Blender v2.92 参考手册(简体中文版)press Ctrl-G, Group ‣ Make Group. A node group will have a green title bar. All selected nodes will now be contained within the node group. Default naming for the node group is "NodeGroup", "NodeGroup.001" and places the individual nodes into your editor workspace. No internal connections are lost, and now you can link internal nodes to other nodes in your workspace. 单独 P 从节点组从单独选择节点。 复制 复制到⽗节点树,保持组完好⽆损。 ⼀个关键帧转换到另⼀个关键帧的⼀些预设⽅式的⽅程式),它们减少了⼿动 ⼯作量(插⼊和调整关键帧)以实现某些共同效果。 例如,快速移动。 线性 正弦 ⼆次⽅ 三次⽅ 四次⽅ 五次⽅ 指数 圆 See also 有关更多信息和⼀些直播演⽰,参见 https://easings.net 和 http://www.robertpenner.com/easing/ 动态效果 这些额外的缓动类型模拟(伪装)基于物理的效果,如反弹/弹跳效果。0 码力 | 3958 页 | 204.42 MB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4bit first. 8. Close the Blender User Preferences window. 9. The nif importer and exporter should now show under File > Import and File > Export. 10. Do: File > Save User Settings (unless you enjoy enabling introduction consider reading the Blender Manual [https://http://blender.org/manual/]. Import You now can import the nif directly into blender! These settings are explained at I/O Settings Section. Export Add the different textures types for each material, refer to the Textures Section. Exporting You’re now ready to export! These settings are explained at I/O Settings Section. Advanced Modeling The following0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4bit first. 8. Close the Blender User Preferences window. 9. The nif importer and exporter should now show under File > Import and File > Export. 3 Blender NIF Plugin, Release 2.6.0a0.dev4 10. Do: File reading the Blender Manual. This assumes at least beginner level skills with Blender. 1.2.1 Import You now can import the nif directly into Blender! These settings are explained at I/O Settings Section. 1 Add the different textures types for each material, refer to the Textures Section. Exporting You’re now ready to export! These settings are explained at I/O Settings Section. 1.2.3 Advanced Modeling The0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4bit first. 8. Close the Blender User Preferences window. 9. The nif importer and exporter should now show under File > Import and File > Export. 10. Do: File > Save User Settings (unless you enjoy enabling with blender. If you need an introduction consider reading the Blender Manual. 1.2.1 Import You now can import the nif directly into blender! These settings are explained at I/O Settings Section. 1 Add the different textures types for each material, refer to the Textures Section. Exporting You’re now ready to export! These settings are explained at I/O Settings Section. 1.2.3 Advanced Modeling The0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4bit first. 8. Close the Blender User Preferences window. 9. The nif importer and exporter should now show under File > Import and File > Export. 10. Do: File > Save User Settings (unless you enjoy enabling [https://http://blender.org/manual/]. This assumes at least beginner level skills with Blender. Import You now can import the nif directly into Blender! These settings are explained at I/O Settings Section. Export Add the different textures types for each material, refer to the Textures Section. Exporting You’re now ready to export! These settings are explained at I/O Settings Section. Advanced Modeling The following0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v3.2 ManualFire and smoke improvements, anisotropic shader for Cycles, modifier improvements, the Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid simulation, improvements in UI and usability (including retina display support), Cycles now supports hair, the Bevel tool now supports individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier 71 – June 2014: Deformation motion blur and fire/smoke support is added to Cycles, UI pop-ups are now draggable. There are performance optimizations for sculpting mode, new interpolation types for animation0 码力 | 4346 页 | 253.88 MB | 1 年前3
Blender v2.93 ManualFire and smoke improvements, anisotropic shader for Cycles, modifier improvements, the Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid simulation, improvements in UI and usability (including retina display support), Cycles now supports hair, the Bevel tool now supports individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier 71 – June 2014: Deformation motion blur and fire/smoke support is added to Cycles, UI pop-ups are now draggable. There are performance optimizations for sculpting mode, new interpolation types for animation0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 ManualFire and smoke improvements, anisotropic shader for Cycles, modifier improvements, the Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid simulation, improvements in UI and usability (including retina display support), Cycles now supports hair, the Bevel tool now supports individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier 71 – June 2014: Deformation motion blur and fire/smoke support is added to Cycles, UI pop-ups are now draggable. There are performance optimizations for sculpting mode, new interpolation types for animation0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.1 ManualFire and smoke improvements, anisotropic shader for Cycles, modifier improvements, the Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid simulation, improvements in UI and usability (including retina display support), Cycles now supports hair, the Bevel tool now supports individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier 71 – June 2014: Deformation motion blur and fire/smoke support is added to Cycles, UI pop-ups are now draggable. There are performance optimizations for sculpting mode, new interpolation types for animation0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Fire and smoke improvements, anisotropic shader for Cycles, modifier improvements, the Bevel tool now includes rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, simulation, improvements in UI and usability (including retina display support), Cycles now supports hair, the Bevel tool now supports individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier 71 -- June 2014: Deformation motion blur and fire/smoke support is added to Cycles, UI pop-ups are now draggable. There are performance optimizations for sculpting mode, new interpolation types for animation0 码力 | 4355 页 | 255.63 MB | 1 年前3
共 39 条
- 1
- 2
- 3
- 4













