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  • pdf文档 Improving Our Safety With a Quantities and Units Library

    Improving our safety with a quantities and units library The future is here 2CppCon 2024: Improving our safety with a quantities and units library The future is here 3CppCon 2024: Improving our safety library Me 10 years ago 4CppCon 2024: Improving our safety with a quantities and units library Tactical Flight Computer 5CppCon 2024: Improving our safety with a quantities and units library Tactical core language rules – providing safer high-level abstractions in the library CppCon 2024: Improving our safety with a quantities and units library C++ safety 7• Many C++ engineers are expected to write
    0 码力 | 207 页 | 6.93 MB | 5 月前
    3
  • pdf文档 SQLite, Firefox, and our small IMDB movie database

    1 SQLite, Firefox, and our small IMDB movie database CS3200 Database design (sp18 s2) Version 1/17/2018 2 Overview • This document covers 2 issues: • How to install SQLite manager in Firefox browser: Add-ons Download and connect to small IMDB withSQLite Manager ▪ Download the following file from our class website: "300 - Small_IMDB_for_SQLite.sql" ▪ Start SQLite Manger and follow the instructions IMDB movie database • Download the small IMDB movie database "300 – Small IMDB - SQLite.sql" from our shared folder (see resources) to your computer 11 Importing IMBD movie database (1/4) 2. Create
    0 码力 | 22 页 | 1.83 MB | 1 年前
    3
  • pdf文档 Godot Game Development for Beginners

    This book is brought to you by Zenva - Enroll in our Godot Game Development Mini-Degree to master 2D and 3D game development with the free, open-source Godot game engine © Zenva Pty Ltd 2020. All rights Daniel Buckley Godot Game Developer This book is brought to you by Zenva - Enroll in our Godot Game Development Mini-Degree to master 2D and 3D game development with the free, open-source some resources that will supercharge your coding skills: Unlimited access to EVERY course on our platform! Get new courses each month, help from expert mentors, and guided learning paths on popular
    0 码力 | 199 页 | 12.53 MB | 10 月前
    3
  • pdf文档 Godot Game Development for Beginners

    Beginners By Daniel Buckley Godot Game Developer This book is brought to you by Zenva - Enroll in our Godot 4 Game Development Mini-Degree to master 2D and 3D game development with the free, open-source 69 Enabling Contact Monitoring 72 Conclusion 73 This book is brought to you by Zenva - Enroll in our Godot 4 Game Development Mini-Degree to master 2D and 3D game development with the free, open-source We’ll discover not only some of the core tools offered by Godot, but how to use GDScript to render our various mechanics. Without wasting any more time, let’s dive in! Project Files You can download
    0 码力 | 70 页 | 4.78 MB | 10 月前
    3
  • pdf文档 Apache Wicket 7.x Reference Guide

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 6.7. Using stub markup in our pages/panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316 A.2. Creating a Wicket project from scratch and importing it into our favourite IDE . . . . . . . . . . 317 Appendix B: Project WicketStuff . . . . . . . . . . . . . the right tool for us and how it can improve our everyday job. Java’s ecosystem is already full of many well-known web frameworks, so why should we spend our time learning Wicket? This chapter will show
    0 码力 | 346 页 | 10.00 MB | 1 年前
    3
  • pdf文档 Apache Wicket 8.x Reference Guide

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 6.7. Using stub markup in our pages/panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 A.2. Creating a Wicket project from scratch and importing it into our favourite IDE . . . . . . . . . . 320 Appendix B: Project WicketStuff . . . . . . . . . . . . . the right tool for us and how it can improve our everyday job. Java’s ecosystem is already full of many well-known web frameworks, so why should we spend our time learning Wicket? This chapter will show
    0 码力 | 350 页 | 9.95 MB | 1 年前
    3
  • pdf文档 Learn Unity by Creating a 3D Multi-Level Platformer Game

    This book is brought to you by Zenva - Enroll in our Unity Game Development Mini-Degree to learn and master game development with Unity © Zenva Pty Ltd 2018. All rights reserved Learn Unity Developer and Founder of Zenva This book is brought to you by Zenva - Enroll in our Unity Game Development Mini-Degree to learn and master game development with Unity © Zenva Pty Game Over screen Finishing up This book is brought to you by Zenva - Enroll in our Unity Game Development Mini-Degree to learn and master game development with Unity © Zenva Pty
    0 码力 | 60 页 | 2.24 MB | 10 月前
    3
  • pdf文档 Apache Wicket 10.x Reference Guide

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 6.7. Using stub markup in our pages/panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 A.2. Creating a Wicket project from scratch and importing it into our favourite IDE . . . . . . . . . . 307 Appendix B: Project WicketStuff . . . . . . . . . . . . . it’s likely that the code and the snippets won’t work with your version. PPS: although we try to do our best working on this guide, this document is a work in progress and may contain errors and/or omissions
    0 码力 | 336 页 | 7.16 MB | 1 年前
    3
  • pdf文档 Apache Wicket 9.x Reference Guide

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 6.7. Using stub markup in our pages/panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305 A.2. Creating a Wicket project from scratch and importing it into our favourite IDE . . . . . . . . . . 306 Appendix B: Project WicketStuff . . . . . . . . . . . . . it’s likely that the code and the snippets won’t work with your version. PPS: although we try to do our best working on this guide, this document is a work in progress and may contain errors and/or omissions
    0 码力 | 335 页 | 7.15 MB | 1 年前
    3
  • mobi文档 Computer Programming with the Nim Programming Language

    is a programming language? Compilers and interpreters Types of programming languages Why Nim? Our first Nim program Binary numbers Hexadecimal numbers Installation of the compiler Creation of source-code of Nim’s standard library, which contains many useful functions and data types that we can use in our programs to solve common tasks like input and output operations, using the file system, or sorting maximal memory consumption of apps, avoids GC-generated delays, and may increase the performance of our programs. Additionally, ARC and ORC memory management should bring serious advantages for the creation
    0 码力 | 865 页 | 7.45 MB | 1 年前
    3
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