hazard pointer synchronous reclamation
protection duration (e.g., the user-defined fn is allowed to block or take long time) Asynchronous Reclamation • Asynchronous reclamation is invoked when the number of retired objects reaches some threshold: Michael Folly open-source library: github.com/facebook/folly under synchronization/Hazptr.h Is Asynchronous Reclamation Always Enough? delete ptr shutdown_resource_X() Hazard Pointer Synchronous Reclamation reclamation ~Foo() { use_resource_X (); } Foo* ptr = new Foo; Remove ptr Is Asynchronous Reclamation Always Enough? No Asynchronous reclamation: delete ptr Using unavailable resource X Hazard Pointer Synchronous0 码力 | 31 页 | 856.38 KB | 6 月前3Working with Asynchrony Generically: A Tour of C++ Executors
concurrency 2. Cancellation 3. An extended example3 GOALS FOR THE EXECUTORS PROPOSAL The vision: “An asynchronous analog of the STL” • A full suite of standard async algorithms based on real-world requirements: Libunifex: https://github.com/facebookexperimental/libunifex54 SUMMARY FROM PART 1 1. Vision: “An asynchronous analogue of the STL” 2. Some simple examples, intro to senders 3. The lifecycle of an async • Only algorithms that introduce concurrency need to handle cancellation. • Cancellation is asynchronous and cooperative. • Cancellation is best-effort No guarantee an operation will stop promptly0 码力 | 121 页 | 7.73 MB | 5 月前3Rust 异步并发框架在移动端的应用 - 陈明煜
chenmingyu4@huawei.com 华为 公共开发部 嵌入式软件能力中心 Applications of Rust Runtime in Mobile Overview of asynchronous Rust #1 Rust 异步简介 Ylong async runtime #3 Ylong Runtime 并发框架 目录 Table of Contents #2 社区并发框架介绍以及与移动端的不适配性 Introduction to third party Runtime crates and their incompatibility with mobile environment Rust 异步机制 Asynchronous Rust 异步并发框架是许多大型应用、系统具备的底层能力。 区别于多线程编程模型,它带来以下优势: 任务调度颗粒度更小,充分利用线程资源 更可控的线程数 单个任务资源占用:几十 await Waker asyn c Future Waker poll Syntax sugar wake await Rust 异步机制 Asynchronous Rust Rust 异步机制 Asynchronous Rust Waker Task Future task Queue wake Worker Future.poll() Reactor fd0 码力 | 25 页 | 1.64 MB | 1 年前3使用硬件加速Tokio - 戴翔
requests per second with minimal overhead. Fast async/await reduces the complexity of writing asynchronous applications. Paired with Tokio's utilities and vibrant ecosystem, writing applications is a0 码力 | 17 页 | 1.66 MB | 1 年前3C++20: An (Almost) Complete Overview
allowed)16 Coroutines What are coroutines used for? They simplify implementing: Generators Asynchronous I/O Lazy computations Event driven applications17 Coroutines C++20 contains language0 码力 | 85 页 | 512.18 KB | 5 月前3
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