Blender v2.93 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh’s vertices colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Shortcut: Proportional Editing0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh’s vertices colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Hotkey: Proportional Editing0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)October 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh's vertices colors (i.e. to "paint" them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Hotkey: Proportional Editing0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)October 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh's vertices colors (i.e. to "paint" them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Shortcut: Proportional Editing0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v3.0 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh’s vertices colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Shortcut: Proportional Editing0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)October 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 -- December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh's vertices colors (i.e. to "paint" them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Shortcut: Proportional Editing0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer available keyboard shortcuts. Modes can completely change the look of the viewport. For example, Weight Paint mode will shade the object to show its vertex weights, which are not normally visible. Modes Paint Mode A mesh-only mode that allows you to set your mesh’s vertex colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.3 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer available keyboard shortcuts. Modes can completely change the look of the viewport. For example, Weight Paint mode will shade the object to show its vertex weights, which are not normally visible. Modes Paint Mode A mesh-only mode that allows you to set your mesh’s vertex colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only0 码力 | 4462 页 | 257.85 MB | 1 年前3
Blender v3.2 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh’s vertices colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Shortcut: Proportional Editing0 码力 | 4346 页 | 253.88 MB | 1 年前3
Blender v3.1 ManualOctober 2011: Internationalization of the UI, improvements in the animation system and the GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer Mode A mesh-only mode, that allows you to set your mesh’s vertices colors (i.e. to “paint” them). Weight Paint Mode A mesh-only mode, dedicated to vertex group weighting. Texture Paint Mode A mesh-only the average location of all the marked points. Marking a point more than once will give it more weight in the averaged location. Multiple snapping targets. Mode: Header: Shortcut: Proportional Editing0 码力 | 4386 页 | 254.56 MB | 1 年前3
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