Blender v2.93 Manualwell as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed selection will override the included properties. Add + New presets can be added based on currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name,0 码力 | 3962 页 | 201.40 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed selection will override the included properties. Add + New presets can be added based on currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name,0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.92 Manualwell as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed selection will override the included properties. Add + New presets can be added based on currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name,0 码力 | 3868 页 | 198.46 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed selection will override the included properties. Add + New presets can be added based on currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name,0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v3.0 Manualselection will override the included properties. Add + New presets can be added based on currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name, well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed0 码力 | 4209 页 | 225.45 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)selection will override the included properties. Add + New presets can be added based on currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name, well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.4 Manualselection will override the included properties. Add + New presets can be added based on the currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name, well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed0 码力 | 4462 页 | 256.59 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)selection will override the included properties. Add + New presets can be added based on the currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name, well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.3 Manualselection will override the included properties. Add + New presets can be added based on the currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name, well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed0 码力 | 4462 页 | 257.85 MB | 1 年前3
 Blender v3.2 Manualselection will override the included properties. Add + New presets can be added based on the currently applied set of properties, which will be saved for later reuse. A pop-up opens where you can set a name, well as expressions, you can specify numbers and units. If no unit is given, then a default unit is applied. The unit system can be changed in scene settings. You can use either the unit abbreviation or the to zero allowing the data to be fully deleted from the blend-file. Sometimes there is a list of applied data-blocks (such as a list of materials used on the object). See also Data-blocks are discussed0 码力 | 4346 页 | 253.88 MB | 1 年前3
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