Krita 5.2 Manual
Though by default computers use RGB, they can also convert to CMYK (the subtractive model), or a perceptual model like LAB. In all cases this is just a different way of indicating how the colors relate different color model (CMYK) and it has often access to a lower range of colors (called a gamut). A naive person would suggest the following solution: do your work within the CMYK color model! But there are this particular cube uses red, green, and blue as its axes, we say that our cube is in the RGB color model. There are many more color models. For example, if we were to balance our cube on the black corner0 码力 | 1502 页 | 79.07 MB | 1 年前3Krita 5.2 브로셔
different color model (CMYK) and it has often access to a lower range of colors (called a gamut). A naive person would suggest the following solution: do your work within the CMYK color model! But there are this particular cube uses red, green, and blue as its axes, we say that our cube is in the RGB color model. There are many more color models. For example, if we were to balance our cube on the black corner each direction. This is the basic idea of the HSV, HSL, HSI, and HSY color models. This particular model is called HSI (hue, saturation, and intensity), because it maps each unique color to the intensity0 码力 | 1531 页 | 79.11 MB | 1 年前3Krita 5.2 マニュアル
たちの脳は緑と赤、黄と青の両方である色をうまく理解できず、それが良い 対になる軸 になるわけです。色が どのように作られるかではなくどのよう に見えるか に基づくことからこれを perceptual model (知覚的モデル)と呼び ます。 カラーモデルは色空間や、様々なサイズや形のすべても表現します。Krita は異なるモデルと空間で動くことができ、この機能を "カラーマネジメン ト" と呼んでいます。 that Krita has something called color-management. Or maybe you just wondered what all these 'color model' and 'color profile' things you can find in the menus mean. Color management is pretty useful for graphics programs can certainly use it. A common example is matching the lighting between a 3d model and a real world scene. Others are advanced photo retouching, with much more contrast information0 码力 | 1591 页 | 79.16 MB | 1 年前3Krita 5.2 中文手册
How all this applies to Krita? A complete example from Krita ‘Data’ for “painting mode” option ‘Model’ for “painting mode” option ‘Widget’ for “painting mode” option ‘Option’ for “mirror” option Paint oriented design means that the library operates with immutable “value types”. We don’t “edit” any model. When we want to change something we just replace the whole “state”. For Krita it means that we have is not present in KisScatterOptionData. To overcome this issue we use the process of “baking” the model into the data. This process will be explained later. Combining value transformations Lager performs0 码力 | 1594 页 | 79.20 MB | 1 年前3Krita 5.2 官方文档中文版 2023-12-08A
How all this applies to Krita? A complete example from Krita ʻDataʼ for “painting mode” option ʻModelʼ for “painting mode” option ʻWidgetʼ for “painting mode” option ʻOptionʼ for “mirror” option Paint oriented design means that the library operates with immutable “value types”. We donʼt “edit” any model. When we want to change something we just replace the whole “state”. For Krita it means that we have is not present in KisScatterOptionData. To overcome this issue we use the process of “baking” the model into the data. This process will be explained later. Combining value transformations Lager performs0 码力 | 1685 页 | 91.87 MB | 1 年前3Krita 5.2 官方文档中文版 2023-12-08A
How all this applies to Krita? A complete example from Krita ‘Data’ for “painting mode” option ‘Model’ for “painting mode” option ‘Widget’ for “painting mode” option ‘Option’ for “mirror” option Paint oriented design means that the library operates with immutable “value types”. We don’t “edit” any model. When we want to change something we just replace the whole “state”. For Krita it means that we have is not present in KisScatterOptionData. To overcome this issue we use the process of “baking” the model into the data. This process will be explained later. Combining value transformations Lager performs0 码力 | 1562 页 | 79.19 MB | 1 年前3Krita 5.1 官方文档中文版 2023-05-26A
How all this applies to Krita? A complete example from Krita ‘Data’ for “painting mode” option ‘Model’ for “painting mode” option ‘Widget’ for “painting mode” option ‘Option’ for “mirror” option Paint oriented design means that the library operates with immutable “value types”. We don’t “edit” any model. When we want to change something we just replace the whole “state”. For Krita it means that we have is not present in KisScatterOptionData. To overcome this issue we use the process of “baking” the model into the data. This process will be explained later. Combining value transformations Lager performs0 码力 | 1547 页 | 78.22 MB | 1 年前3Krita 4.x 官方文档中文版 2021-08-06A
not be useful Threading support (Relies on C++ threading model; use Qt threading instead) shared_ptr and weak_ptr (Relies on C++ threading model; use KisSharedPointer instead) New literal types (already0 码力 | 1594 页 | 110.95 MB | 1 年前3Krita 4.x 官方文档中文版 2021-08-06A
not be useful Threading support (Relies on C++ threading model; use Qt threading instead) shared_ptr and weak_ptr (Relies on C++ threading model; use KisSharedPointer instead) New literal types (already0 码力 | 1373 页 | 74.74 MB | 1 年前3
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