Julia 1.12.0 RC1Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 33.5 Wall-time Profiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 33.6 Memory . . . . . . . . . . . . . . 475 35.5 Execution latency, package loading and package precompiling time . . . . . . . . . 482 35.6 Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1947 106.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1963 106.26 Static analyzer0 码力 | 2057 页 | 7.44 MB | 3 月前3
Julia 1.12.0 Beta4Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 33.5 Wall-time Profiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 33.6 Memory . . . . . . . . . . . . . . 474 35.5 Execution latency, package loading and package precompiling time . . . . . . . . . 481 35.6 Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1947 106.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1963 106.26 Static analyzer0 码力 | 2057 页 | 7.44 MB | 3 月前3
Julia 1.12.0 Beta3Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 33.5 Wall-time Profiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 33.6 Memory . . . . . . . . . . . . . . 474 35.5 Execution latency, package loading and package precompiling time . . . . . . . . . 481 35.6 Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1947 106.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1963 106.26 Static analyzer0 码力 | 2057 页 | 7.44 MB | 3 月前3
julia 1.12.0 beta1Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 33.5 Wall-time Profiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 33.6 Memory . . . . . . . . . . . . . . 474 35.5 Execution latency, package loading and package precompiling time . . . . . . . . . 481 35.6 Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1938 105.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1954 105.26 Static analyzer0 码力 | 2047 页 | 7.41 MB | 3 月前3
julia 1.13.0 DEVConfiguration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 33.5 Wall-time Profiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 33.6 Memory . . . . . . . . . . . . . . 474 35.5 Execution latency, package loading and package precompiling time . . . . . . . . . 481 35.6 Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1949 106.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1965 106.26 Static analyzer0 码力 | 2058 页 | 7.45 MB | 3 月前3
Julia 1.11.6 Release Notesvariables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 35.3 Measure performance with @time and pay attention to memory allocation . . . . . . 445 35.4 Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 35.31 Execution latency, package loading and package precompiling time . . . . . . . . . 476 36 Workflow Tips 479 36.1 REPL-based workflow . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1896 105.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1913 105.26 Static analyzer0 码力 | 2007 页 | 6.73 MB | 3 月前3
Julia 1.11.4variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 35.3 Measure performance with @time and pay attention to memory allocation . . . . . . 445 35.4 Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 35.31 Execution latency, package loading and package precompiling time . . . . . . . . . 476 36 Workflow Tips 479 36.1 REPL-based workflow . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1896 105.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1913 105.26 Static analyzer0 码力 | 2007 页 | 6.73 MB | 3 月前3
Julia 1.11.5 Documentationvariables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 35.3 Measure performance with @time and pay attention to memory allocation . . . . . . 445 35.4 Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 35.31 Execution latency, package loading and package precompiling time . . . . . . . . . 476 36 Workflow Tips 479 36.1 REPL-based workflow . . . . . . . . . . . . . . EscapeAnalysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1896 105.25 Ahead of Time Compilation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1913 105.26 Static analyzer0 码力 | 2007 页 | 6.73 MB | 3 月前3
Blender v2.92 参考手册(繁体中文版)NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN ambitions and opportunities did not match the company's capabilities and the market realities of the time. This over-extension resulted in restarting NaN with new investor funding and a smaller company in June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)NaN was a desire to create and distribute a compact, cross-platform 3D application for free. At the time, this was a revolutionary concept as most commercial 3D applications cost thousands of dollars. NaN ambitions and opportunities did not match the company's capabilities and the market realities of the time. This over-extension resulted in restarting NaN with new investor funding and a smaller company in June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation0 码力 | 3868 页 | 198.83 MB | 1 年前3
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