Multi Producer, Multi Consumer, Lock Free, Atomic Queue## +24 ## Multi Producer, Multi Consumer, Lock Free, Atomic Queue User API and Implementation ... ## EREZ STRAUSS ## Lockfree, MPMC Queue - Legal All Statements and representations are my own and do good average - Worst case scenario, as close as possible to average • Multi producers threads - on multiple cpu-cores • Multi consumers threads - on multiple cpu-cores C++17 - no need to support C++14 between publishers and consumers • bounded - no memory allocation, other than init time • Multi producer, multi consumer • Limited data size - up 12 bytes • Ownership transfer using unique_ptrwrapper 0 码力 | 54 页 | 886.12 KB | 1 年前3
多租户Kubernetes VM Solutions for Multi-Tenant Applications# Kubernetes VM Solutions for Multi-Tenant Applications Guangxu Li, Senior Software Engineer, ZTE li.guangxu@zte.com.cn ## Container and VM Ecosystem ## Container VM Kubernetes Docker Swarm Marathon0 码力 | 33 页 | 3.34 MB | 2 年前3
Techniques to Optimise Multi-threaded Data Building During Game Developmentcontains given 3d coordinates Normalises 3d coordinates into indexes Combine indexes into one - like multi-dimensional array index ## CELL BOUNDS FROM INDEX struct GridDimensions { uint32_t cell_count;0 码力 | 99 页 | 2.40 MB | 1 年前3
Scaling a Multi-Tenant k8s Cluster in a Telco## Scaling a Multi-Tenant k8s Cluster in a Telco Pablo Moncada eBPF Summit October 28, 2020 ## About MasMovil group • 4th telecom company in Spain - Provides voice and broadband services to +12M customers complexity  ## Multi-tenancy caveats - Single underlying infrastructure - Reduce operational complexity - Infrastructure0 码力 | 6 页 | 640.05 KB | 2 年前3
Learn Unity by Creating a 3D Multi-Level Platformer Game# Learn Unity by Creating a 3D Multi-Level Platformer Game By Pablo Farias Navarro Certified Unity Developer and Founder of Zenva ## Table of Contents Introduction Tutorial requirements and project Player movement Player jumping Collecting coins Game Manager Enemy movement Multi-level game Adding the HUD Home screen Game Over screen Finishing up ## I ntroduction ntroduction Interested in making games with Unity? In this guide you'll learn to create a simple a 3D, multi-level platformer game with Unity. We’ll start from the very basics and I’ve done my best to leave0 码力 | 60 页 | 2.24 MB | 1 年前3
Apache Kyuubi 1.5.1 Documentation# Welcome to Kyuubi's documentation! Kyuubi $ ^{™} $ is a unified multi-tenant JDBC interface for large-scale data processing and analytics, built on top of Apache Spark $ ^{™} $ [http://spark.apache with one SQL interface. Kyuubi provides the following features: ## Multi-tenancy Kyuubi supports the end-to-end multi-tenancy, and this is why we want to create this project despite that the Spark tributed-sql-engine.html#running-the-thrift-jdbc\-dbc\-dbc\-server] already exists. 1. Supports multi-client concurrency and authentication 2. Supports one Spark application per account(SPA). 3. Supports0 码力 | 267 页 | 5.80 MB | 2 年前3
Apache Kyuubi 1.3.0 Documentation# Welcome to Kyuubi's documentation! Kyuubi $ ^{™} $ is a unified multi-tenant JDBC interface for large-scale data processing and analytics, built on top of Apache Spark $ ^{™} $ [http://spark.apache data, with one SQL interface. Kyuubi provides the following features: ## Multi-tenancy Kyuubi supports the end-to-end multi-tenancy, and this is why we want to create this project despite that the Spark org/docs/latest/sql-distributed-sql-engine.html#running-the-thrift-jdbcodbc-server] already exists. 1. Supports multi-client concurrency and authentication 2. Supports one Spark application per account(SPA). 3. Supports0 码力 | 199 页 | 4.42 MB | 2 年前3
Apache Kyuubi 1.7.0 Documentationtcpdf.org) ## ADMIN GUIDE 1 A Unified Gateway 3 1.1 Application Programming Interface 3 1.2 Multi-tenancy 4 1.3 High Availability 4 2 Serverless SQL and More 5 2.1 Ease of Use 5 2.2 Run Anywhere Tools 184 3.11 Community 192 3.12 Appendixes 199 Apache Kyuubi $ ^{™} $ is a distributed and multi-tenant gateway to provide serverless SQL on Data Warehouses and Lakehouses. Kyuubi builds distributed Please join our mailing lists if you have any ideas or questions. ### 1.2 Multi-tenancy Kyuubi supports the end-to-end multi-tenancy. On the control plane, the Kyuubi server provides a centralized authentication0 码力 | 206 页 | 3.78 MB | 2 年前3
Apache Kyuubi 1.5.2 Documentation# Welcome to Kyuubi's documentation! Kyuubi $ ^{™} $ is a unified multi-tenant JDBC interface for large-scale data processing and analytics, built on top of Apache Spark $ ^{™} $ [http://spark.apache with one SQL interface. Kyuubi provides the following features: ## Multi-tenancy Kyuubi supports the end-to-end multi-tenancy, and this is why we want to create this project despite that the Spark org/docs/latest/sql-distributed-sql-engine.html#running-the-thrift-jdbcodbc-server] already exists. 1. Supports multi-client concurrency and authentication 2. Supports one Spark application per account(SPA). 3. Supports0 码力 | 267 页 | 5.80 MB | 2 年前3
Apache Kyuubi 1.8.0-rc1 Documentationtcpdf.org) ## ADMIN GUIDE 1 A Unified Gateway 3 1.1 Application Programming Interface 3 1.2 Multi-tenancy 4 1.3 High Availability 4 2 Serverless SQL and More 5 2.1 Ease of Use 5 2.2 Run Anywhere Documentations 201 3.13 Community 206 3.14 Appendixes 213 Apache Kyuubi $ ^{™} $ is a distributed and multi-tenant gateway to provide serverless SQL on Data Warehouses and Lakehouses. Kyuubi builds distributed Please join our mailing lists if you have any ideas or questions. ### 1.2 Multi-tenancy Kyuubi supports the end-to-end multi-tenancy. On the control plane, the Kyuubi server provides a centralized authentication0 码力 | 220 页 | 3.82 MB | 2 年前3
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