Design Patterns## +24 ## Design Patterns The Most Common Misconceptions (2 of N) ## KLAUS IGLBERGER ## 20 24 September 15 - 20 ## C++ Trainer/Consultant Author of “C++ Software Design” (Co-)Organizer of the Munich b2a240cc83d862dcb67951e72bae578d/p3_1.jpg) Term #3 Bridge Term #4 Design Pattern ## The 2nd in a Row ## Meeting C++ 2023 Design Patterns - the most common misconceptions (1 of n) Klaus Iglberger Term Method Term #3 Bridge Term #4 Design Pattern think-cell  ## Let's again talk about design patterns and virtual functions0 码力 | 136 页 | 7.95 MB | 1 年前3
Prototype your design## Prototype your design! Robert Griesemer dotGo 2016, Paris ## Getting to good software design • Literature is full of design paradigms • Usually involves ○ Design docs Feedback from reviewers • Often a “dry” exercise ☐ No software is created until design is “completed” ## How can we tell if we have a good design? ## Elsewhere, design thinking requires prototyping Try stuff Reframe problems mutation Define appropriate methods on that type A Go implementation allows us to explore our design. ## Key missing feature: Nice notation ### The work-around, accessor methods for multi-dim. index0 码力 | 30 页 | 164.99 KB | 2 年前3
The Roles of Symmetry And Orthogonality In Design## +21 ## The Roles of Symmetry And Orthogonality In Design ## CHARLEY BAY ## The Roles of ## Symmetry And Orthogonality ## I n Design ## “ ## Either you keep self improving, or it's time to move Agenda • Levels of “Knowing” • Role of Symmetry • Role of Asymmetry • Role of Orthogonality • Design Relationships Conclusion What's going on here? ## Levels of "Knowing" ## Understanding jpg) ## • Q: What Does “Design” Provide? ## • Q: What Does “Design” Provide? ## • A: We “Know”: How the structure and behavior achieves a desired result ## • Q: What Does “Design” Provide? • A: Is “obvious”0 码力 | 151 页 | 3.20 MB | 1 年前3
Design Patterns: Facts and Misconceptions## +21 ## Design Patterns: Facts and Misconceptions ## KLAUS IGLBERGER 20 21 October 24-29 C++ Trainer/Consultant Author of the bl $ \text{ze} $ C++ math library (Co-)Organizer of the Munich C++ Klaus Iglberger Phil Nash Watch on YouTube Klaus Iglberger ## Let's talk about Software Design and Design Patterns ## Disclaimer All content is based on personal, subjective impressions and opinions opinions. You may have another opinion, and that is fine! There is no definitive answer in software design. It depends. But that is the reason why it is fun. std::make_unique() ... … improves exception0 码力 | 88 页 | 17.31 MB | 1 年前3
Back to Basics: Design Patterns## Please do not redistribute slides without prior permission ## Back to Basics: Design Patterns Mike Shah, Ph.D. @MichaelShah | mshah.io September 17, 2020 60 minutes | Introductory to Intermediate you to join me is here! Design Patterns are reusable elements of design that may help aid in making software more maintainable, flexible, and extensible. The term 'design patterns' can be traced Four' book Design Patterns, in which common software design patterns were defined and categorized. In this talk, you will learn the fundamentals of the creational, structural, and behavior design patterns0 码力 | 96 页 | 2.10 MB | 1 年前3
The Most Important Design Guideline is TestabilityThe Most Important Design Guideline is Testability ## JODY HAGINS ## +24 ## The Most Important Design Guideline is Testability ## JODY HAGINS ## CppCon 2024 The Most Important Design Guideline is Testability jhagins@dev.null ## CppCon 2024 The Most Important Design Guideline is Testability Jody Hagins jhagins@dev.null ## CppCon 2024 The Most Important Design Guideline is Testability Jody Hagins jhagins@maystreet 5c53524fff05e0f77f/p7_1.jpg) ## NDC 2014 ## Better Software—No Matter What The Most Important Design Guideline The quick brown fox jumps over the lazy dog. Scott Meyers, Ph.D. Software Development0 码力 | 126 页 | 9.11 MB | 1 年前3
KiCad PCB Editor 7.0The KiCad Team PCB Editor ## Table of Contents Introduction to the KiCad PCB Editor 2 Initial configuration 2 The PCB Editor user interface 3 Navigating the editing canvas 3 Hotkeys 4 Display highlighting 8 Cross-probing from the schematic 8 Left toolbar display controls 8 Creating a PCB 10 Basic PCB concepts 10 Capabilities 10 Starting from a schematic 10 Starting from scratch 11 Board tools 53 Cleanup tools 53 Importing graphics 53 Inspecting a board 54 Measurement tool 54 Design rule checking 54 Find tool 58 Search panel 59 3D Viewer 59 Net inspector 62 Generating0 码力 | 129 页 | 7.75 MB | 2 年前3
KiCad PCB Editor 6.0The KiCad Team PCB Editor ## Table of Contents Introduction to Pcbnew 2 Initial configuration 2 The Pcbnew user interface 3 Navigating the editing canvas 3 Hotkeys 4 Display and selection controls highlighting 8 Cross-probing from the schematic 8 Left toolbar display controls 8 Creating a PCB 10 Basic PCB concepts 10 Capabilities 10 Starting from a schematic 10 Starting from scratch 12 Board tools 42 Cleanup tools 42 Importing graphics 42 Inspecting a board 43 Measurement tool 43 Design rule checking 43 Find tool 46 3D Viewer 47 Net inspector 50 Generating outputs 52 Fabrication0 码力 | 110 页 | 3.61 MB | 2 年前3
KiCad PCB Editor 5.1updated in pcbnew by regenerating the netlist and reading it in pcbnew again. Pcbnew provides a design rules check (DRC) tool which prevents track and pad clearance issues as well as preventing nets from aren’t connected in the netlist/schematic. When using the interactive router it continuously runs the design rules check and will help automatically route individual traces. Pcbnew provides a rats nest display trapezoidal and complex form, automatic layout of coils on the printed circuit, etc). #### 1.2. Principal design features The smallest unit in pcbnew is 1 nanometer. All dimensions are stored as integer nanometers0 码力 | 279 页 | 3.02 MB | 2 年前3
KiCad PCB Editor 5.1Pcbnew October 31, 2021 ## Contents 1 Introduction to Pcbnew 1 1.1 Description 1 1.2 Principal design features 1 1.3 General remarks 2 2 Installation 3 2.1 Installation of the software 3 2.2 2.3.8.3 Caching Github requests 13 2.3.9 Usage Patterns 13 2.3.9.1 Modifying footprints in a PCB project 14 General operations 15 3.1 Toolbars and commands 15 3.2 Mouse commands 16 3.2.1 Basic 8.3 Netclasses 68 8.3.1 Setting routing parameters 68 8.3.2 Netclass editor 68 8.3.3 Global Design Rules 69 8.3.4 Via parameters 70 8.3.5 Track parameters 70 8.3.6 Specific sizes 71 8.4 Examples0 码力 | 166 页 | 3.28 MB | 2 年前3
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