Making Games Start Fast: A Story About Concurrency
Making Games Start Fast A Story About ConcurrencyOnce upon a time, in the early 2000s...We had a small clock speed cap issue...But the solution was easy! Core 🔥🔥🔥 Core 1 Core 2 Core 3 Core 4The gains could be achieved by refactoring to lock free ◉ But we already reduced from 6.8s to 1.1s 61Making it a problem for the future Going Asynchronous 4 622.7 (Old) Startup CPU UsageSurprise gains ◉0 码力 | 76 页 | 2.22 MB | 5 月前3Making Libraries Consumable for Non-C++ Developers
DoTheThing(in BlubT b); Result: Windows – everything passed. Linux – everything failed. Why?Making Libraries Consumable for Non-C++ Developers Aaron R Robinson arobins@microsoft.com https://github0 码力 | 29 页 | 1.21 MB | 5 月前3Krita 5.2 Manual
it can go wrong: Windows Wacom Tablets Loading and Saving Brushes The Brush settings drop-down Making a Brush Preset Sharing Brushes On-Canvas Brush Editor Mirror Tools Mirroring along a rotated line a Tag Soft Proofing Out of Gamut Warning Vector Graphics What are vector graphics? Tools for making shapes Arranging Shapes Editing shapes Working together with other programs Snapping Animation with Installation, which deals with installing Krita, and continue on to Starting Krita, which helps with making a new document and saving it, Basic Concepts, in which we’ll try to quickly cover the big categories0 码力 | 1502 页 | 79.07 MB | 1 年前3Krita 5.2 브로셔
it can go wrong: Windows Wacom Tablets Loading and Saving Brushes The Brush settings drop-down Making a Brush Preset Sharing Brushes On-Canvas Brush Editor Mirror Tools Mirroring along a rotated line Deleting a Tag 소프트 프루핑 Out of Gamut Warning Vector Graphics What are vector graphics? Tools for making shapes Arranging Shapes Editing shapes Working together with other programs Snapping Krita 애니메이션 erasers, paintbrushes, different types of paint, inks, crayons, etc. All these have different ways of making marks. In a digital program like Krita you have something similar. We call this a brush engine.0 码力 | 1531 页 | 79.11 MB | 1 年前3Solving Nim by the Use of Machine Learning
. . . . 25 6.2.3 Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 1 6.2.4 Making Moves . . . . . . . . . . . . . . . . . . . . . . . . 32 6.2.5 Run.py . . . . . . . . . . . . . see “Nim, a game with a complete mathematical theorem”.1 There is a fairly simple algorithm for making winning moves, so simple that a human can learn it by heart and use it. The author of this paper is different from Deep Blue, which used deterministic algorithms to choose moves. 1.2 Hypothesis Making a program that uses reinforcement learning to play Nim should be able to do quite well, given enough0 码力 | 109 页 | 6.58 MB | 1 年前3Real-Time Unified Data Layers: A New Era for Scalable Analytics, Search, and AI
technical—business expectations have grown, putting additional pressure on data teams to enable faster decision-making and drive tangible value. Business lines, customers and consumers now demand and expect: Faster interpret, and extract value from data. Together, they enable efficient data processing, enhance decision-making, and improve user experiences: Analytics transforms raw data into actionable insights through aggregations discoverability, accelerating decision-making, and improving operational efficiency. AI acts as the intelligence layer, optimizing both search and analytics by making them faster, smarter, and more intuitive0 码力 | 10 页 | 2.82 MB | 5 月前3The Way To Go - 2012
.................................178 7.6.1 Making a slice of bytes from a string ..........................................................178 7.6.2 Making a substring of a string ................... .....................................................................................349 13.1.2 Making an error-object with fmt .............................................................353 13.2 Run-time ...............................................................387 14.2.5 Asynchronous channels—making a channel with a buffer ........................387 14.2.6 Goroutine using a channel for outputting0 码力 | 629 页 | 4.85 MB | 1 年前3The Gimp User’s Manual version 1.0.1
programs, other books, databases, or any kind of software without written consent of the publisher. Making copies of this book or any portion for any purpose other than your own is a violation of United States 24 Transforming A Photograph To A Drawing 28 Light, Motion And Texture Transformation 32 Making A Montage 36 T A B L E O F C O N T E N T S vi T h e G i m p Us er ’ s M a n u a l Ta b better airbrush • Cloning between all image types • A pattern selection dialog and a clone tool making it possible to clone from the active pattern • Paint modes • Border and feather selection commands0 码力 | 924 页 | 9.50 MB | 1 年前3Inkscape Beginners’ Guide 1.1
after creation, the more the quality declines. For instance, if you create your image at one size, making it bigger can create jagged-looking edges (“pixelation”), while shrinking it can lead to colors and flyers, or for making patterns for use with cutting machines and laser engravers. It is also a good choice for drawing short comics, making art, building user interface mockups and making or editing diagrams diagrams created by other software. People use it for fun projects, such as map-making, creating birthday cards, painting on eggs, 2D game graphics and for many, many more purposes. Inkscape is not the0 码力 | 241 页 | 14.61 MB | 1 年前3Inkscape Beginners’ Guide latest
after creation, the more the quality declines. For instance, if you create your image at one size, making it bigger can create jagged-looking edges (“pixelation”), while shrinking it can lead to colors and flyers, or for making patterns for use with cutting machines and laser engravers. It is also a good choice for drawing short comics, making art, building user interface mockups and making or editing diagrams diagrams created by other software. People use it for fun projects, such as map-making, creating birthday cards, painting on eggs, 2D game graphics and for many, many more purposes. Inkscape is not the0 码力 | 240 页 | 15.19 MB | 1 年前3
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