A Physical Units Library for the Next C++<< toy_example_2(140, 2) << "\n"; // prints "70" #### SI coherent units: Boost.Units (godbolt.org/z/G3qqn8) #include#include oost> #### SI coherent units: Boost.Units (godbolt.org/z/G3qqn8) #include#include t> ####### SI coherent units: Boost.Units (godbolt.org/z/G3qqn8) (Continued...) using kilometer_base_unit = bu::make_scaled_unit0 码力 | 172 页 | 6.17 MB | 1 年前3
Improving Our Safety With a Quantities and Units LibraryWhat should be the result of the following equation? ## auto res = 1 * Hz + 1 * Bq + 1 * Bd; Boost.Units using namespace boost::units::si; std::cout << 1 * hertz + 1 * becquerel << '\n'; ## What should be the result of the following equation? auto res = 1 * Hz + 1 * Bq + 1 * Bd; Boost.Units using namespace boost::units::si; std::cout << 1 * hertz + 1 * becquerel << '\n'; What should be the result of the following equation? ## auto res = 1 * Hz + 1 * Bq + 1 * Bd; Boost.Units using namespace boost::units::si; std::cout << 1 * hertz + 1 * becquerel << '\n';0 码力 | 207 页 | 6.93 MB | 1 年前3
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