全球开源发展态势洞察(2023年第八期)0发布 Contour是基于Kubernetes的Ingress控制 器,通过将Envoy代理部署为反向代理和负载 均衡器来实现其功能。Contour提供开箱即用 的动态配置更新机制,同时保持了轻量级的配 置文件结构。此外,Contour引入全新入口 API HTTPProxy,该API通过自定义资源定义 (CRD)来实现。其主要目标是扩展Ingress API的功能,以提供更丰富的用户体验并解决 帮助用户发现系统潜在的问题。Chaos Mesh基于Kubernetes CRD (Custom Resource Definition) 构建,根据不同的故障类型 定义多个CRD类型,并为不同的CRD对象实现单独的Controller 以管理不同的混沌实验。Chaos Mesh提供完善的可视化操作, 旨在降低用户进行混沌工程的门槛。用户可以方便地在Web UI界 面上设计自己的混沌场景,以及监控混沌实验的运行状态。 图0 码力 | 22 页 | 1.99 MB | 1 年前3
Unity for Human Beingsthis up since I myself tried it and was tickled with the outcome. Now, let’s take a look at the Controller Script. Zenva Academy – Online courses on game, web and mobile app development ©2016 Zenva Page 31 Next, we need to add an empty object Now to rename it to Controller: Zenva Academy – Online courses on game, web and mobile app development ©2016 Zenva Pty Page 32 Add component time. Click Add Component, Scripts, Controller Script. All we have to do now is wire it all up. Button prefab should have the Button we0 码力 | 239 页 | 27.39 MB | 10 月前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4LHammonds) fixed morph base key to have no float data (reported by LHammonds) improved export of controller start and stop times (reported by LHammonds) fixed consistency type on NiGeometryData to be CT_VOLATILE material color controller import and export (request and test files by Alphax) added vis controller import and export (request and test files by Alphax) fixed some controller imports in case controller block had files for creatures with bones that have havok blocks attached (reported by Spiderpig) added alpha controller import; export was already implemented (requested and test files provided by Alphax) fixes/improvements0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4LHammonds) • fixed morph base key to having no float data (reported by LHammonds) • improved export of controller start and stop times (reported by LHammonds) • fixed consistency type on NiGeometryData to be colour controller import and export (request and test files by Alphax) • added vis controller import and export (request and test files by Alphax) • fixed some controller imports in case controller block for creatures with bones that have havok blocks attached (reported by Spiderpig) • added alpha controller import; export was already implemented (requested and test files provided by Alphax) • fixes/improvements0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4LHammonds) • fixed morph base key to have no float data (reported by LHammonds) • improved export of controller start and stop times (reported by LHammonds) • fixed consistency type on NiGeometryData to be color controller import and export (request and test files by Alphax) • added vis controller import and export (request and test files by Alphax) • fixed some controller imports in case controller block for creatures with bones that have havok blocks attached (reported by Spiderpig) • added alpha controller import; export was already implemented (requested and test files provided by Alphax) • fixes/improvements0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4LHammonds) fixed morph base key to having no float data (reported by LHammonds) improved export of controller start and stop times (reported by LHammonds) fixed consistency type on NiGeometryData to be CT_VOLATILE colour controller import and export (request and test files by Alphax) added vis controller import and export (request and test files by Alphax) fixed some controller imports in case controller block had files for creatures with bones that have havok blocks attached (reported by Spiderpig) added alpha controller import; export was already implemented (requested and test files provided by Alphax) fixes/improvements0 码力 | 113 页 | 102.69 KB | 1 年前3
Learn Unity by Creating a 3D Multi-Level Platformer Gamefirst approach to scripting, in preparation for the more complex implementation of the player controller. Unity scripts are a necessary part of any game. Scripts can be written in C#, UnityScript prefab (from the Prefabs folder). In the Inspector click on Add Component, select Scripts – Coin Controller. This action will attach the script to all the coins you have created. Notice how we can also “collect” these coins on collision, play a sound and destroy the coins after collected. In our player controller script, we can use a method named (learn more about it here). This method will be called each0 码力 | 60 页 | 2.24 MB | 10 月前3
XDNN TVM - Nov 2019Instances U250 – 4 Instances Amazon F1 ˃ ~1536 DSPs @ 700MHz Execution Controller Spill / Restore DMA Controller Weights DMA Controller Systolic Array Bias ReLU Bias ReLU Bias ReLU Bias ReLU Pooling 80% 100% VGG16 ResNet-50 GoogleNet-V3 Aristotle on 7020 FPGA Iphone8plus Kirin 970 CPU MEM CONTROLLER BUS Data Mover IMG WR SCHEDULER WEIGHTS WR SCHEDULER SMART MEM FABRIC IMG RD SCHEDULER0 码力 | 16 页 | 3.35 MB | 5 月前3
Godot Game Development for Beginnersbutton now, you'll be able to move, look around and jump. That's how to create a basic first-person controller in Godot. Now let's get working on the rest of the game. Creating the Bullet Scene Before creating a 2D RPG inside of the Godot game engine together. It will feature a top-down player controller, enemies, combat, loot, and even a leveling system. For Part 1, though, we will be covering a Over the course of Part 1 and Part 2, we've shown you how to set up: • A top-down 2D player controller • Enemies who can attack and chase the player • Chests we can interact with to get gold0 码力 | 199 页 | 12.53 MB | 10 月前3
Apache OFBiz Developer Manualcontrol servlet for each OFBiz component is defined in controller.xml under the webapp folder. The main configuration for routing happens in controller.xml. The purpose of this file is to map requests to loadJWT() Ajax function which in turn calls the CommonEvents::loadJWT method through the common controller. 4. The CommonEvents::loadJWT method uses the calling webapp name to retrieve the userLoginId update screen with script, if necessary 6. update screen with menu, if necessary 7. copy from controller for uri edit and action 8. in Menu, replace 500 码力 | 108 页 | 2.47 MB | 1 年前3
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