积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(1194)综合其他(348)Python(325)Java(316)Weblate(302)云计算&大数据(258)Spring(248)数据库(182)VirtualBox(113)C++(98)

语言

全部英语(1523)中文(简体)(438)中文(繁体)(34)俄语(16)法语(15)韩语(15)西班牙语(14)日语(14)德语(13)

格式

全部PDF文档 PDF(1620)其他文档 其他(465)DOC文档 DOC(7)PPT文档 PPT(5)
 
本次搜索耗时 0.034 秒,为您找到相关结果约 1000 个.
  • 全部
  • 后端开发
  • 综合其他
  • Python
  • Java
  • Weblate
  • 云计算&大数据
  • Spring
  • 数据库
  • VirtualBox
  • C++
  • 全部
  • 英语
  • 中文(简体)
  • 中文(繁体)
  • 俄语
  • 法语
  • 韩语
  • 西班牙语
  • 日语
  • 德语
  • 全部
  • PDF文档 PDF
  • 其他文档 其他
  • DOC文档 DOC
  • PPT文档 PPT
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • word文档 A Seat at the Table - IT Leadership in the Age of Agility

    A Seat at the Table – IT Leadership in the Age of Agility – Part 3 By Mark Schwartz “Courage, I say, is the value most needed by Agile IT leaders.” – Mark Schwartz Last Time in Part 2 Enterprise Services and the author of The Art of Business Value and A Seat at the Table: IT Leadership in the Age of Agility. Before joining AWS he was the CIO of US Citizenship and Immigration Service (part of
    0 码力 | 7 页 | 387.48 KB | 5 月前
    3
  • word文档 A Seat at the Table - IT Leadership in the Age of Agility

    A Seat at the Table – IT Leadership in the Age of Agility By Mark Schwartz “Mark Schwartz is a rare combination: a deep thinker who has also applied lean, Agile, and DevOps principles at the highest is Gojko Adzic’s Impact Mapping: Making a Big Impact with Software Products and Projects.  The age of IT organizations hiding behind requirements—“just tell me what you need”— is gone. IT leaders must Services and the author of The Art of Business Value and A Seat at the Table: IT Leadership in the Age of Agility. Before joining AWS he was the CIO of US Citizenship and Immigration Service (part of
    0 码力 | 4 页 | 379.23 KB | 5 月前
    3
  • word文档 A Seat at the Table: IT Leadership in the Age of Agility - Part 2

    A Seat at the Table – IT Leadership in the Age of Agility – Part 2 By Mark Schwartz “To the talented and hard-working government employees, so resilient in the face of impediments, criticism, and abuse vendor going out of business or discontinuing the product. It seems strange that back in the Stone Age (yesterday) we believed that it was riskier to develop custom code.  So, today’s choice is no longer Services and the author of The Art of Business Value and A Seat at the Table: IT Leadership in the Age of Agility. Before joining AWS he was the CIO of US Citizenship and Immigration Service (part of
    0 码力 | 7 页 | 387.61 KB | 5 月前
    3
  • pdf文档 High-Performance Numerical Integration in the Age of C++26

    foundations Outline of an implementation Conclusion High-Performance Numerical Integration in the Age of C++26 Vincent Reverdy Laboratoire d’Annecy de Physique des Particules, France September 20th very (very) nice! 13.7839 billion years What did we just compute? The age of the Universe Conclusion So we just computed the Age of the Universe in about 60 lines of C++20 ! CppCon - Vincent Reverdy
    0 码力 | 57 页 | 4.14 MB | 5 月前
    3
  • pdf文档 SQLite Tutorial

    sqlite> Above setting will produce the output in the following format: ID NAME AGE ADDRESS SALARY ---------- ---------- ---------- ---------- ---------- 1 the datatype of a value is associated with the value itself, not with its container. SQLite Sto�age Classes: Each value stored in an SQLite database has one of the following storage classes: Storage CREATE TABLE COMPANY( ID INT PRIMARY KEY NOT NULL, NAME TEXT NOT NULL, AGE INT NOT NULL, ADDRESS CHAR(50), SALARY REAL ); Let us create
    0 码力 | 172 页 | 1.27 MB | 1 年前
    3
  • pdf文档 Back To Basics Lifetime Management

    destructorWidget widget; struct Widget { std::string name; int age; Gadget* gadget; }; std::cout << widget.name << "\n"; std::cout << widget.age << "\n"; std::cout << widget.gadget << "\n"; 1835594944 Widget { std::string name; int age; Gadget* gadget; Widget() : age(0), gadget(nullptr) {} }; std::cout << widget.name << "\n"; std::cout << widget.age << "\n"; std::cout << widget.gadget std::string name = "widget"; int age; Gadget* gadget; Widget() : age(42), gadget(new Gadget()) {} }; std::cout << widget.name << "\n"; std::cout << widget.age << "\n"; std::cout << widget.gadget
    0 码力 | 66 页 | 8.43 MB | 5 月前
    3
  • pdf文档 The Definitive Guide to Yii 1.1

    l S c e n ar i os . . . . . . . . . . . . . . . . . 3 1. 3. 2 C h an ge s R e l at e d w i t h E age r Load i n g f or R e l at i on al Ac t i v e R e c or d . 4 1. 3. 3 C h an ge s R e l at e d w i 2 Ne s t e d C ac h i n g . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 5. 4 P age C ac h i n g . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 5. 5 D y n am . . . . . . . . . . . . . . . . . . . . . . . 118 8 S p e c i a l Top i c s 121 8. 1 UR L M an age m e n t . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 8. 1. 1 C r e at i n g
    0 码力 | 184 页 | 1.05 MB | 1 年前
    3
  • pdf文档 Back To Basics Algorithms

    #include struct Person { std::string firstname; std::string lastname; int age; }; int main() { std::vector table = { Person{ "Homer", "Simpson", 38 "Flanders", 60 } Fun with the Simpsons 11 11std::string firstname; std::string lastname; int age; }; int main() { std::vector table = { Person{ "Homer", "Simpson", 38 pos=begin(table)+1; pos!=end(table); ++pos ) { } // ... if( pos->age < smallest->age ) { smallest = pos; }Maggie Disapproves Bart’s Solution! 15 11
    0 码力 | 99 页 | 19.12 MB | 5 月前
    3
  • pdf文档 The Definitive Guide to Yii 1.0

    2 Ne s t e d C ac h i n g . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 5. 4 P age C ac h i n g . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 5. 5 D y n am . . . . . . . . . . . . . . . . . . . . . . . 104 7 S p e c i a l Top i c s 107 7. 1 UR L M an age m e n t . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 7. 1. 1 C r e at i n g . . . . . . . . . . . . . . . 124 7. 4. 1 M e s s age Loggi n g . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 7. 4. 2 M e s s age R ou t i n g . . . . . . . . . . . . . . . . . . .
    0 码力 | 164 页 | 1002.30 KB | 1 年前
    3
  • pdf文档 The Swift Handbook

    and are defined using the var keyword: 6 var name = "Roger" var age = 8 Once a variable is defined, we can change its value: age = 9 Variables that you do not want to change can be defined as constants constants, using the let keyword: let name = "Roger" let age = 8 Changing the value of a constant is forbidden. When you define a variable and you assign it a value, Swift implicitly infers the type let age: Int = 8 but it's usual to let Swift infer it, and it's mostly done when you declare a variable without initializing it. You can declare a constant, and initialize it later: let age : Int
    0 码力 | 53 页 | 809.60 KB | 1 年前
    3
共 1000 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 100
前往
页
相关搜索词
SeatattheTableITLeadershipinAgeofAgilityPartHighPerformanceNumericalIntegrationC++26SQLSQLiteTutorialBackToBasicsLifetimeManagementTheDefinitiveGuidetoYii1.1Algorithms1.0SwiftHandbook
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩