Blender v2.92 参考手册(繁体中文版)
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: 選單: Intersect (Boolean)0 码力 | 3966 页 | 203.00 MB | 1 年前3Blender v2.93 Manual
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: Menu: Intersect (Boolean)0 码力 | 3962 页 | 201.40 MB | 1 年前3Blender v2.92 参考手册(繁体中文版)
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: Menu: Intersect (Boolean)0 码力 | 3868 页 | 198.83 MB | 1 年前3Blender v2.92 Manual
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: Menu: Intersect (Boolean)0 码力 | 3868 页 | 198.46 MB | 1 年前3Blender v3.0 Manual
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: Menu: Intersect: Union:0 码力 | 4209 页 | 225.45 MB | 1 年前3Blender v3.0 参考手册(繁体中文版)
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: 選單: Intersect: Union:0 码力 | 4215 页 | 227.19 MB | 1 年前3Blender v3.4 参考手册(繁体中文版)
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: 選單: Intersect: Union:0 码力 | 4469 页 | 258.38 MB | 1 年前3Blender v3.4 Manual
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: Menu: Intersect: Union:0 码力 | 4462 页 | 256.59 MB | 1 年前3Blender v3.1 参考手册(繁体中文版)
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 -- May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: 選單: Intersect: Union:0 码力 | 4393 页 | 256.31 MB | 1 年前3Blender v3.1 Manual
individual vertex beveling, new Mesh Cache modifier and the new UV Warp modifier, new SPH particle fluid solver. More than 250 bug fixes. 2.67 – May 2013: Freestyle was added, paint system improvements, subsurface from the intersection. Solver Algorithm used to calculate the intersections. Fast Uses a mathematically simple solver which offers the best performance; however, this solver lacks support for overlapping Uses a mathematically complex solver which offers the best results and has full support for overlapping geometry; however, this solver is much slower than the Fast Solver. Mode: Menu: Intersect: Union:0 码力 | 4386 页 | 254.56 MB | 1 年前3
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