑模式 例⼦ 模式:: ⾯板:: 快捷键:: 变换⽅向 参考 物体模式和编辑模式 物体(Object) ‣ 变换(Transform) ‣ 对齐到变换坐标系 (Align to Transform Orientation) Comma 转换⽅向 确定 对象辅助图标的⽅向 。更改此⽅向可以使您更容易在您想要的 ⽅向上执⾏转换。 使⽤默认的全局变换⽅向(左)0 码力 | 4816 页 | 302.58 MB | 1 年前3
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