Sender Patterns to Wrangle Concurrency in Embedded Devices## Sender Patterns to Wrangle Concurrency in Embedded Devices ## Michael Caisse michael.caisse@intel.com @MichaelCaisse  async/concurrency  Sender World View  Composition [Image](/uploads/documents/b/6/3/4/b634ea0ff3787e922361221add7688ef/p15_1.jpg) ## Sender Chain Contains State Sender Chain State  BEN DEANE / @ben_deane CPPCON 2021 ## OVERVIEW This presentation is about P0847, "Deducing bit about the motivation and history of P0847 • What the feature is • Existing patterns evolved by P0847 • New patterns not possible before P0847 • Miscellanea Disclaimer: all code is exposition only func! } }; ## CONSIDER "TEMPLATE METHOD" ## Recall the template method pattern (Design Patterns, Gamma/Helm/Johnson/Vlissides pp 325-330) struct Base { auto TemplateMethod() { Pr0 码力 | 126 页 | 5.15 MB | 1 年前3
Design Patterns## +24 ## Design Patterns The Most Common Misconceptions (2 of N) ## KLAUS IGLBERGER ## 20 24 September 15 - 20 ## C++ Trainer/Consultant Author of “C++ Software Design” (Co-)Organizer of the Munich 1.jpg) Term #3 Bridge Term #4 Design Pattern ## The 2nd in a Row ## Meeting C++ 2023 Design Patterns - the most common misconceptions (1 of n) Klaus Iglberger Term #1 Builder Term #2 Factory Method uments/b/2/a/2/b2a240cc83d862dcb67951e72bae578d/p4_1.jpg) ## Let's again talk about design patterns and virtual functions ## The Overhead of Inheritance Hierarchies ## The Hidden Performance Price0 码力 | 136 页 | 7.95 MB | 1 年前3
Creating a Sender/Receiver HTTP ServerCreating a Sender/Receiver HTTP Server ## DIETMAR KÜHL 20 24 September 15 - 20 ## Objective • Create a basic HTTP server. • Allow a single-threaded server handling multiple clients. • Use the sender/receiver sender/receiver asynchronous framework. • Use a minimalistic sender/receiver networking interface ## Basic Design • main() runs an event loop for network and timer events. • It uses an async_scope for outstanding ## Resources • std::execution (sender/receiver): http://wg21.link/p2300 • https://github.com/NVIDIA/stdexec.git • https://github.com/beman-project/execution26 • Sender/receiver networking: http://wg210 码力 | 8 页 | 2.19 MB | 1 年前3
Concurrency Patterns I## +21 ## Concurrency Patterns ## RAINER GRIMM 20 21 October 24-29 ## Definition "Each pattern is a three-part rule, which expresses a relation between a certain context, a problem, and a solution solution." (Christopher Alexander) ## Three Types of Patterns ## ■ Architecture pattern ■ Fundamental structure Software system ## ■ Design pattern ■ Interplay of components ■ Focus on a subsystem 7. Solution 8. Example 9. Consequenses 10. Related pattern 11. Known usages ## Concurrency Patterns ## Pattern-Oriented Software Architecture (Volume 2 and 4) Organizer of the Munich C++ Phil Nash Watch on YouTube Klaus Iglberger ## Let's talk about Software Design and Design Patterns ## Disclaimer All content is based on personal, subjective impressions and opinions. You may have Object Oriented Design, $ ^{[4]} $ made popular by his book Agile Software Development, Principles, Patterns, and Practices. $ ^{[5]} $ Martin described it as being based on the principle of cohesion, as0 码力 | 88 页 | 17.31 MB | 1 年前3
Back to Basics: Design Patterns## Please do not redistribute slides without prior permission ## Back to Basics: Design Patterns Mike Shah, Ph.D. @MichaelShah | mshah.io September 17, 2020 60 minutes | Introductory to Intermediate join me is here! Design Patterns are reusable elements of design that may help aid in making software more maintainable, flexible, and extensible. The term 'design patterns' can be traced back Design Patterns, in which common software design patterns were defined and categorized. In this talk, you will learn the fundamentals of the creational, structural, and behavior design patterns. This talk0 码力 | 96 页 | 2.10 MB | 1 年前3
1.3 go-programming-patterns0 码力 | 1 页 | 1.19 MB | 1 月前3
Coroutine Patterns and How to Use Them: Problems and Solutions Using Coroutines in a Modern Codebase## +23 ## Coroutine Patterns and How to Use Them: Problems and Solutions Using Coroutines In a Modern Codebase FRANCESCO ZOFFOLI ## About Me • Software engineer building monitoring systems at Meta like writing and talking about C++ makers.f.dev@gmail.com ## Outline • Motivation • Overview • Patterns • Lifetime • Exceptions • RAII • Synchronization ## • Conclusions ## Motivation • 40 years foo(__2)1  ## Patterns • Lifetime • Exceptions • RAII • Synchronization ## Lifetime ## Lifetime • Lots of worries0 码力 | 70 页 | 1.45 MB | 1 年前3
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