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本次搜索耗时 0.055 秒,为您找到相关结果约 435 个.
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  • word文档 Velocity Conference 2015

    Velocity Conference 2015 What is Velocity all about? What did I learn? Service Workers: The Practical Bits by Patrick Meenan (Google) @patmeenan http://www.slideshare.net/patrickmeenan/service-workers-for-performance Performance Tools by Brendan Gregg (Netflix) @brendangregg http://www.slideshare.net/brendangregg/velocity-2015-linux-perf-tools  Value of mentoring (vs self-teaching through search) is mentor telling
    0 码力 | 4 页 | 176.79 KB | 5 月前
    3
  • pdf文档 GitOps on AWS: Increase velocity of your DevOps teams

    GitOps on AWS: Increase velocity of your DevOps teams P.2 Git familiar with DevOps and GitOps For over a decade, software companies have been trying to move away from the waterfall approach to application empowers platform teams and developers to deploy confidently and securely to Kubernetes. Increase the velocity of your DevOps teams with GitOps using the Weave Kubernetes Platform on AWS. Schedule an Amazon
    0 码力 | 10 页 | 2.41 MB | 1 年前
    3
  • pdf文档 Game Development for Human Beings

    Ltd all rights reserved Page 17 18 asteriod.body.velocity.x = this.game.rnd.integerInRange(-20, 20); 19 asteriod.body.velocity.y = this.game.rnd.integerInRange(-20, 20); 20 asteriod the player velocity accordingly. We’ll do this in the update() method: 1 update: function() { 2 //player movement 3 this.player.body.velocity.y = 0; 4 this.player.body.velocity.x = 0; 5 body.velocity.y -= 50; 8 } 9 else if(this.cursors.down.isDown) { 10 this.player.body.velocity.y += 50; 11 } 12 if(this.cursors.left.isDown) { 13 this.player.body.velocity.x -=
    0 码力 | 472 页 | 8.46 MB | 10 月前
    3
  • pdf文档 A Physical Units Library for the Next C++

    ((distance) * 1000) #define MPS_TO_KMPH(velocity) ((velocity) * 3600 / 1000) #define MI_TO_M(distance) ((distance) * 1609.344) #define MPS_TO_MIPH(velocity) ((velocity) * 3600 / 1609.344) CppCon 2020 | A ((distance) * 1000) #define MPS_TO_KMPH(velocity) ((velocity) * 3600 / 1000) #define MI_TO_M(distance) ((distance) * 1609.344) #define MPS_TO_MIPH(velocity) ((velocity) * 3600 / 1609.344) /// /// @brief hpp> #include velocity.hpp> #include namespace bu = boost::units; constexpr bu::quantityvelocity> avg_speed(bu::quantity
    0 码力 | 172 页 | 6.17 MB | 5 月前
    3
  • epub文档 Spring Boot 0.0.9.M1 Reference Guide

    without restarting the container Reload Groovy templates without restarting the container Reload Velocity templates without restarting the container Reload Java classes without restarting the container Thymeleaf templating engine, including integration with Spring. spring-boot-starter-velocity Support for the Velocity templating engine spring-boot-starter-web Support for full-stack web development, including to serve dynamic HTML content. Spring MVC supports a variety of templating technologies including Velocity, FreeMarker and JSPs. Many other templating engines also ship their own Spring MVC integrations
    0 码力 | 323 页 | 301.58 KB | 1 年前
    3
  • pdf文档 Spring Boot 0.0.9.M1 Reference Guide

    Groovy templates without restarting the container ................................. 148 67.5. Reload Velocity templates without restarting the container ................................ 148 67.6. Reload Java Thymeleaf templating engine, including integration with Spring. spring-boot-starter-velocity Support for the Velocity templating engine spring-boot-starter-web Support for full-stack web development, including to serve dynamic HTML content. Spring MVC supports a variety of templating technologies including Velocity, FreeMarker and JSPs. Many other templating engines also ship their own Spring MVC integrations
    0 码力 | 188 页 | 1007.46 KB | 1 年前
    3
  • pdf文档 Spring Boot 0.0.x Reference Guide

    Groovy templates without restarting the container ................................. 148 67.5. Reload Velocity templates without restarting the container ................................ 148 67.6. Reload Java Thymeleaf templating engine, including integration with Spring. spring-boot-starter-velocity Support for the Velocity templating engine spring-boot-starter-web Support for full-stack web development, including to serve dynamic HTML content. Spring MVC supports a variety of templating technologies including Velocity, FreeMarker and JSPs. Many other templating engines also ship their own Spring MVC integrations
    0 码力 | 188 页 | 1008.51 KB | 1 年前
    3
  • epub文档 Spring Boot 0.0.x Reference Guide

    without restarting the container Reload Groovy templates without restarting the container Reload Velocity templates without restarting the container Reload Java classes without restarting the container Thymeleaf templating engine, including integration with Spring. spring-boot-starter-velocity Support for the Velocity templating engine spring-boot-starter-web Support for full-stack web development, including to serve dynamic HTML content. Spring MVC supports a variety of templating technologies including Velocity, FreeMarker and JSPs. Many other templating engines also ship their own Spring MVC integrations
    0 码力 | 322 页 | 301.63 KB | 1 年前
    3
  • epub文档 Spring Boot 1.2.0.RELEASE Reference Documentation

    without restarting the container Reload Groovy templates without restarting the container Reload Velocity templates without restarting the container Reload Java classes without restarting the container Thymeleaf templating engine, including integration with Spring. spring-boot-starter-velocity Support for the Velocity templating engine spring-boot-starter-web Support for full-stack web development, including to serve dynamic HTML content. Spring MVC supports a variety of templating technologies including Velocity, FreeMarker and JSPs. Many other templating engines also ship their own Spring MVC integrations
    0 码力 | 373 页 | 345.05 KB | 1 年前
    3
  • pdf文档 Spring Framework 1.1.1 Reference

    ..................................................................................... 132 13.4. Velocity & FreeMarker .................................................................................. Be it JSP, Velocity, or anything else - every renderer can be integrated directly. The model Map simply gets transformed into an appropriate format, like JSP request attributes or a Velocity template model resolution, support for JSPs with and without Spring tag library, support for JSTL, support for Velocity without the need for extra bridges, etc. • Simple but powerful tag library that avoids HTML generation
    0 码力 | 194 页 | 1.12 MB | 1 年前
    3
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