Find Code Reviews Valuable: Try Pair Programming, You'll Love It!
0 码力 | 38 页 | 3.76 MB | 5 月前3The Rust Programming Language,2nd Edition
programming language. After reading this book, you should be comfortable writing Rust programs. We’ll be learning Rust through small, focused examples that build on each other to demon- strate how to use step to using Rust is to install it. You’ll need an internet con- nection to run the commands in this chapter, as we’ll be downloading Rust from the internet. We’ll be showing off a number of commands using You don’t need to type in the $ character; they are there to indicate the start of each command. You’ll see many tutorials and examples around the web that follow this convention: $ for commands run as a0 码力 | 617 页 | 1.54 MB | 1 年前3Pro Git 2nd Edition 2.1.413
came about in a land full of VCSs, what sets it apart, and why so many people are using it. Then, we’ll explain how to download Git and set it up for the first time if you don’t already have it on your your system. In Chapter 2, we will go over basic Git usage — how to use Git in the 80% of cases you’ll encounter most often. After reading this chapter, you should be able to clone a repository, see what Chapter 3 is about the branching model in Git, often described as Git’s killer feature. Here you’ll learn what truly sets Git apart from the pack. When you’re done, you may feel the need to spend a0 码力 | 731 页 | 21.49 MB | 1 年前3Pro Git 2nd Edition 2.1.413
came about in a land full of VCSs, what sets it apart, and why so many people are using it. Then, we’ll explain how to download Git and set it up for the first time if you don’t already have it on your your system. In Chapter 2, we will go over basic Git usage — how to use Git in the 80% of cases you’ll encounter most often. After reading this chapter, you should be able to clone a repository, see what Chapter 3 is about the branching model in Git, often described as Git’s killer feature. Here you’ll learn what truly sets Git apart from the pack. When you’re done, you may feel the need to spend a0 码力 | 501 页 | 17.96 MB | 1 年前3Pro Git 2nd Edition 2.1.413
came about in a land full of VCSs, what sets it apart, and why so many people are using it. Then, we’ll explain how to download Git and set it up for the first time if you don’t already have it on your your system. In Chapter 2, we will go over basic Git usage — how to use Git in the 80% of cases you’ll encounter most often. After reading this chapter, you should be able to clone a repository, see what Chapter 3 is about the branching model in Git, often described as Git’s killer feature. Here you’ll learn what truly sets Git apart from the pack. When you’re done, you may feel the need to spend a0 码力 | 691 页 | 13.35 MB | 1 年前3Learn Unity by Creating a 3D Multi-Level Platformer Game
Interested in making games with Unity? In this guide you’ll learn to create a simple a 3D, multi- level platformer game with Unity. We’ll start from the very basics and I’ve done my best to leave no contains all the files included in the Assets folder. You’ll still need to create a new project as covered in the tutorial. Some of the topics we’ll cover include: ● Basics of the Unity Editor, scenes files and folders of our project. The only folder we’ll see in our new scene is the Assets folder, which is created automatically and it’s where we’ll place all the game assets (3D models, scripts, audio0 码力 | 60 页 | 2.24 MB | 10 月前3Godot Game Development for Beginners
conditionals, loops, and object-oriented programming. Learn how to build games with C# and Unity! You'll master popular genres including RPGs, idle games, Platformers, and FPS games. This book is which we'll be using to create our game and each serves a specific purpose. 1. This here is the Scene panel. It will display the node layout and hierarchy of the scene we're currently in. We'll go over in the same scene, we can just create one of those as a scene and drag in multiple instances. We'll be exploring nodes and scenes throughout this project. This book is brought to you by Zenva -0 码力 | 199 页 | 12.53 MB | 10 月前3AR Game Development for Beginners
conditionals, loops, and object-oriented programming. Learn how to build games with C# and Unity! You'll master popular genres including RPGs, idle games, Platformers, and FPS games. This book is of the Unity game engine. You'll learn about installing Unity, setting up AR and building it to your Android or iOS device. Project Overview In this project, we'll be creating an augmented reality AR Foundation package in order for it to be used to develop a more efficient AR ecosystem. You'll be using said foundation to build your game. This book is brought to you by Zenva - Enroll in0 码力 | 78 页 | 3.31 MB | 10 月前3The Gimp User’s Manual version 1.0.1
You’ll find four different typing styles besides the normal text in the GUM. Bold is used the first time important concepts, items or topics are introduced. This can, for example, be words you’ll see points. Bold italics for warnings. Courier for describing the path to Gimp menu commands, programs you’ll need to execute within a terminal window, file names and code. SYMBOLS Not A Standard Part Of The Install or use functions marked with this symbol at your own risk. Tutorial Next to this sign, you’ll find an example or a tutorial, helping you to understand the described function. Tip This sign indicates0 码力 | 924 页 | 9.50 MB | 1 年前3The TypeScript Handbook
fully introduce core JavaScript basics like functions, classes, and closures. Where appropriate, we'll include links to background reading that you can use to read up on those concepts. The Handbook also don't know the value of message - and that's pretty common - we can't reliably say what results we'll get from trying to run any of this code. The behavior of each operation depends entirely on what value defined in the following way. As you can probably guess, if we try to run message.toLowerCase() , we'll get the same string only in lower-case. // Accessing the property 'toLowerCase' // on 'message' and0 码力 | 184 页 | 647.99 KB | 1 年前3
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