Trends Artificial Intelligence
Current Users Outside North America Note: LLM data is for monthly active mobile app users. App not available in select countries, including China and Russia, as of 5/25. Source: United Nations / International the current state of AI as our space race and the people we’re discussing, especially China, are highly capable… there’s very few secrets. And there’s just progress. And you want to make sure that you’re types (e.g., text, images, audio) together. **Open-source = AI models and tools made publicly available for use, modification, and redistribution. 1) 4/25 estimate from OpenAI CEO Sam Altman’s 4/11/250 码力 | 340 页 | 12.14 MB | 5 月前3
 Google 《Prompt Engineering v7》model combines the different sampling settings together. If temperature, top-K, and top-P are all available (as in Vertex Studio), tokens that meet both the top-K and top-P criteria are candidates for the top-P criteria. If only top-K or top-P is available, the behavior is the same but only the one top-K or P setting is used. If temperature is not available, whatever tokens meet the top-K and/or top-P phrase will, by chance, lead back to a prior state, creating a loop due to the vast number of available options. In both cases, the model's sampling process gets "stuck," resulting in monotonous and0 码力 | 68 页 | 6.50 MB | 6 月前3
 Unity for Human Beingsthe Inspector and click on Layout. Now it gives us a list of the different Layout options available to us. We want to work with the Vertical Layout option. However, please feel free to play with game development engines. What makes collision detection easier within Unity3D is the options available to you. You have Box colliders, mesh colliders, Rigidbody, sphere collider, capsule collider, wheel alone. If you want to make a 2.5D or 3D game that also has 2D elements, there are more options available. Rigidbody 2D, Circle Collider 2D, Box Collider 2D, Edge Collider 2D, Polygon Collider 2D, Spring0 码力 | 239 页 | 27.39 MB | 10 月前3
 Blender v2.92 参考手册(繁体中文版)goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.93 Manualgoes Open Source, 1st Blender Conference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 3962 页 | 201.40 MB | 1 年前3
 Blender v2.92 Manualgoes Open Source, 1st Blender Conference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 3868 页 | 198.46 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Krita 5.2 ManualManual New to Krita and don’t know where to start? A quick run-down of all of the tools that are available. General Concepts Learn about general art and technology concepts that are not specific to Krita the Store and Steam cost money, but are functionally identical [https://krita.org/en/item/krita-available-from-the-windows-store/] to the (free) website version. Unlike the website version, however, both the portable version, also install Krita’s Windows Shell Extension (available on the download page). These files are also available from the KDE download directory [https://download.kde.org/stable/krita/]0 码力 | 1502 页 | 79.07 MB | 1 年前3
 Blender v4.0 Manualgoes Open Source, 1st Blender Conference. 2.25 – October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder’s playground. 2.26 – February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x – The Recode! 2.5x – From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 5195 页 | 301.54 MB | 1 年前3
 Blender v4.0 参考手册(繁体中文版)goes Open Source, 1st Blender Conference. 2.25 -- October 2002: Blender Publisher becomes freely available, and the experimental tree of Blender is created, a coder's playground. 2.26 -- February 2003: in-game, upgrades to the Bullet physics engine, dome (fisheye) rendering, and more API GE calls made available. Blender 2.5x -- The Recode! 2.5x -- From 2009 to August 2011: This series released four pre-version Free software allows incredible freedom to the end user. Since the source code is universally available, there are also many more chances for bugs to be caught and fixed. When a program is licensed under0 码力 | 5220 页 | 303.08 MB | 1 年前3
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