Coaching Agile TeamsCoaching Agile Teams Nikitas KalantjakosCoaching Agile Teams • Coaching Agile Teams – Lyssa Adkins – A companion for Scrum Masters, Agile Coaches, and Project Managers in Transition • Coaching Agile Agile Teams Workshop – Lyssa Adkins, Michael Spayd • Own experienceCoaching JourneyCoaching“I don’t do anything!”Coach • Bulldozer – Remove impediments • Shepherd – Guide back to agile principles • Servant NagCoach Yourself Out of a Job “The final act of leading…. Is leaving”. Kelley FreemanCoaching Agile Teams Lyssa Adkins • Part I – It Starts with You • Part II – Helping the Team Get More for Themselves0 码力 | 15 页 | 608.54 KB | 6 月前3
C++20 STL Features: 1 Year of Development on GitHubVersion 1.0 - September 15, 2020 1 C++20 STL Features: 1 Year of Development on GitHub Stephan T. Lavavej "Steh-fin Lah-wah-wade" Principal Software Engineer, Visual C++ Libraries stl@microsoft.com @StephanTLavavej2 • Part 1: C++20 STL Features • Everything here is Standard, except as noted • Part 2: GitHub Development • For contributors and observers3 Overview Part 04 CppCon 2019 CppCon 2020 • Announced at SuperWig27 GitHub Development Part 228 How We Use GitHub • Code: linear history, few feature branches • Issues: cxx20, LWG, bug, performance, etc. • Pull Requests: Used for all development • Continuous0 码力 | 45 页 | 702.09 KB | 6 月前3
whats new in visual studioms/cppcon 🚀 Mission of the C++ product team at Microsoft Empower every C++ developer and their teams to achieve more 1. by participating in the creation of the C++ Standards 2. by investing in the Microsoft 2. Code Safety 3. Cross-platform development 4. Developer and Team Productivity Visual Studio Agenda 1. Conformance 2. Code Safety 3. Cross-platform development 4. Developer and Team Productivity /std:c++latest Visual Studio Visual Studio Agenda 1. Conformance 2. Code Safety 3. Cross-platform development 4. Developer and Team Productivity Static Analysis ✴ New and improved checkers in MSVC Code0 码力 | 42 页 | 19.02 MB | 6 月前3
ClickHouse: настоящее и будущееtuple(); SELECT JSONExtractString(data, 'teams', 1, 'name') FROM games; — 0.520 sec. CREATE TABLE games (data JSON) ENGINE = MergeTree; SELECT data.teams.name[1] FROM games; — 0.015 sec. Support `date.$date` String, `teams.abbreviation` Array(String), `teams.city` Array(String), `teams.home` Array(UInt8), `teams.name` Array(String), `teams.players.ast` Array(Array(Int8)), `teams.players.blk` Array(Array(Int8)) Array(Array(Int8)), `teams.players.drb` Array(Array(Int8)), `teams.players.fg` Array(Array(Int8)), `teams.players.fg3` Array(Array(Int8)), `teams.players.fg3_pct` Array(Array(String)), `teams.players.fg3a` Array(Array(Int8))0 码力 | 32 页 | 2.62 MB | 1 年前3
NativeScript 101vs Facebook • Apache 2.0 vs BSD+ JavaScript-Driven Native • Share code • Reuse existing skills/teams • Reuse existing libraries • Native UI (no WebView!) • Full access to device APIs • Immediate0 码力 | 90 页 | 40.11 MB | 1 年前3
应用 waPC (rust) 做软件测试工具Reporting Basic API testing requirement API 测试也用 rust 软件测试工具 • 模拟数据规则 • 自动化测试 • Multiple QA teams • Upgrading common library issues • AT framework consumes more and more memory • One test case0 码力 | 30 页 | 2.50 MB | 1 年前3
THE FIRST EXPLORATION OF PROJECT SPARROWII. Practicing Sparrow CantripOS(KataOS) Rust support in seL4 userspace III. Sparrow development Develop with Renode IV. Wrap-up 1) Tech Stack 1.1 Microkernel Overview I. Background RISC-V I. Background https://en.wikipedia.org/wiki/RISC-V https://riscv.org/ Development https://riscv.org/exchange/ https://github.com/riscv/riscv-isa-manual Cores & SoC Renode Overview I. Background https://renode.io/ Antmicro's virtual development framework for complex embedded systems. https://github.com/lowrisc I. Background0 码力 | 68 页 | 13.14 MB | 1 年前3
No Silver Bullet – Essence and Accident in Software EngineeringSilver Bullet – Essence and Accident in Software Engineering Mike Ballou“There is no single development, in either technology or management technique, which by itself promises even one order-of- magnitude used, and tested”Who said it?Frederick Brooks Jr. • Joined IBM in 1956 • Manager for the development of the IBM System/360 family of computers and the OS/360 software package • In 1975, published software problem • Buy versus build • Requirements refinement and rapid prototyping • Incremental development – grow, not build, software • Great designersRequirements refinement and rapid prototyping •0 码力 | 35 页 | 1.43 MB | 6 月前3
C++20's in April 2020 • Lecturer at the University of Washington • Cute pup parent6 Agenda • Part I: Development Process • Implementing in the Open • Organization of Work • Part II: Calendrical Types • Part Overview of [time.zone] • IANA database challenges • Part VI: Conclusion7 Part I: Development Process8 Development Process • Implemented in our microsoft/STL open-source GitHub repo with the help of C++20 chrono: Extensions to(github.com) • Feature branch (feature/chrono) for rapid development and collaboration • Code Review Videos! • clocks, clock_cast, leap_seconds (https://youtu.be/WX3OmVu4lAs) 0 码力 | 55 页 | 8.67 MB | 6 月前3
Learning by Contributing to Rust Compiler - 陈于康lot of time ? Fix the bug of next_point i n source_map It's a closet bug! ? Twitter-Driven Development Refactoring Find the correct mismatch delimiter pairs Aha Moment! It's sad, but we need to rustc compiler team contributors What I’ve earned • Rust has almost solved the memory issue in development phase • Rust is good for software with a long lifetime • Rust is open, but it may lead to0 码力 | 23 页 | 3.28 MB | 1 年前3
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