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本次搜索耗时 0.015 秒,为您找到相关结果约 16 个.
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  • pdf文档 Improving Our Safety With a Quantities and Units Library

    and units library Why Columbus thought that he reached India? 55// length of degree of latitude estimation by medieval Persian geographer // Abu al Abbas Ahmad ibn Muhammad ibn Kathir al-Farghani (a.k.a he reached India? ROMAN FOOT (PES) ROMAN PACE ROMAN MILE 59// length of degree of latitude estimation by medieval Persian geographer // Abu al Abbas Ahmad ibn Muhammad ibn Kathir al-Farghani (a.k.a and units library Why Columbus thought that he reached India? 60// length of degree of latitude estimation by medieval Persian geographer // Abu al Abbas Ahmad ibn Muhammad ibn Kathir al-Farghani (a.k.a
    0 码力 | 207 页 | 6.93 MB | 6 月前
    3
  • pdf文档 Andreas Weis - Quickly Estimating Powers of Two

    256 ∗ 1036 = 2.56 ∗ 103814/15 Relative error of the estimation The relative error of 210 ≈ 1000 is 2.34%.14/15 Relative error of the estimation The relative error of 210 ≈ 1000 is 2.34%. The relative 250 11.18% 2110 22.96% 2170 33.18% 260 13.26% 2120 24.77% 2180 34.75%14/15 Relative error of the estimation The relative error of 210 ≈ 1000 is 2.34%. The relative error only increases on the ten steps:
    0 码力 | 56 页 | 326.32 KB | 6 月前
    3
  • pdf文档 Exploration of Strongly-typed Units: A Case Study from Digital Audio

    and Basic Design ○ Wanted standard vocabulary types ■ Multichannel buffers: std::mdspan (?) ■ Frequency, sample time ● Searched for prior art ○ Found mp-units and… ○ P1935 A C++ approach to physical Don’t want unnecessary conversions ● Use 3rd party APIs (float, unsigned) ● “Modulation rate” is a frequency (Hz)Musical tempo …MIDI example (demo)https://ericjknapp.com/2019/09/26/midi-measures/namespace BeatDuration; inline constexpr struct Tempo : quantity_specfrequency, BeatCount / isq::time> {} Tempo; inline constexpr struct QuarterNote : named_unit<"q"
    0 码力 | 106 页 | 5.66 MB | 6 月前
    3
  • pdf文档 Bridging the Gap: Writing Portable Programs for CPU and GPU

    things - Problem � � 1 inline constexpr 2 float MHzToWavelength ( int frequency_in_MHz ) 3 { 4 return 299792458.f / ( frequency_in_MHz * 1000.f * 1000.f); 5 } � �18/66 Motivation Patterns The dark Solution � � 1 host device inline constexpr 2 float MHzToWavelength ( int frequency_in_MHz ) 3 { 4 return 299792458.f / ( frequency_in_MHz * 1000.f * 1000.f); 5 } � �19/66 Motivation Patterns The dark h 2 __host__ __device__ inline constexpr 3 float MHzToWavelength ( int frequency_in_MHz ) { 4 return 299792458.f / ( frequency_in_MHz * 1000.f * 1000.f); 5 } 6 7 // mhz.cpp 8 #include "mhz.h" 9 #include
    0 码力 | 124 页 | 4.10 MB | 6 月前
    3
  • pdf文档 Just-in-Time Compilation - J F Bastien - CppCon 2020

    bits…If a method contains a long-running loop, it may be compiled regardless of its invocation frequency. The VM counts the number of backward branches taken and, when a threshold is reached, it suspends (read)If a method contains a long-running loop, it may be compiled regardless of its invocation frequency. The VM counts the number of backward branches taken and, when a threshold is reached, it suspends (read)If a method contains a long-running loop, it may be compiled regardless of its invocation frequency. The VM counts the number of backward branches taken and, when a threshold is reached, it suspends
    0 码力 | 111 页 | 3.98 MB | 6 月前
    3
  • pdf文档 Compile-Time Compression and Resource Generation with C++20

    ' ( d 10 . 4/ Huffman coding (overview) Optimal encoding given the list of symbols and their frequency symbols are all characters in all strings Uses a min-heap priority_queue to build a tree bottom tree" https://en.wikipedia.org/wiki/Hu�man_coding 10 . 6/ Library Process Build character frequency table Build Hu�man tree Build char -> bitstream cache Build encoded bit stream Build index -> bit
    0 码力 | 59 页 | 1.86 MB | 6 月前
    3
  • pdf文档 Things Happening in SG14

    other communities • In particular, embedded systems programming as well as finance and high- frequency trading 12What is SG14? • It was quickly noted that the concerns raised by the game programming other communities • In particular, embedded systems programming as well as finance and high- frequency trading • SG14 was founded under the title « SG14, Game Development & Low Latency » • Accompanying
    0 码力 | 148 页 | 1009.97 KB | 6 月前
    3
  • pdf文档 Constructing Generic Algorithms

    now. So: now. So: Or generally: order parameters according to frequency of change. Or generally: order parameters according to frequency of change. -- @aymannadeem "Order arguments according to the
    0 码力 | 145 页 | 8.44 MB | 6 月前
    3
  • pdf文档 Coping With Other People's Code

    the baby Adobe 23coping over time coping lasts your entire career Adobe 24coping over time frequency table Adobe 25early careerearly career: fear "Am I too dumb for this?" Adobe 27fear "Fine. What
    0 码力 | 128 页 | 9.17 MB | 6 月前
    3
  • ppt文档 hazard pointer synchronous reclamation

    Global cleanup deprecated. Still supported for testing and microbenchmarking. • 2020: One user: High frequency of retiring objects. Unsharded list grew out of control. • 2020: Sharded cohorts without reclamation
    0 码力 | 31 页 | 856.38 KB | 6 月前
    3
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