3D Graphics for Dummies3D Graphics for Dummies Significant content “borrowed” from Dan Chang @ Nintendo NTD “with permission” Chris Ryan CppCon 2021 github.com/ChrisR98008/CppCon20213 3D Graphics for Dummies4 3D Graphics Dummies5 3D Graphics for Dummies6 3D Graphics for Dummies7 3D Graphics for Dummies8 3D Graphics for Dummies9 3D Graphics for Dummies10 3D Graphics for Dummies11 3D Graphics for Dummies12 3D Graphics Graphics for Dummies13 3D Graphics for Dummies14 3D Graphics for Dummies15 3D Graphics for Dummies Winding / Right Hand Rule Fingers curled in the order of the points, thumb points up Counter clockwise0 码力 | 79 页 | 4.61 MB | 6 月前3
Learn Unity by Creating a 3D Multi-Level Platformer Gamedevelopment with Unity © Zenva Pty Ltd 2018. All rights reserved Learn Unity by Creating a 3D Multi-Level Platformer Game By Pablo Farias Navarro Certified Unity Developer and Founder of Introduction Interested in making games with Unity? In this guide you’ll learn to create a simple a 3D, multi- level platformer game with Unity. We’ll start from the very basics and I’ve done my best Scene basics Start by opening Unity. Click New, enter a name for the project (“Zenva 3D Platformer”), make sure 3D is selected, then click on Create project. This book is brought to you by0 码力 | 60 页 | 2.24 MB | 10 月前3
Oracle VM VirtualBox 4.3.36 User ManualHardware-accelerated graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 4.4.1 Hardware 3D acceleration (OpenGL and Direct3D 8/9) . . . . . . . . . 73 4.4.2 Hardware 2D video acceleration for Hardware vs. software virtualization, page 202. • Guest Additions: shared folders, seamless windows, 3D virtualization. The VirtualBox Guest Additions are software packages which can be installed inside virtual machine will sup- port automatic adjustment of video resolutions, seamless windows, accelerated 3D graphics and more. The Guest Additions are described in detail in chapter 4, Guest Additions, page0 码力 | 380 页 | 3.79 MB | 6 月前3
Oracle VM VirtualBox 4.2.32 User ManualHardware-accelerated graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 4.4.1 Hardware 3D acceleration (OpenGL and Direct3D 8/9) . . . . . . . . . 71 4.4.2 Hardware 2D video acceleration for Hardware vs. software virtualization, page 192. • Guest Additions: shared folders, seamless windows, 3D virtualization. The VirtualBox Guest Additions are software packages which can be installed inside virtual machine will sup- port automatic adjustment of video resolutions, seamless windows, accelerated 3D graphics and more. The Guest Additions are described in detail in chapter 4, Guest Additions, page0 码力 | 348 页 | 5.93 MB | 6 月前3
Oracle VM VirtualBox 4.1.40 User ManualHardware-accelerated graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 4.4.1 Hardware 3D acceleration (OpenGL and Direct3D 8/9) . . . . . . . . . 68 4.4.2 Hardware 2D video acceleration for Hardware vs. software virtualization, page 171. • Guest Additions: shared folders, seamless windows, 3D virtualization. The VirtualBox Guest Additions are software packages which can be installed inside virtual machine will sup- port automatic adjustment of video resolutions, seamless windows, accelerated 3D graphics and more. The Guest Additions are described in detail in chapter 4, Guest Additions, page0 码力 | 310 页 | 4.87 MB | 6 月前3
Oracle VM VirtualBox 5.2.40 User ManualHardware-accelerated graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 4.5.1 Hardware 3D acceleration (OpenGL and Direct3D 8/9) . . . . . . . . . 76 4.5.2 Hardware 2D video acceleration for Hardware vs. software virtualization, page 252. • Guest Additions: shared folders, seamless windows, 3D virtualization. The VirtualBox Guest Additions are software packages which can be installed inside virtual machine will sup- port automatic adjustment of video resolutions, seamless windows, accelerated 3D graphics and more. The Guest Additions are described in detail in chapter 4, Guest Additions, page0 码力 | 387 页 | 4.27 MB | 6 月前3
Oracle VM VirtualBox 5.2.12 User ManualHardware-accelerated graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 4.5.1 Hardware 3D acceleration (OpenGL and Direct3D 8/9) . . . . . . . . . 76 4.5.2 Hardware 2D video acceleration for Hardware vs. software virtualization, page 251. • Guest Additions: shared folders, seamless windows, 3D virtualization. The VirtualBox Guest Additions are software packages which can be installed inside virtual machine will sup- port automatic adjustment of video resolutions, seamless windows, accelerated 3D graphics and more. The Guest Additions are described in detail in chapter 4, Guest Additions, page0 码力 | 380 页 | 4.23 MB | 6 月前3
Unity for Human Beings.................. 37 Fundamentals of 3D Development with Unity3D .............................................................................. 76 Unity 3D First and Third Person View Tutorial .. ............................................................................... 143 How to Build 3D Algorithms with Unity3D .......................................................................... Ultimate Beginners Guide By Jesse Glover Unity3D is a game development engine originally designed with 3D game making in mind, however, it is also very possible and easy to create 2D games and standard applications0 码力 | 239 页 | 27.39 MB | 10 月前3
Godot Game Development for Beginnersbook is brought to you by Zenva - Enroll in our Godot Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved book is brought to you by Zenva - Enroll in our Godot Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved book is brought to you by Zenva - Enroll in our Godot Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved0 码力 | 199 页 | 12.53 MB | 10 月前3
MuPDF 1.22.0 Documentation&pix->samples[y * pix->stride]; for (x = 0; x < pix->w; ++x) { if (x > 0) printf(" "); printf("%3d %3d %3d", p[0], p[1], p[2]); p += pix->n; } printf("\n"); } (continues on next page) 2.1. Basic MuPDF place to prevent the calls being simultaneous. 4. “An fz_locks_context must be supplied at context creation time, unless MuPDF is to be used purely in a single thread at a time.” MuPDF needs to protect against undefined if none exists. size The size in bytes of the embedded file contents. creationDate The creation date of the embedded file. modificationDate The modification date of the embedded file. 3.4.0 码力 | 175 页 | 698.87 KB | 8 月前3
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