Performance Engineering: Being Friendly to Your HardwareBeing Friendly to Your Hardware Performance Engineering A gentle introduction to hardware for software engineers 2Where does C++ run? 3On an abstract C++ machine 4On an abstract C++ machine?0 码力 | 111 页 | 2.23 MB | 6 月前3
The Way To Go - 2012documentation and blogs, books, articles, audio and video, and my own experience in software engineering and teaching programming languages and databases, organizing the concepts and techniques in a generally pretty easy, and we all know readability of code is of the utmost importance in software engineering. The design concepts of the language don’t stand in each other’s way, they don’t add up complexity do not like this, but on the other hand it is consistent and according to mainstream software engineering principles). The { after the if and else must be on the same line. The else if and else keywords0 码力 | 629 页 | 4.85 MB | 1 年前3
2022年美团技术年货 合辑325 NeurIPS 2021 | Twins:重新思考高效的视觉注意力模型设计 339 目录 iv > 2022年美团技术年货 美团获得小样本学习榜单 FewCLUE 第一! Prompt Learning+ 自训练实战 353 DSTC10 开放领域对话评估比赛冠军方法总结 368 KDD 2022 | 美团技术团队精选论文解读 382 ACM SIGIR 2022 2020”, 2021; arXiv:2111.12952. [15] Selsaas L R, Agrawal B, Rong C, et al. AFFM: auto feature engineering in field- aware factorization machines for predictive analytics[C]//2015 IEEE International embedding: Problems, techniques, and applications.” IEEE Transactions on Knowledge and Data Engineering 30, no. 9 (2018): 1616-1637. [2] Perozzi, Bryan, Rami Al-Rfou, and Steven Skiena. “Deepwalk:0 码力 | 1356 页 | 45.90 MB | 1 年前3
Develop in Swifttopics, such as machine learning and augmented reality, to explore the future of app design. To prompt design brainstorming, you may even add guest speakers or field trips to help club members better offering awards that recognise specific strengths in coding and design – for example: • Best Engineering • Best Innovation • Best Design • Best Presentation You could also encourage audience participation0 码力 | 39 页 | 17.53 MB | 1 年前3
Conan 1.3 Documentationdemonstrates the Timer and Stopwatch classes. // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // SPDX-License-Identifier: BSL-1.0 #include "Poco/Timer.h" #include artifacts might contain symbols or source code, which could help or directly provide means for reverse engineering. So distributing debug artifacts by mistake could be a very risky issue. Read more about this source activate.sh Windows: > activate.bat Variables declared ENVIRONMENT VAR VALUE PS1 New shell prompt value corresponding to the current directory name OLD_PS1 Old PS1 value, to recover it in deactivation0 码力 | 397 页 | 2.77 MB | 1 年前3
Conan 1.4 Documentationdemonstrates the Timer and Stopwatch classes. // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // SPDX-License-Identifier: BSL-1.0 #include "Poco/Timer.h" #include artifacts might contain symbols or source code, which could help or directly provide means for reverse engineering. So distributing debug artifacts by mistake could be a very risky issue. Read more about this source activate.sh Windows: > activate.bat Variables declared ENVIRONMENT VAR VALUE PS1 New shell prompt value corresponding to the current directory name OLD_PS1 Old PS1 value, to recover it in deactivation0 码力 | 421 页 | 2.84 MB | 1 年前3
Conan 1.5 Documentationdemonstrates the Timer and Stopwatch classes. // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // SPDX-License-Identifier: BSL-1.0 #include "Poco/Timer.h" #include artifacts might contain symbols or source code, which could help or directly provide means for reverse engineering. So distributing debug artifacts by mistake could be a very risky issue. Read more about this source activate.sh Windows: > activate.bat Variables declared ENVIRONMENT VAR VALUE PS1 New shell prompt value corresponding to the current directory name OLD_PS1 Old PS1 value, to recover it in deactivation0 码力 | 422 页 | 2.85 MB | 1 年前3
Conan 1.6 Documentationdemonstrates the Timer and Stopwatch classes. // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // SPDX-License-Identifier: BSL-1.0 #include "Poco/Timer.h" #include artifacts might contain symbols or source code, which could help or directly provide means for reverse engineering. So distributing debug artifacts by mistake could be a very risky issue. Read more about this source activate.sh Windows: > activate.bat Variables declared ENVIRONMENT VAR VALUE PS1 New shell prompt value corresponding to the current directory name OLD_PS1 Old PS1 value, to recover it in deactivation0 码力 | 428 页 | 2.87 MB | 1 年前3
Conan 1.7 Documentationdemonstrates the Timer and Stopwatch classes. // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // SPDX-License-Identifier: BSL-1.0 #include "Poco/Timer.h" #include artifacts might contain symbols or source code, which could help or directly provide means for reverse engineering. So distributing debug artifacts by mistake could be a very risky issue. Read more about this source activate.sh Windows: > activate.bat Variables declared ENVIRONMENT VAR VALUE PS1 New shell prompt value corresponding to the current directory name OLD_PS1 Old PS1 value, to recover it in deactivation0 码力 | 433 页 | 2.95 MB | 1 年前3
超大规模高可用性云端系统构建之禅-蔡超down” Client: “Get back to me, after one minute.” Chaos Engineering “If something hurts, do it more often!” Chaos under control Chaos Engineering • You learn how to fix the things that often break host Inject latency Inject failure Chaos Engineering Set expected SLA Inject Failures Measure services meet SLA? E S Improve system Chaos Engineering Principles • Build a Hypothesis around Steady Instance mic ros erv ic e s t at eles s q u i c k r e s t a r t fault tolerance c haos engineering Reserved Instance Spot Fleet Auto Scaling Fault and Recovery Oriented Architecture Spot Instance0 码力 | 40 页 | 6.52 MB | 1 年前3
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