Blender NIF Plugin Documentation
Release 2.6.0a0.dev4animation import and export fixes (reported by LHammonds and Tijer) enable flattening skin in the export gui when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) civ4 which is useful for non-static clutter Config: refactored the config gui to get rid of most geometry parameters when drawing the gui updated hull script for quickly creating approximate convex bounding and write a whole range of new nif versions (see PyFFI ChangeLog for details) Import/Export: small GUI improvements Import: ignore NiCamera root blocks instead of raising an exception on them Import: fixed0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4import and export fixes (reported by LHammonds and Tijer) • enable flattening skin in the export GUI when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) • civ4 which is useful for non-static clutter • Config: refactored the config GUI to get rid of most geometry parameters when drawing the GUI • updated hull script for quickly creating approximate convex bounding write a whole range of new nif versions (see PyFFI ChangeLog for details) • Import/Export: small GUI improvements • Import: ignore NiCamera root blocks instead of raising an exception on them • Import:0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4import and export fixes (reported by LHammonds and Tijer) • enable flattening skin in the export gui when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) • civ4 which is useful for non-static clutter • Config: refactored the config gui to get rid of most geometry parameters when drawing the gui • updated hull script for quickly creating approximate convex bounding write a whole range of new nif versions (see PyFFI ChangeLog for details) • Import/Export: small GUI improvements • Import: ignore NiCamera root blocks instead of raising an exception on them • Import:0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4animation import and export fixes (reported by LHammonds and Tijer) enable flattening skin in the export GUI when ‘geometry only’ is selected, for Oblivion and Fallout 3 (contributed by PacificMorrowind) civ4 which is useful for non-static clutter Config: refactored the config GUI to get rid of most geometry parameters when drawing the GUI updated hull script for quickly creating approximate convex bounding and write a whole range of new nif versions (see PyFFI ChangeLog for details) Import/Export: small GUI improvements Import: ignore NiCamera root blocks instead of raising an exception on them Import: fixed0 码力 | 113 页 | 102.69 KB | 1 年前3
Krita 5.2 Manualneeds the KDE libraries. You might also want to install the KDE system settings module and tweak the GUI theme and fonts used, depending on your distributions. Nautilus/Nemo file extensions Since April section to this docker code, how do we allow the user to activate it? First, we’ll need to do some Qt GUI coding: Let’s add a button! By default, Krita uses PyQt, but its documentation is pretty bad, mostly linearised, this setting allows you to choose how much gamma is applied to the Luminosity for the gui element. 1.0 is fully linear, 2.2 is the default. Color Space This allows you to set the overall0 码力 | 1502 页 | 79.07 MB | 1 年前3
Krita 5.2 브로셔KDE 라이브러리가 필요하지만, KDE, 그놈, LXDE, Xfce 등 대부분의 데스크톱 환경에서도 잘 작동 합니다. 배포판에 따라서 KDE 시스템 설정 모듈을 설치하고 사용하는 GUI 테 마와 글꼴을 조정해야 할 수도 있습니다. 노틸러스/니모 파일 관리자 확장 프로그램 2016년 4월부터 KDE의 Dolphin 파일 관리자에서는 KRA와 ORA 파일을 미리 section to this docker code, how do we allow the user to activate it? First, we’ll need to do some Qt GUI coding: Let’s add a button! By default, Krita uses PyQt, but its documentation is pretty bad, mostly linearised, this setting allows you to choose how much gamma is applied to the Luminosity for the gui element. 1.0 is fully linear, 2.2 is the default. Color Space This allows you to set the overall0 码力 | 1531 页 | 79.11 MB | 1 年前3
BlenderVR User Manual
Release 0.1Simulation File • Edit the Configuration File • Run Launch BlenderVR Start by opening the BlenderVR GUI (see Running BlenderVR in the Install section). Although in the future you can launch it via a shortcut virtual environment. The controlling interface (here called console) is the graphical user interface (GUI) that controls BlenderVR. The virtual environment is the part of the simulation that runs on each node cannot import bge python module whereas the virtual environment is run by blenderplayer, don’t have any GUI and can import bge python module. From the processor file perspective there is even a third mode,0 码力 | 56 页 | 860.89 KB | 1 年前3
Krita 5.2 マニュアル
KDE、Gnome、LXDE、Xfce 他多くのデスクトップ環境で動きます が、KDE アプリケーションであり KDE ライブラリを必要とします。ディ ストリビューションによっては KDE システム設定モジュールをインストー ルして GUI テーマとフォントを弄ってやりたくもなるでしょう。 Nautilus/Nemo ファイル拡張 2016年4月から、KDE の Dolphin ファイルマネージャが既定で KRA と ORA サムネイルを表示しますが、Nautilus い。 では、もし拡張機能の章で作成したドキュメントのエクスポート機能をこ のドッカーに追加したいとなると、どうやってその機能を有効化できるよ うにすればいいのでしょうか?まず、なにか Qt の GUI のコードが必要で す: ボタンを追加しましょう! デフォルトで Krita は PyQt を使用していますが、そのドキュメントはかな りひどいものとなっています。通常の Qt のドキュメントは本当に素晴らし org/wiki/Rec._601] を使ってみたいです か?このボックスでそれができます! 既定では、輝度係数は最大1で計算されるはずです。 ガンマ HSY セレクタは直線化されているので、この設定で GUI 部品の輝度に ガンマが適用されるか選ぶことができます。1.0 が完全な直線で、2.2 が既定です。 色空間 拡張色選択で使う色空間を設定することができます。 警告 拡張色選択の色空間に関わらず0 码力 | 1591 页 | 79.16 MB | 1 年前3
BlenderVR User Manual
Release 0.1Simulation File Edit the Configuration File Run Launch BlenderVR Start by opening the BlenderVR GUI (see Running BlenderVR in the Install section). Although in the future you can launch it via a shortcut virtual environment. The controlling interface (here called console) is the graphical user interface (GUI) that controls BlenderVR. The virtual environment is the part of the simulation that runs on each node cannot import bge python module whereas the virtual environment is run by blenderplayer, don’t have any GUI and can import bge python module. From the processor file perspective there is even a third mode,0 码力 | 75 页 | 861.11 KB | 1 年前3
The Gimp User’s Manual version 1.0.1Unfortunately, most UNIX programs do not have a GUI for making adjustments to these files and modules. Here, thankfully, Gimp is an exception, because it includes a GUI for adjusting user-defined functions. However color map, you need to edit the gimprc file by hand (since Gimp won’t start, you can’t use Gimp’s GUI). You’ll have to do it in an xterm window (a terminal, console, etc.). Type in the command: vi ~/ gimprc and gtkrc are your personal settings files for Gimp and GTK+, respectively (GTK+ is Gimp’s GUI toolkit). Most of the settings in these files are adjustable via the Preferences dialog box in Gimp0 码力 | 924 页 | 9.50 MB | 1 年前3
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