Django Q Documentation Release 0.5.3
0 码力 | 46 页 | 474.97 KB | 1 年前3Django Q Documentation Release 0.5.3
0 码力 | 38 页 | 358.27 KB | 1 年前3Celery v5.0.5 Documentation
one second timeout for replies unless you specify a custom timeout: >>> app.control.ping(timeout=0.5) [{'worker1.example.com': 'pong'}, {'worker2.example.com': 'pong'}, {'worker3.example.com': 'pong'}] forget()[source] Forget the result of this task and its parents. get(timeout=None, propagate=True, interval=0.5, no_ack=True, follow_parents=True, callback=None, on_message=None, on_interval=None, disable_sync_subtasks=True property traceback Get the traceback of a failed task. wait(timeout=None, propagate=True, interval=0.5, no_ack=True, follow_parents=True, callback=None, on_message=None, on_interval=None, disable_sync_subtasks=True0 码力 | 2315 页 | 2.14 MB | 1 年前3WeRoBot 0.5.1 微信公众号开发框架文档
0 码力 | 30 页 | 59.38 KB | 1 年前3WeRoBot 0.5.0 微信公众号开发框架文档
0 码力 | 25 页 | 55.31 KB | 1 年前3WeRoBot 0.5.2 微信公众号开发框架文档
0 码力 | 30 页 | 59.42 KB | 1 年前3WeRoBot 0.5.3 微信公众号开发框架文档
0 码力 | 30 页 | 59.71 KB | 1 年前3Application of C++ in Computational Cancer Modeling
1 0 0 0 0 0.2 0 0 0 0 0 2 0.5 0 3 transition_rates 5 0 1 0 population element-wise multiplication weights 0 0.2 2 0 0 0.5 0 0 0 0 0 0 0 0 0 0 2 0.5 0 0Sample a position in a matrix d(rnd_generator); int c = random_entry / ntype; int r = random_entry - c * ntype; //... } 0 0.5 0 0 0 0 0 0 0 0 0 0 2 0.5 0 0 0 1 2 3 0 1 2 3 weights template< class random_entry - c * ntype; //... } 0 0.5 0 0 0 0 0 0 0 0 0 0 2 0.5 0 0 0 1 2 3 0 1 2 3 weights 0, 0, 0, 0, 0.5, 0, 0, 0, 0, 0, 2, 0, 0, … 0 reshape()0 码力 | 47 页 | 1.14 MB | 5 月前0.03Newer Isn't Always Better
k1 = fun(time, y0); auto k2 = fun(time + timestep * 0.5, y0 + k1 * timestep * 0.5); auto k3 = fun(time + timestep * 0.5, y0 + k2 * timestep * 0.5); auto k4 = fun(time + timestep, y0 + k3 * timestep); k1 = fun(time, y0); auto k2 = fun(time + timestep * 0.5, y0 + k1 * timestep * 0.5); auto k3 = fun(time + timestep * 0.5, y0 + k2 * timestep * 0.5); auto k4 = fun(time + timestep, y0 + k3 * timestep); k1 = fun(time, y0); auto k2 = fun(time + timestep * 0.5, y0 + k1 * timestep * 0.5); auto k3 = fun(time + timestep * 0.5, y0 + k2 * timestep * 0.5); auto k4 = fun(time + timestep, y0 + k3 * timestep);0 码力 | 60 页 | 1.34 MB | 5 月前3Game Development for Human Beings
splash.anchor.setTo(0.5); 11 12 this.preloadBar = this.add.sprite(this.game.world.centerX, this.game.world.centerY + 128, 'preloadbar'); 13 this.preloadBar.anchor.setTo(0.5); Zenva Academy var t = this.game.add.text(this.game.width/2, this.game.height/2, text, style); 15 t.anchor.set(0.5); 16 17 //highest score 18 text = "Highest score: "+this.highestScore; 19 style = { font: this.game.add.text(this.game.width/2, this.game.height/2 + 50, text, style); 22 h.anchor.set(0.5); 23 }, 24 update: function() { 25 if(this.game.input.activePointer.justPressed()) { 260 码力 | 472 页 | 8.46 MB | 10 月前3
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