Apache OFBiz User Manualat CompanyOrganization-implementation This tutorial have 6 step 1. Cleaning demo data 2. Create Agile Team 3. Design Company internal organization 4. Create all the Position Types 5. Create all the entity-engine-xml)> in the entity-engine-xml root tag. Step 2 : Create Agile Team 1. Goto Party application 2.3. Group Name Agile Team 4. Note the partyId (ex: 10003) 5. goto Development Department for company 3. add DEV as internal Organization for Information Technology 4. add Agile Team as internal Organization for Information Technology, you should select with the partyId previously 0 码力 | 307 页 | 5.64 MB | 1 年前3
 Apache OFBiz User Manualat CompanyOrganization-implementation This tutorial have 6 step 1. Cleaning demo data 2. Create Agile Team 3. Design Company internal organization 4. Create all the Position Types 5. Create all the entity-engine-xml)> in the entity-engine-xml root tag. Step 2 : Create Agile Team 1. Goto Party application 2.3. Group Name Agile Team 4. Note the partyId (ex: 10003) 5. goto Development Department for company 3. add DEV as internal Organization for Information Technology 4. add Agile Team as internal Organization for Information Technology, you should select with the partyId previously 0 码力 | 304 页 | 5.21 MB | 1 年前3
 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4priciples which govern how we develop the Blender Nif Plugin and why. Development Methodology A development methodology describes the principles we want as part of the development process. For the 2.6 series of development we decided to develop a Feature Oriented, Test Driven Development (TDD) methodology to suit both current and future needs. Test driven development in a nutshell means: We write Ensure that the changes haven’t broken any other existing functionality. The focus of our TDD methodology is 3 main areas: Develop maintainable code - Ensure good foundation for stable development & improvement0 码力 | 112 页 | 107.36 KB | 1 年前3
 Blender NIF Plugin
Release 2.6.0a0.dev4principles which govern how we develop the Blender Nif Plugin and why. Development Methodology A development methodology describes the principles we want as part of the development process. For the 2.6 series of development, we decided to develop a Feature-Oriented, Test Driven Development (TDD) methodology to suit both current and future needs. Test-driven development in a nutshell means: • We write Ensure that the changes haven’t broken any other existing functionality. The focus of our TDD methodology is 3 main areas: • Develop maintainable code - Ensure good foundation for stable development &0 码力 | 81 页 | 266.16 KB | 1 年前3
 Blender NIF Plugin Documentation
Release 2.6.0a0.dev4priciples which govern how we develop the Blender Nif Plugin and why. Development Methodology A development methodology describes the principles we want as part of the development process. For the 2.6 series of development we decided to develop a Feature Oriented, Test Driven Development (TDD) methodology to suit both current and future needs. Test driven development in a nutshell means: • We write Ensure that the changes haven’t broken any other existing functionality. The focus of our TDD methodology is 3 main areas: • Develop maintainable code - Ensure good foundation for stable development &0 码力 | 81 页 | 267.59 KB | 1 年前3
 Blender NIF Plugin
Release 2.6.0a0.dev4principles which govern how we develop the Blender Nif Plugin and why. Development Methodology A development methodology describes the principles we want as part of the development process. For the 2.6 series of development, we decided to develop a Feature-Oriented, Test Driven Development (TDD) methodology to suit both current and future needs. Test-driven development in a nutshell means: We write Ensure that the changes haven’t broken any other existing functionality. The focus of our TDD methodology is 3 main areas: Develop maintainable code - Ensure good foundation for stable development & improvement0 码力 | 113 页 | 102.69 KB | 1 年前3
 02 Scientific Reading and Writing - Introduction to Scientific Writing WS2021/22of conferences  Two Examples [Jeremy Stribling, Daniel Aguayo and Maxwell Krohn: Rooter: A Methodology for the Typical Unification of Access Points and Redundancy]  accepted as “non-reviewed” WMSCI0 码力 | 26 页 | 613.57 KB | 1 年前3
 03 Experiments, Reproducibility, and Projects - Introduction to Scientific Writing WS2021/22Fires Itself  Initial experiments give directions for further improvements  Problem-oriented methodology Experiments and Result Presentation 6 706.015 Introduction to Scientific Writing – 03 Experiments0 码力 | 31 页 | 1.38 MB | 1 年前3
 AR Game Development for Beginnersbutton. We’ll name said method Shoot. The Shoot method will be implementing the same Raycast methodology we used when developing the placement indicator script but it is slightly different from the AR0 码力 | 78 页 | 3.31 MB | 10 月前3
 Apache OFBiz Developer Manualdifférentes idées afin de pouvoir en discuter plus facilement. Il est développé dans un état d’esprit "Agile" c’est à dire que les résultats concrets sont privilégiés en acceptant de générer une dette technique simplify the use case, the goal is UI, not service or entity. These use case description are done in a agile philosophy, only main point is present and during realization details choices will be discuss and0 码力 | 65 页 | 1.22 MB | 1 年前3
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