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  • pdf文档 Using Modern C++ to Build XOffsetDatastructure

    or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed XOffsetDatastructure, CppCon 2024 252.2 Current Solutions • The 2 Categories • MessagePack, Protocol Buffers, etc. • FlatBuffers, Cap’n Proto, etc. • Input, Output, and Process. // To better understand
    0 码力 | 111 页 | 3.03 MB | 6 月前
    3
  • pdf文档 deploying the networking TS

    back-end communicate with separate protocol Back-end implemented with Asio Queries serviced by proprietary database back-end (written in C++) 4 DataConn TCP protocol without login or encryption Intended using const_buffers_type = /* ... */; using mutable_buffers_type = /* ... */; std::size_t size() const; std::size_t max_size() const; std::size_t capacity() const; const_buffers_type data(std::size_t data(std::size_t pos, std::size_t n) const; mutable_buffers_type data(std::size_t pos, std::size_t n); void grow(std::size_t n); void shrink(std::size_t n); void consume(std::size_t n); }; 10 Limiting
    0 码力 | 44 页 | 892.77 KB | 6 月前
    3
  • pdf文档 When Nanoseconds Matter: Ultrafast Trading Systems in C++

    being fast to be accurate • Latency constraint to not drop packets on the NIC ◦ Limited number of buffers ◦ Not reading fast enough will cause the application to drop packets, causing an outage • Up to TCPDirect - Custom TCP/UDP stack - Reduced set of features • EF_VI - Layer 2 API: interface, buffers and memory management (similar to DPDK) - Lowest latency onload --profile=latency ./algo_trader munmap, shm_unlink, ftruncate, flock... struct ProtocolHeader { std::arrayPROTOCOL_NAME_MAX_LENGTH> protocol_name; uint64_t magic_number; uint64_t buffer_size; uint32_t major_version; uint32_t
    0 码力 | 123 页 | 5.89 MB | 6 月前
    3
  • pdf文档 The Beauty and Power of Primitive C++

    this” • But • Different transport mechanisms/libraries have different interfaces • Google protocol buffers, Flatbuffers, SBE, JSON, XML, and many, many more • The transport interface bleeds into the
    0 码力 | 53 页 | 1.03 MB | 6 月前
    3
  • pdf文档 Heterogeneous Modern C++ with SYCL 2020

    2020 Major Features • Unified Shared Memory (USM) • Code with pointers can work naturally without buffers or accessors • Simplifies porting from most code (e.g. CUDA, C++) • Parallel Reductions • Added SYCL 2020 Hello WorldIn SYCL there are two memory management models; buffers and USM - here we will focus on buffers The buffers memory management model separates the storage and access of data and &e) { /* handle SYCL exception */ } } 29 SYCL 2020 Hello WorldIn the buffers memory management model there are buffers and accessors A buffer manage data across the host and one or more devices
    0 码力 | 114 页 | 7.94 MB | 6 月前
    3
  • pdf文档 Exceptions Under the Spotlight

    thread does not already hold four buffers. 3. There are fewer than 16 other threads holding buffers, or this thread will wait until one of the others releases its buffers before acquiring one. 26• Stages
    0 码力 | 53 页 | 2.82 MB | 6 月前
    3
  • pdf文档 Combining Co-Routines and Functions into a Job System

    prepare_render_next_frame(); //get idle frame buffer and record command buffers for it submit_for_render(); //submit command buffers }Helmut Hlavacs – Combining Co-Routines and Functions into a Job System
    0 码力 | 39 页 | 1.23 MB | 6 月前
    3
  • pdf文档 Khronos APIs for Heterogeneous Compute and Safety: SYCL and SYCL SC

    “safer” solution? ▪ Accessors and buffers are distinct ▪ Simpler semantics that are easier to reason about ▪ But can lead to UB ▪ Accessors can sometimes keep buffers alive ▪ “Just works” in more circumstances
    0 码力 | 82 页 | 3.35 MB | 6 月前
    3
  • pdf文档 Peering Forward: C++'s Next Decade

    C++!) int a [[indeterminate]] ; Why didn’t C++ always do this? Cost, esp for large objects & buffers… In section 3, I’ll talk about how we can do even better…35 Q: Do you think it’s believable that
    0 码力 | 84 页 | 6.21 MB | 6 月前
    3
  • pdf文档 Exploration of Strongly-typed Units: A Case Study from Digital Audio

    for C++: Motivation, Scope, and Basic Design ○ Wanted standard vocabulary types ■ Multichannel buffers: std::mdspan (?) ■ Frequency, sample time ● Searched for prior art ○ Found mp-units and… ○ P1935
    0 码力 | 106 页 | 5.66 MB | 6 月前
    3
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