GIMP Tutorial
GIMP Tutorial v2018-11 Boo Virk, Simon Andrews, Jo Montgomery Babraham.bioinformatics@babraham.ac.uk What is GIMP • GNU Image Manipulation Program • Bitmap Graphics Editor • Open Source • Cross Platform0 码力 | 29 页 | 2.78 MB | 1 年前3GIMP Tutorial
Tutorial on basic setup, key tools, exporting files and quick demo. GIMP Overview GNU Image Manipulation Program (GIMP), is a cross-platform image editor available for GNU/Linux,OS X, Windows and more0 码力 | 13 页 | 3.83 MB | 1 年前3Game Development for Human Beings
Page 2 Table of Contents HTML5 Phaser Tutorial – SpaceHipster, A Space Exploration Game ............................... 3 HTML5 Phaser Tutorial – Top-Down Games with Tiled .................. .................... 23 Platformer Tutorial with Phaser and Tiled - Part 1 ............................................................ 42 Platformer Tutorial with Phaser and Tiled – Part 2 ...... ..................................................... 60 Platformer Tutorial with Phaser and Tiled – Part 3 ........................................................... 76 How to Make a Fruit Ninja0 码力 | 472 页 | 8.46 MB | 10 月前3Unity for Human Beings
..................................................... 76 Unity 3D First and Third Person View Tutorial ................................................................................. 100 A Deeper using this engine. In this introductory tutorial on Unity3D, we will discuss how to use the UI and attach scripts to components. By the end of this tutorial series, we will have made an application that This tutorial assumes the readers has zero knowledge of how Unity3D works, so if you know about Unity3D, please wait for the Intermediate and Advanced tutorials coming soon. Download the tutorial asset0 码力 | 239 页 | 27.39 MB | 10 月前3AR Game Development for Beginners
Building to iOS Conclusion How to Create an AR Shoot 'Em Up Gallery Game - Part 1 Intro Tutorial Outline Setup Unity Project Install AR Foundation & ARKit Package AR Game Configuration 3D Bottle Physics Conclusion How to Create an AR Shoot 'Em Up Gallery Game - Part 2 Intro Tutorial Outline Create Placement Indicator Add Script to Placement Indicator This book is brought Intro Tutorial Outline Update Placement Indicator Add Object to Place Script Shooting Interface Conclusion How to Create an AR Shoot ’Em Up Gallery Game - Part 4 Intro Tutorial Outline0 码力 | 78 页 | 3.31 MB | 10 月前3Godot Game Development for Beginners
available, just about anybody can create and program their dream game project. In this comprehensive tutorial, we're going to be learning how to create your first game using Godot, a free, open-source game the player, tiles, coins, enemy, etc. You can create your own or use the ones featured in this tutorial. The assets can be downloaded here. You can also download the completed Godot project via the With our platformer game, we'll be needing a few sprites and other assets. Included with this tutorial, is a .ZIP file containing all the assets we'll need. Download that and drag the three folders0 码力 | 199 页 | 12.53 MB | 10 月前3Getting Started in KiCad 4.0
tools are used. 2. Create a new project: File → New Project → New Project. Name the project file tutorial1. The project file will automatically take the extension ".pro". KiCad prompts to create a dedicated on the Page Settings icon on the top toolbar. Set the Page Size as A4 and enter the Title as Tutorial 1. You will see that more information can be entered here if necessary. Click OK. This information your netlist file with all the associated footprints. Click on File → Save As. The default name tutorial1.net is fine, click save. Otherwise you can use the icon . Your netlist file has now been updated0 码力 | 63 页 | 756.22 KB | 1 年前3Getting Started in KiCad 5.1
how the main tools are used. 2. Create a new project: File → New → Project. Name the project file tutorial1. The project file will automatically take the extension ".pro". The exact appearance of the dialog icon on the top toolbar. Set the appropriate paper size (A4,8.5x11 etc.) and enter the Title as Tutorial1. You will see that more information can be entered here if necessary. Click OK. This information Schematic dialog. Click Update PCB. Then You can follow the instructions in the Pcbnew section of this tutorial. 56. Switch to the KiCad project manager. You can see the net list file in the file list. 57.0 码力 | 63 页 | 634.01 KB | 1 年前3Getting Started in KiCad 4.0
tools are used. 2. Create a new project: File → New Project → New Project. Name the project file tutorial1. The project file will automatically take the extension ”.pro”. KiCad prompts to create a dedicated Click on the Page Settings icon on the top toolbar. Set the Page Size as A4 and enter the Title as Tutorial 1. You will see that more information can be entered here if necessary. Click OK. This information your netlist file with all the associated footprints. Click on File → Save As. The default name tutorial1.net is fine, click save. Otherwise you can use the icon . Your netlist file has now been updated0 码力 | 50 页 | 892.87 KB | 1 年前3Getting Started in KiCad 5.1
how the main tools are used. 2. Create a new project: File → New → Project. Name the project file tutorial1. The project file will automat- ically take the extension ”.pro”. The exact appearance of the icon on the top toolbar. Set the appropriate paper size (A4,8.5x11 etc.) and enter the Title as Tutorial1. You will see that more information can be entered here if necessary. Click OK. This information Schematic dialog. Click Update PCB. Then You can follow the instructions in the Pcbnew section of this tutorial. 56. Switch to the KiCad project manager. You can see the net list file in the file list. 57.0 码力 | 48 页 | 752.57 KB | 1 年前3
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